My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Heal Spirit Battle Ram Battle Healer Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Goblin Drill
Giant Snowball
Spear Goblins Battle Ram Goblin Drill
Zap
Spear Goblins Battle Ram Goblin Drill
Barbarian Barrel
Spear Goblins Heal Spirit Battle Ram Goblin Drill Magic Archer
The Log
Spear Goblins Heal Spirit Battle Ram Goblin Drill
Earthquake
Spear Goblins Goblin Drill
Arrows
Spear Goblins Heal Spirit Goblin Drill
Royal Delivery
Spear Goblins Heal Spirit Battle Ram Battle Healer Goblin Drill Magic Archer
Fireball
Battle Ram Battle Healer Goblin Drill Magic Archer
Poison
Spear Goblins Battle Healer Goblin Drill Magic Archer
Lightning
Battle Ram Battle Healer Magic Archer
Rocket
Battle Healer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Heal Spirit Battle Ram Battle Healer Goblin Drill Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Spear Goblins Giant Snowball Battle Ram Battle Healer Goblin Drill Magic Archer Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Spear Goblins Giant Snowball Battle Ram

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Heal Spirit Battle Ram Battle Healer Goblin Drill Golem
Giant Snowball
Battle Ram Spear Goblins Goblin Drill Golem Magic Archer
Heal Spirit
Battle Healer Spear Goblins Battle Ram Goblin Drill
Battle Ram
Giant Snowball Magic Archer Spear Goblins Heal Spirit Battle Healer
Battle Healer
Heal Spirit Spear Goblins Battle Ram Golem Magic Archer
Goblin Drill
Spear Goblins Giant Snowball Heal Spirit Golem
Golem
Spear Goblins Giant Snowball Battle Healer Goblin Drill Magic Archer
Magic Archer
Battle Ram Giant Snowball Battle Healer Golem

Defense Synergies 0 8

Spear Goblins
Giant Snowball Battle Healer Goblin Drill
Giant Snowball
Spear Goblins Battle Healer Goblin Drill Magic Archer
Heal Spirit
Battle Ram
Battle Healer
Spear Goblins Giant Snowball Magic Archer
Goblin Drill
Spear Goblins Giant Snowball Magic Archer
Golem
Magic Archer
Giant Snowball Battle Healer Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Magic Archer
Battle Healer Goblin Drill
Giant Snowball Goblin Drill
Goblin Drill
Battle Healer
Spear Goblins Giant Snowball Magic Archer
Giant Snowball Spear Goblins Magic Archer
Battle Healer Magic Archer
Goblin Drill
Spear Goblins Giant Snowball Battle Healer
Spear Goblins Giant Snowball Goblin Drill Magic Archer
Spear Goblins Giant Snowball Magic Archer
Goblin Drill Giant Snowball Battle Healer
Giant Snowball Goblin Drill Magic Archer
Goblin Drill
Giant Snowball Goblin Drill
Goblin Drill
Spear Goblins Giant Snowball Battle Healer Goblin Drill Magic Archer
Giant Snowball Goblin Drill Spear Goblins Battle Healer Magic Archer
Goblin Drill
Spear Goblins Giant Snowball Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Battle Healer
Giant Snowball Battle Healer Magic Archer
Spear Goblins Battle Healer
Battle Healer
Battle Healer Goblin Drill
Giant Snowball Magic Archer
Spear Goblins Battle Healer
Battle Healer
Spear Goblins Giant Snowball Magic Archer
Goblin Drill
Giant Snowball
Magic Archer
Spear Goblins Battle Healer Goblin Drill Magic Archer
Giant Snowball Battle Healer Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Goblin Drill
Giant Snowball Magic Archer
Goblin Drill Magic Archer
Giant Snowball Magic Archer
Spear Goblins Giant Snowball Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Giant Snowball
Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Magic Archer
Spear Goblins Giant Snowball Goblin Drill Magic Archer
Magic Archer
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball
Giant Snowball Goblin Drill
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Spear Goblins Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer

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