My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Royal Giant Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Mini P.E.K.K.A Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Royal Giant Night Witch Lava Hound
Giant Snowball
Spear Goblins Bomber Night Witch Lava Hound
Zap
Spear Goblins Bomber Royal Giant Night Witch Lava Hound
Barbarian Barrel
Spear Goblins Bomber Night Witch
The Log
Spear Goblins Bomber Royal Giant Mini P.E.K.K.A
Earthquake
Spear Goblins Bomber
Arrows
Spear Goblins Bomber Night Witch Lava Hound
Royal Delivery
Spear Goblins Bomber Mini P.E.K.K.A Night Witch Lava Hound
Fireball
Bomber Night Witch Lava Hound
Poison
Spear Goblins Bomber Night Witch Lava Hound
Lightning
Mini P.E.K.K.A Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Tornado Freeze Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Tornado Mini P.E.K.K.A Freeze Night Witch Royal Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bomber Tornado Mini P.E.K.K.A

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Mini P.E.K.K.A
Bomber
Royal Giant Mini P.E.K.K.A
Royal Giant
Bomber Spear Goblins Tornado Night Witch
Mini P.E.K.K.A
Spear Goblins Bomber Tornado
Tornado
Royal Giant Mini P.E.K.K.A Freeze Night Witch
Freeze
Tornado
Night Witch
Royal Giant Tornado Lava Hound
Lava Hound
Night Witch

Defense Synergies 0 6

Spear Goblins
Mini P.E.K.K.A Night Witch
Bomber
Mini P.E.K.K.A Tornado
Royal Giant
Mini P.E.K.K.A
Spear Goblins Bomber Tornado Freeze
Tornado
Bomber Mini P.E.K.K.A
Freeze
Mini P.E.K.K.A
Night Witch
Spear Goblins
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber
Mini P.E.K.K.A Bomber Night Witch
Mini P.E.K.K.A Tornado Bomber Freeze Night Witch
Mini P.E.K.K.A Night Witch Bomber
Bomber Mini P.E.K.K.A Tornado
Tornado Freeze Spear Goblins Bomber Night Witch
Tornado Spear Goblins Freeze Night Witch
Mini P.E.K.K.A Tornado Night Witch
Tornado Spear Goblins Bomber Mini P.E.K.K.A Night Witch
Spear Goblins Bomber Tornado Freeze Night Witch
Spear Goblins Tornado Night Witch
Mini P.E.K.K.A Night Witch Bomber Freeze
Bomber Mini P.E.K.K.A Tornado Freeze Night Witch
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A Freeze
Bomber Mini P.E.K.K.A Tornado Night Witch
Spear Goblins Bomber Tornado Night Witch
Tornado Freeze Spear Goblins Bomber
Mini P.E.K.K.A Tornado
Bomber Spear Goblins Mini P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins
Bomber Mini P.E.K.K.A
Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Tornado Night Witch
Mini P.E.K.K.A Night Witch
Tornado Freeze
Mini P.E.K.K.A Spear Goblins Night Witch
Mini P.E.K.K.A
Freeze Spear Goblins Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Tornado
Mini P.E.K.K.A Night Witch
Bomber
Spear Goblins Bomber Mini P.E.K.K.A Tornado Freeze Night Witch
Bomber Mini P.E.K.K.A Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Tornado
Freeze
Bomber
Spear Goblins Tornado Freeze
Bomber Tornado
Tornado Freeze
Tornado
Mini P.E.K.K.A Tornado Night Witch
Tornado
Tornado
Freeze
Spear Goblins Bomber
Tornado Freeze
Bomber Mini P.E.K.K.A Night Witch
Bomber Mini P.E.K.K.A
Bomber Tornado
Night Witch
Tornado
Tornado
Tornado Freeze Bomber
Tornado
Tornado
Tornado
Tornado Night Witch
Freeze
Mini P.E.K.K.A Night Witch
Bomber Night Witch
Freeze
Spear Goblins Freeze Night Witch
Tornado
Freeze
Mini P.E.K.K.A
Bomber
Tornado
Tornado Freeze
Tornado
Tornado Freeze

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