My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit Sparky
Giant Snowball
Miner Lumberjack
Zap
Bandit Sparky
Barbarian Barrel
Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack Sparky
The Log
Bandit Lumberjack Sparky
Earthquake
Arrows
Royal Delivery
Miner Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack Sparky
Fireball
Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack Sparky
Poison
Ice Wizard Electro Wizard Magic Archer Sparky
Lightning
Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Ice Wizard Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Miner Ice Wizard Bandit

Attack Synergies 0 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

The Log
Miner Bandit Magic Archer Lumberjack Sparky
Miner
The Log Bandit Electro Wizard Magic Archer Lumberjack Sparky
Ice Wizard
Bandit Lumberjack
Bandit
The Log Miner Ice Wizard Electro Wizard Magic Archer Lumberjack
Electro Wizard
Miner Bandit Magic Archer Lumberjack Sparky
Magic Archer
The Log Miner Bandit Electro Wizard Lumberjack
Lumberjack
The Log Miner Ice Wizard Bandit Electro Wizard Magic Archer Sparky
Sparky
The Log Miner Electro Wizard Lumberjack

Defense Synergies 0 15

The Log
Miner Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack Sparky
Miner
The Log
Ice Wizard
The Log Bandit Lumberjack
Bandit
The Log Ice Wizard Electro Wizard Magic Archer Lumberjack
Electro Wizard
The Log Bandit Magic Archer Lumberjack
Magic Archer
The Log Bandit Electro Wizard Lumberjack
Lumberjack
The Log Ice Wizard Bandit Electro Wizard Magic Archer
Sparky
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard Magic Archer Sparky
Lumberjack Sparky The Log Ice Wizard Bandit Electro Wizard
Lumberjack Sparky Ice Wizard Bandit Electro Wizard
Lumberjack Sparky Ice Wizard Bandit Electro Wizard
The Log Lumberjack Sparky
The Log Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack
Electro Wizard Ice Wizard Magic Archer
The Log Bandit Electro Wizard Magic Archer Sparky
Sparky Ice Wizard Lumberjack
Miner Ice Wizard Bandit Electro Wizard Lumberjack Sparky
Ice Wizard Electro Wizard The Log Bandit Magic Archer Lumberjack
Ice Wizard Electro Wizard Magic Archer
Lumberjack Sparky The Log Ice Wizard Bandit Electro Wizard
Sparky The Log Electro Wizard Magic Archer Lumberjack
Sparky Bandit Electro Wizard Lumberjack
The Log Bandit Electro Wizard Lumberjack Sparky
Sparky Electro Wizard Lumberjack
The Log Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack
The Log Ice Wizard Bandit Electro Wizard Magic Archer Lumberjack
Sparky Electro Wizard Lumberjack
The Log Bandit Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bandit Electro Wizard Sparky
Bandit Electro Wizard The Log Miner Magic Archer Lumberjack
Bandit Lumberjack The Log Electro Wizard Sparky
Lumberjack The Log Bandit Electro Wizard Sparky
Bandit Lumberjack Sparky
Ice Wizard Electro Wizard Magic Archer
Sparky Ice Wizard Bandit Electro Wizard Lumberjack
Lumberjack Sparky
Electro Wizard The Log Bandit Magic Archer Sparky
Sparky
Lumberjack Sparky
The Log Electro Wizard
Bandit Lumberjack Sparky
Magic Archer Sparky
Electro Wizard Sparky The Log Magic Archer Lumberjack
The Log Ice Wizard Electro Wizard Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Bandit Sparky
The Log Miner Ice Wizard Bandit Electro Wizard Magic Archer
The Log Miner Bandit Magic Archer Sparky
The Log Sparky
The Log Magic Archer Sparky
Ice Wizard Magic Archer
The Log Magic Archer Sparky
The Log Ice Wizard Magic Archer
The Log Miner Bandit
Electro Wizard Lumberjack Sparky
Miner The Log Bandit Electro Wizard Magic Archer Sparky
Magic Archer
The Log Miner Bandit Magic Archer Sparky
Bandit Magic Archer
The Log Magic Archer Sparky
The Log Bandit Magic Archer Sparky
Magic Archer The Log Bandit Sparky
Sparky
Sparky
The Log Bandit Electro Wizard Magic Archer Sparky
The Log Miner Magic Archer
The Log Magic Archer Sparky
The Log Sparky
The Log
The Log Ice Wizard Magic Archer Sparky
The Log Miner Ice Wizard Bandit Electro Wizard Magic Archer Sparky
The Log Miner Bandit Magic Archer Sparky
Miner The Log Bandit Magic Archer Sparky
Ice Wizard Electro Wizard Magic Archer Sparky
Electro Wizard
Sparky
The Log Miner Bandit Magic Archer Sparky
Electro Wizard Magic Archer Sparky
Sparky
The Log Magic Archer Sparky
Electro Wizard Bandit Magic Archer
Ice Wizard Electro Wizard Magic Archer
The Log
Miner Electro Wizard Magic Archer Lumberjack Sparky
The Log Magic Archer
Sparky
Sparky
The Log Electro Wizard Magic Archer Sparky
Electro Wizard Magic Archer
The Log Miner Bandit Electro Wizard Magic Archer Sparky

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