My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Battle Ram Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Inferno Dragon
Giant Snowball
Skeleton Barrel Battle Ram Inferno Dragon
Zap
Skeleton Barrel Firecracker Battle Ram Inferno Dragon
Barbarian Barrel
Skeleton Barrel Firecracker Battle Ram Bomb Tower
The Log
Skeleton Barrel Firecracker Battle Ram
Earthquake
Firecracker Bomb Tower
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Skeleton Barrel Firecracker Battle Ram Bowler Inferno Dragon
Fireball
Skeleton Barrel Firecracker Battle Ram Bomb Tower Bowler Inferno Dragon
Poison
Skeleton Barrel Firecracker Bomb Tower
Lightning
Battle Ram Bomb Tower Bowler Inferno Dragon
Rocket
Bomb Tower Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram Poison Bowler Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Void Battle Ram Bomb Tower Poison Inferno Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Firecracker Void Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Battle Ram Poison Bowler Inferno Dragon
Firecracker
Skeleton Barrel Battle Ram Bowler Inferno Dragon
Battle Ram
Poison Skeleton Barrel Firecracker
Bomb Tower
Void
Poison
Poison
Battle Ram Skeleton Barrel Void Bowler
Bowler
Skeleton Barrel Firecracker Poison
Inferno Dragon
Skeleton Barrel Firecracker

Defense Synergies 0 2

Skeleton Barrel
Firecracker
Bomb Tower
Battle Ram
Bomb Tower
Firecracker
Void
Poison
Poison
Void
Bowler
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Barrel Firecracker Void
Bomb Tower Inferno Dragon Firecracker
Bomb Tower Bowler Void Inferno Dragon
Bomb Tower Inferno Dragon Firecracker Bowler
Firecracker Bomb Tower Poison Bowler
Bowler Firecracker Bomb Tower
Inferno Dragon Firecracker Bomb Tower Void Poison
Bowler Skeleton Barrel Bomb Tower Void Poison
Inferno Dragon Bomb Tower
Firecracker Bowler
Poison Firecracker Bomb Tower Bowler
Inferno Dragon Firecracker Poison
Bomb Tower Bowler
Bomb Tower Bowler Firecracker Poison
Inferno Dragon Bomb Tower
Bomb Tower Bowler Inferno Dragon
Bomb Tower Firecracker Poison Bowler
Bomb Tower Firecracker Bowler
Bomb Tower Poison Firecracker Bowler Inferno Dragon
Bomb Tower Inferno Dragon
Bowler Firecracker Bomb Tower Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Bowler
Void Poison Skeleton Barrel Firecracker Bomb Tower Bowler Inferno Dragon
Bomb Tower Bowler
Bowler
Bowler Inferno Dragon
Firecracker Poison Skeleton Barrel Bomb Tower
Bomb Tower Void Bowler
Bomb Tower Inferno Dragon
Void Firecracker Bomb Tower Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Bomb Tower Bowler
Void Poison Bowler
Bowler Bomb Tower
Firecracker Bomb Tower Bowler
Firecracker Bomb Tower Poison Bowler Inferno Dragon
Poison Bowler Firecracker Bomb Tower Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Poison Firecracker
Firecracker Void Poison Skeleton Barrel Bowler
Skeleton Barrel Void Poison
Skeleton Barrel Firecracker Void Poison
Poison Firecracker Bowler
Firecracker Poison Skeleton Barrel
Firecracker Poison Bowler
Poison Skeleton Barrel Firecracker Bowler
Void Poison Skeleton Barrel Firecracker
Void Poison Bowler
Firecracker Void Poison Skeleton Barrel Bowler
Void Poison Firecracker
Poison Skeleton Barrel Firecracker Void Bowler
Skeleton Barrel Firecracker Void Poison
Skeleton Barrel Firecracker Poison
Skeleton Barrel Firecracker Poison Bowler
Skeleton Barrel Firecracker Poison Bowler
Poison
Void Skeleton Barrel Firecracker Poison Bowler
Skeleton Barrel Firecracker Poison Bowler
Void Poison Bowler
Void Poison
Void Bowler
Skeleton Barrel Void Poison
Firecracker Poison Bowler
Inferno Dragon
Firecracker Void Poison Skeleton Barrel Bowler
Void Skeleton Barrel Poison Bowler
Void Poison Skeleton Barrel Firecracker
Poison Firecracker
Skeleton Barrel Firecracker Void Poison
Void Bowler
Void Poison
Void Firecracker Poison
Firecracker Poison Bowler
Skeleton Barrel Void
Poison Firecracker
Void Poison Firecracker Bowler
Skeleton Barrel Firecracker Poison Bowler
Void Poison
Firecracker
Firecracker Poison Bowler
Firecracker Void Poison
Void Poison Skeleton Barrel Firecracker Bowler

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