My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Giant Skeleton Ice Wizard Electro Wizard Inferno Dragon Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Skeleton Inferno Dragon Sparky
Giant Snowball
Skeleton Barrel Inferno Dragon
Zap
Skeleton Barrel Inferno Dragon Sparky
Barbarian Barrel
Skeleton Barrel Giant Skeleton Ice Wizard Electro Wizard Sparky
The Log
Skeleton Barrel Giant Skeleton Sparky
Earthquake
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Giant Skeleton Ice Wizard Electro Wizard Inferno Dragon Sparky
Fireball
Skeleton Barrel Ice Wizard Electro Wizard Inferno Dragon Sparky
Poison
Skeleton Barrel Ice Wizard Electro Wizard Sparky
Lightning
Ice Wizard Electro Wizard Inferno Dragon Sparky
Rocket
Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rocket Giant Skeleton Ice Wizard Inferno Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Ice Wizard Electro Wizard Inferno Dragon Golden Knight Rocket Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Barrel Ice Wizard Electro Wizard Inferno Dragon

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Giant Skeleton Inferno Dragon Sparky Golden Knight
Rocket
Giant Skeleton
Skeleton Barrel Ice Wizard Electro Wizard Sparky
Ice Wizard
Giant Skeleton
Electro Wizard
Giant Skeleton Sparky
Inferno Dragon
Skeleton Barrel
Sparky
Skeleton Barrel Giant Skeleton Electro Wizard Golden Knight
Golden Knight
Skeleton Barrel Sparky

Defense Synergies 0 6

Skeleton Barrel
Rocket
Giant Skeleton
Ice Wizard Electro Wizard
Ice Wizard
Giant Skeleton Inferno Dragon Golden Knight
Electro Wizard
Giant Skeleton Inferno Dragon
Inferno Dragon
Ice Wizard Electro Wizard
Sparky
Golden Knight
Golden Knight
Ice Wizard Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Electro Wizard Sparky Golden Knight
Inferno Dragon Sparky Ice Wizard Electro Wizard
Rocket Sparky Giant Skeleton Ice Wizard Electro Wizard Inferno Dragon
Inferno Dragon Sparky Ice Wizard Electro Wizard
Rocket Giant Skeleton Sparky
Ice Wizard Electro Wizard
Rocket Electro Wizard Inferno Dragon Ice Wizard
Rocket Skeleton Barrel Giant Skeleton Electro Wizard Sparky Golden Knight
Inferno Dragon Sparky Ice Wizard
Giant Skeleton Ice Wizard Electro Wizard Sparky
Ice Wizard Electro Wizard Giant Skeleton
Inferno Dragon Ice Wizard Electro Wizard
Sparky Rocket Giant Skeleton Ice Wizard Electro Wizard
Rocket Sparky Electro Wizard Golden Knight
Inferno Dragon Sparky Electro Wizard
Rocket Electro Wizard Inferno Dragon Sparky
Sparky Electro Wizard
Ice Wizard Electro Wizard Golden Knight
Giant Skeleton Ice Wizard Electro Wizard Inferno Dragon
Sparky Electro Wizard Inferno Dragon
Giant Skeleton Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Wizard Sparky
Electro Wizard Skeleton Barrel Rocket Inferno Dragon
Giant Skeleton Rocket Electro Wizard Sparky Golden Knight
Rocket Giant Skeleton Electro Wizard Sparky
Giant Skeleton Inferno Dragon Sparky
Rocket Skeleton Barrel Ice Wizard Electro Wizard
Rocket Sparky Giant Skeleton Ice Wizard Electro Wizard
Giant Skeleton Inferno Dragon Sparky
Rocket Giant Skeleton Electro Wizard Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Giant Skeleton Sparky Golden Knight
Rocket Giant Skeleton Electro Wizard
Rocket Giant Skeleton Sparky Golden Knight
Sparky
Electro Wizard Sparky Rocket Giant Skeleton Inferno Dragon Golden Knight
Giant Skeleton Ice Wizard Electro Wizard Inferno Dragon Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rocket Giant Skeleton Sparky Golden Knight
Skeleton Barrel Ice Wizard Electro Wizard Golden Knight
Rocket Skeleton Barrel Giant Skeleton Sparky
Skeleton Barrel Rocket Giant Skeleton Sparky
Rocket Sparky
Skeleton Barrel Rocket Ice Wizard
Sparky
Skeleton Barrel Ice Wizard
Skeleton Barrel Golden Knight
Rocket Electro Wizard Sparky
Rocket Skeleton Barrel Electro Wizard Sparky Golden Knight
Rocket
Rocket Skeleton Barrel Sparky Golden Knight
Skeleton Barrel Rocket
Skeleton Barrel Sparky
Rocket Skeleton Barrel Sparky Golden Knight
Skeleton Barrel Rocket Sparky
Rocket Sparky
Rocket Sparky
Rocket Skeleton Barrel Electro Wizard Sparky
Rocket Skeleton Barrel Golden Knight
Rocket Giant Skeleton Sparky
Rocket
Rocket Sparky
Rocket Skeleton Barrel
Ice Wizard Sparky
Inferno Dragon
Skeleton Barrel Ice Wizard Electro Wizard Sparky Golden Knight
Skeleton Barrel Sparky Golden Knight
Rocket Skeleton Barrel Sparky Golden Knight
Ice Wizard Electro Wizard Sparky
Rocket Electro Wizard Skeleton Barrel
Sparky
Rocket Sparky
Rocket Electro Wizard Sparky
Giant Skeleton Sparky
Rocket Sparky
Skeleton Barrel Electro Wizard Rocket
Rocket Ice Wizard Electro Wizard
Rocket Electro Wizard Sparky
Skeleton Barrel
Rocket Giant Skeleton Sparky
Sparky
Rocket Giant Skeleton Electro Wizard Sparky Golden Knight
Rocket Electro Wizard
Skeleton Barrel Rocket Giant Skeleton Electro Wizard Sparky Golden Knight

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