My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Witch Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Elixir Golem Furnace Witch Electro Dragon Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Elixir Golem Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem
Giant Snowball
Spear Goblins Furnace Witch Electro Dragon Princess
Zap
Spear Goblins Furnace Witch Princess
Barbarian Barrel
Spear Goblins Knight Elixir Golem Furnace Witch Princess
The Log
Spear Goblins Elixir Golem Furnace Witch Princess
Earthquake
Spear Goblins Elixir Golem Furnace Witch
Arrows
Spear Goblins Furnace Witch Princess
Royal Delivery
Spear Goblins Knight Elixir Golem Witch Electro Dragon Princess
Fireball
Elixir Golem Furnace Witch Electro Dragon Princess
Poison
Spear Goblins Elixir Golem Furnace Witch Electro Dragon Princess
Lightning
Knight Furnace Witch Electro Dragon
Rocket
Furnace Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Electro Dragon Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Elixir Golem Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Elixir Golem Princess Furnace Witch Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Elixir Golem Princess

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Elixir Golem Furnace Princess Mega Knight
Knight
Spear Goblins Princess Furnace Witch Electro Dragon
Elixir Golem
Spear Goblins Furnace Witch Electro Dragon
Furnace
Spear Goblins Knight Elixir Golem Electro Dragon Princess
Witch
Knight Elixir Golem Mega Knight
Electro Dragon
Knight Elixir Golem Furnace Mega Knight
Princess
Knight Spear Goblins Furnace Mega Knight
Mega Knight
Spear Goblins Witch Electro Dragon Princess

Defense Synergies 3 7

Spear Goblins
Knight Electro Dragon Mega Knight
Knight
Spear Goblins Electro Dragon Princess Furnace Witch
Elixir Golem
Furnace
Knight
Witch
Knight Electro Dragon Mega Knight
Electro Dragon
Knight Spear Goblins Witch
Princess
Knight Mega Knight
Mega Knight
Spear Goblins Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Electro Dragon
Knight Furnace Witch Electro Dragon Mega Knight
Furnace Witch Mega Knight Knight Electro Dragon
Witch Knight Furnace Electro Dragon Mega Knight
Princess Mega Knight
Spear Goblins Furnace Electro Dragon Mega Knight
Furnace Spear Goblins Witch Electro Dragon Princess
Electro Dragon Mega Knight
Witch Furnace Princess
Knight Spear Goblins Mega Knight
Witch Spear Goblins Knight Furnace Electro Dragon Princess Mega Knight
Spear Goblins Furnace Witch Electro Dragon Princess
Furnace Mega Knight Knight Witch Electro Dragon
Mega Knight Furnace Witch Electro Dragon Princess
Knight Furnace Mega Knight
Furnace Mega Knight
Mega Knight Knight Furnace Witch Electro Dragon
Mega Knight Spear Goblins Knight Furnace Witch Electro Dragon
Furnace Witch Spear Goblins Knight Electro Dragon Princess Mega Knight
Mega Knight Spear Goblins Knight Furnace Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Furnace Witch
Knight Electro Dragon Mega Knight
Mega Knight Spear Goblins Knight Furnace Witch Electro Dragon
Mega Knight Knight
Knight Witch Mega Knight
Furnace Witch Electro Dragon Princess
Spear Goblins Knight Furnace Witch
Mega Knight Knight
Electro Dragon Mega Knight Spear Goblins Knight Witch
Witch
Mega Knight Knight Witch Electro Dragon
Mega Knight
Mega Knight Knight Witch
Furnace Witch Electro Dragon Princess Mega Knight
Witch Electro Dragon Spear Goblins Knight Furnace
Mega Knight Witch Electro Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Electro Dragon
Electro Dragon Princess
Electro Dragon
Knight
Furnace Mega Knight
Spear Goblins Furnace Witch Electro Dragon Princess
Furnace Witch Princess
Electro Dragon Princess
Electro Dragon
Electro Dragon
Knight Electro Dragon Princess
Electro Dragon Princess
Knight Princess
Electro Dragon Princess
Princess Furnace
Spear Goblins Furnace Witch Electro Dragon Princess
Furnace Electro Dragon Princess Mega Knight
Electro Dragon Princess Mega Knight
Witch Electro Dragon Princess Mega Knight
Mega Knight
Princess
Electro Dragon
Furnace Witch Electro Dragon Princess Mega Knight
Witch
Witch Electro Dragon Princess
Witch Electro Dragon Princess Mega Knight
Furnace Witch Electro Dragon Princess
Electro Dragon Witch
Electro Dragon Mega Knight
Electro Dragon Princess
Mega Knight
Princess
Spear Goblins Witch Electro Dragon Princess
Witch Electro Dragon Princess
Knight Electro Dragon Princess Mega Knight
Electro Dragon Princess
Electro Dragon Mega Knight
Electro Dragon Witch Princess
Witch Electro Dragon Princess
Electro Dragon Witch Princess Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: