My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Lumberjack
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Elite Barbarians Goblin Barrel Skeleton Army Lumberjack
The Log
Elite Barbarians Goblin Barrel Skeleton Army Lumberjack
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Elite Barbarians Goblin Barrel Skeleton Army Lumberjack
Fireball
Elite Barbarians Goblin Barrel Skeleton Army Lumberjack
Poison
Skeleton Army
Lightning
Elite Barbarians Ice Golem Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Rage The Log Goblin Barrel Skeleton Army Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Giant Snowball Ice Golem Rage The Log

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Elite Barbarians Ice Golem Goblin Barrel The Log Lumberjack
Elite Barbarians
Rage Giant Snowball Ice Golem The Log Lumberjack
Ice Golem
Goblin Barrel Lumberjack Giant Snowball Elite Barbarians
Rage
Elite Barbarians
Goblin Barrel
Ice Golem Giant Snowball Skeleton Army Lumberjack
Skeleton Army
Goblin Barrel
The Log
Giant Snowball Elite Barbarians Lumberjack
Lumberjack
Ice Golem Giant Snowball Elite Barbarians Goblin Barrel The Log

Defense Synergies 0 11

Giant Snowball
Elite Barbarians Ice Golem The Log Lumberjack
Elite Barbarians
Giant Snowball Ice Golem The Log
Ice Golem
Giant Snowball Elite Barbarians The Log Lumberjack
Rage
Goblin Barrel
Skeleton Army
The Log Lumberjack
The Log
Giant Snowball Elite Barbarians Ice Golem Skeleton Army Lumberjack
Lumberjack
Giant Snowball Ice Golem Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem The Log
Elite Barbarians Skeleton Army Lumberjack The Log
Skeleton Army Lumberjack Giant Snowball Elite Barbarians
Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army The Log Lumberjack
Skeleton Army The Log Giant Snowball Lumberjack
Giant Snowball
Ice Golem The Log
Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Giant Snowball Ice Golem Lumberjack
Skeleton Army Giant Snowball Ice Golem The Log Lumberjack
Giant Snowball
Skeleton Army Lumberjack Giant Snowball Elite Barbarians The Log
Skeleton Army Giant Snowball The Log Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Giant Snowball Elite Barbarians The Log Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Giant Snowball Elite Barbarians Skeleton Army The Log Lumberjack
Giant Snowball The Log Ice Golem Lumberjack
Elite Barbarians Lumberjack
Skeleton Army Giant Snowball Elite Barbarians The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Giant Snowball Elite Barbarians Ice Golem
Giant Snowball Elite Barbarians Ice Golem The Log Lumberjack
Skeleton Army Lumberjack Elite Barbarians Ice Golem The Log
Skeleton Army Lumberjack Elite Barbarians Ice Golem The Log
Elite Barbarians Skeleton Army Lumberjack
Giant Snowball Ice Golem
Skeleton Army Elite Barbarians Ice Golem Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Giant Snowball Elite Barbarians Ice Golem Skeleton Army The Log
Skeleton Army
Elite Barbarians Lumberjack
Skeleton Army Giant Snowball Elite Barbarians The Log
Elite Barbarians Skeleton Army Ice Golem Lumberjack
Skeleton Army
Elite Barbarians Skeleton Army Ice Golem The Log Lumberjack
Giant Snowball Elite Barbarians Ice Golem The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log
Giant Snowball The Log
The Log
Ice Golem The Log
Giant Snowball The Log
Giant Snowball Ice Golem
The Log
The Log Giant Snowball Ice Golem
The Log Giant Snowball
Giant Snowball Elite Barbarians Lumberjack
The Log
Giant Snowball
Giant Snowball Elite Barbarians Ice Golem The Log
Giant Snowball Elite Barbarians Ice Golem The Log
Giant Snowball The Log
The Log
Giant Snowball
Giant Snowball The Log
Giant Snowball The Log
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball Ice Golem The Log
The Log Giant Snowball
Giant Snowball The Log
The Log
Elite Barbarians Giant Snowball Ice Golem
Giant Snowball
Giant Snowball Elite Barbarians
Giant Snowball The Log
Giant Snowball
Giant Snowball The Log
Skeleton Army
Giant Snowball
The Log
Lumberjack
The Log Giant Snowball Ice Golem
Giant Snowball
Elite Barbarians
Giant Snowball Elite Barbarians The Log
Giant Snowball
Giant Snowball The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: