My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Wizard Inferno Dragon Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Inferno Dragon Sparky
Giant Snowball
Spear Goblins Archers Inferno Dragon
Zap
Spear Goblins Archers Inferno Dragon Sparky
Barbarian Barrel
Spear Goblins Archers Wizard Magic Archer Sparky
The Log
Spear Goblins Archers Sparky
Earthquake
Spear Goblins Archers
Arrows
Spear Goblins Archers
Royal Delivery
Spear Goblins Archers Wizard Inferno Dragon Magic Archer Sparky
Fireball
Archers Wizard Inferno Dragon Magic Archer Sparky
Poison
Spear Goblins Archers Wizard Magic Archer Sparky
Lightning
Wizard Inferno Dragon Magic Archer Sparky
Rocket
Wizard Inferno Dragon Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage The Log Archers Inferno Dragon Magic Archer Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Rage The Log Archers

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Inferno Dragon Sparky
Archers
Inferno Dragon
Wizard
Rage Sparky
Rage
Sparky Wizard
The Log
Magic Archer Sparky
Inferno Dragon
Spear Goblins Archers
Magic Archer
The Log
Sparky
Rage Spear Goblins Wizard The Log

Defense Synergies 0 8

Spear Goblins
Archers The Log Inferno Dragon
Archers
Spear Goblins The Log
Wizard
The Log
Rage
The Log
Spear Goblins Archers Wizard Inferno Dragon Magic Archer Sparky
Inferno Dragon
Spear Goblins The Log
Magic Archer
The Log
Sparky
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard The Log Magic Archer Sparky
Inferno Dragon Sparky The Log
Sparky Archers Inferno Dragon
Inferno Dragon Sparky
The Log Sparky
The Log Spear Goblins Archers Magic Archer
Inferno Dragon Spear Goblins Archers Wizard Magic Archer
The Log Magic Archer Sparky
Inferno Dragon Sparky
Spear Goblins Archers Sparky
Archers Spear Goblins Wizard The Log Magic Archer
Inferno Dragon Spear Goblins Archers Wizard Magic Archer
Sparky Wizard The Log
Wizard Sparky The Log Magic Archer
Inferno Dragon Sparky
The Log Inferno Dragon Sparky
Wizard Sparky
Spear Goblins Archers Wizard The Log Magic Archer
Wizard The Log Spear Goblins Archers Inferno Dragon Magic Archer
Sparky Inferno Dragon
Wizard Spear Goblins Archers The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Sparky
Archers Wizard The Log Inferno Dragon Magic Archer
Spear Goblins The Log Sparky
The Log Sparky
Inferno Dragon Sparky
Wizard Archers Magic Archer
Sparky Spear Goblins Archers
Inferno Dragon Sparky
Spear Goblins The Log Inferno Dragon Magic Archer Sparky
Inferno Dragon Sparky
Inferno Dragon Sparky
The Log
Wizard Sparky
Wizard Archers Magic Archer Sparky
Sparky Spear Goblins Archers The Log Inferno Dragon Magic Archer
Archers Wizard The Log Inferno Dragon Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Sparky
The Log Magic Archer
The Log Magic Archer Sparky
The Log Sparky
Wizard The Log Magic Archer Sparky
Wizard Spear Goblins Magic Archer
Archers Wizard The Log Magic Archer Sparky
The Log Wizard Magic Archer
The Log Wizard
Sparky
Wizard The Log Magic Archer Sparky
Archers Wizard Magic Archer
The Log Magic Archer Sparky
Magic Archer
The Log Magic Archer Sparky
Spear Goblins Wizard The Log Magic Archer Sparky
Magic Archer Wizard The Log Sparky
Sparky
Sparky
Archers Wizard The Log Magic Archer Sparky
Wizard The Log Magic Archer
The Log Magic Archer Sparky
Wizard
The Log Sparky
The Log
The Log Wizard Magic Archer Sparky
Inferno Dragon
The Log Wizard Magic Archer Sparky
Wizard The Log Magic Archer Sparky
The Log Magic Archer Sparky
Archers Wizard Magic Archer Sparky
Wizard
Sparky
Wizard The Log Magic Archer Sparky
Magic Archer Sparky
Sparky
Wizard The Log Magic Archer Sparky
Spear Goblins Archers Magic Archer
Archers Wizard Magic Archer
The Log
Wizard Magic Archer Sparky
The Log Wizard Magic Archer
Sparky
Sparky
The Log Magic Archer Sparky
Magic Archer
The Log Magic Archer Sparky

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