My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Archers Baby Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Archers Minions Sparky
Giant Snowball
Spear Goblins Bomber Archers Minions Baby Dragon
Zap
Spear Goblins Bomber Archers Minions Sparky
Barbarian Barrel
Spear Goblins Bomber Archers Sparky
The Log
Spear Goblins Bomber Archers Sparky
Earthquake
Spear Goblins Bomber Archers
Arrows
Spear Goblins Bomber Archers Minions
Royal Delivery
Spear Goblins Bomber Archers Minions Baby Dragon Sparky
Fireball
Bomber Archers Minions Baby Dragon Sparky
Poison
Spear Goblins Bomber Archers Minions Sparky
Lightning
Baby Dragon Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Baby Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Archers Minions Fireball Baby Dragon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Archers Minions

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Baby Dragon Sparky Mega Knight
Bomber
Minions Baby Dragon Sparky Mega Knight
Archers
Baby Dragon Mega Knight
Minions
Mega Knight Bomber Baby Dragon Sparky
Fireball
Baby Dragon Sparky Mega Knight
Baby Dragon
Spear Goblins Bomber Archers Minions Fireball Sparky Mega Knight
Sparky
Spear Goblins Bomber Minions Fireball Baby Dragon
Mega Knight
Minions Spear Goblins Bomber Archers Fireball Baby Dragon

Defense Synergies 0 11

Spear Goblins
Archers Minions Baby Dragon Mega Knight
Bomber
Archers
Spear Goblins Minions Baby Dragon Mega Knight
Minions
Spear Goblins Archers Baby Dragon Mega Knight
Fireball
Mega Knight
Baby Dragon
Spear Goblins Archers Minions Mega Knight
Sparky
Mega Knight
Spear Goblins Archers Minions Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Minions Fireball Baby Dragon Sparky
Sparky Bomber Minions Mega Knight
Sparky Mega Knight Bomber Archers Minions
Sparky Bomber Minions Mega Knight
Bomber Fireball Sparky Mega Knight
Fireball Spear Goblins Bomber Archers Minions Baby Dragon Mega Knight
Minions Spear Goblins Archers Fireball Baby Dragon
Fireball Baby Dragon Sparky Mega Knight
Sparky Minions
Spear Goblins Bomber Archers Sparky Mega Knight
Archers Minions Spear Goblins Bomber Fireball Baby Dragon Mega Knight
Minions Spear Goblins Archers Fireball Baby Dragon
Sparky Mega Knight Bomber Minions Fireball
Bomber Fireball Sparky Mega Knight Minions Baby Dragon
Sparky Mega Knight
Fireball Sparky Mega Knight
Sparky Mega Knight Bomber Minions Fireball
Fireball Mega Knight Spear Goblins Bomber Archers Minions Baby Dragon
Baby Dragon Spear Goblins Bomber Archers Minions Fireball Mega Knight
Sparky
Bomber Mega Knight Spear Goblins Archers Minions Fireball Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Archers Fireball Sparky
Fireball Bomber Archers Baby Dragon Mega Knight
Mega Knight Spear Goblins Minions Sparky
Mega Knight Fireball Sparky
Sparky Mega Knight
Fireball Archers Minions Baby Dragon
Sparky Spear Goblins Archers Minions Fireball
Mega Knight Sparky
Mega Knight Spear Goblins Minions Fireball Baby Dragon Sparky
Sparky
Mega Knight Minions Sparky
Mega Knight Fireball
Mega Knight Fireball Sparky
Bomber Archers Fireball Baby Dragon Sparky Mega Knight
Sparky Spear Goblins Bomber Archers Minions Fireball Baby Dragon
Minions Mega Knight Bomber Archers Fireball Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Sparky
Fireball Baby Dragon
Fireball Baby Dragon Sparky
Fireball Sparky
Bomber Fireball Baby Dragon Sparky Mega Knight
Fireball Spear Goblins Minions Baby Dragon
Bomber Archers Baby Dragon Sparky
Fireball Baby Dragon
Fireball
Minions Fireball Sparky
Fireball Sparky
Fireball Archers Baby Dragon
Fireball Baby Dragon Sparky
Minions Fireball Baby Dragon
Fireball Baby Dragon Sparky
Spear Goblins Bomber Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky Mega Knight
Fireball Sparky
Bomber Minions Sparky
Bomber Archers Fireball Baby Dragon Sparky Mega Knight
Bomber Fireball Baby Dragon Mega Knight
Minions Fireball Baby Dragon Sparky Mega Knight
Fireball
Sparky
Fireball Baby Dragon
Bomber Fireball Baby Dragon Sparky Mega Knight
Fireball Baby Dragon Sparky
Fireball Baby Dragon Sparky Mega Knight
Fireball Baby Dragon Sparky
Archers Fireball Baby Dragon Sparky
Minions Fireball
Fireball Sparky
Bomber Fireball Sparky Mega Knight
Fireball Sparky
Sparky Mega Knight
Fireball Sparky
Spear Goblins Archers Minions Fireball
Fireball Archers Baby Dragon
Fireball
Fireball Baby Dragon Sparky Mega Knight
Bomber Fireball Baby Dragon
Fireball Sparky
Sparky Mega Knight
Minions Fireball Baby Dragon Sparky
Fireball
Fireball Baby Dragon Sparky Mega Knight

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