My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Battle Ram Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram Prince
Giant Snowball
Skeletons Battle Ram Witch
Zap
Skeletons Battle Ram Witch Prince
Barbarian Barrel
Skeletons Valkyrie Battle Ram Witch
The Log
Skeletons Battle Ram Witch Prince
Earthquake
Skeletons Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Valkyrie Battle Ram Witch Prince
Fireball
Battle Ram Witch
Poison
Witch
Lightning
Valkyrie Battle Ram Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Barbarian Barrel Valkyrie Battle Ram Poison Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Barbarian Barrel Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Battle Ram Prince Valkyrie Barbarian Barrel Poison Witch
Valkyrie
Prince Zap Battle Ram Witch
Battle Ram
Zap Poison Valkyrie Barbarian Barrel Witch
Barbarian Barrel
Zap Battle Ram Prince
Poison
Battle Ram Zap Prince
Witch
Zap Valkyrie Battle Ram Prince
Prince
Zap Valkyrie Barbarian Barrel Poison Witch

Defense Synergies 0 16

Skeletons
Zap Barbarian Barrel Poison Witch Prince
Zap
Skeletons Valkyrie Barbarian Barrel Poison Witch Prince
Valkyrie
Zap Witch Prince
Battle Ram
Barbarian Barrel
Skeletons Zap Poison Witch Prince
Poison
Skeletons Zap Barbarian Barrel
Witch
Skeletons Zap Valkyrie Barbarian Barrel Prince
Prince
Skeletons Zap Valkyrie Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Barbarian Barrel
Skeletons Zap Valkyrie Witch Prince
Witch Prince Skeletons Valkyrie
Witch Prince Skeletons Valkyrie
Valkyrie Barbarian Barrel Poison Prince
Barbarian Barrel Skeletons Zap Valkyrie
Zap Poison Witch
Zap Valkyrie Barbarian Barrel Poison
Witch Skeletons Prince
Skeletons Valkyrie Barbarian Barrel Prince
Valkyrie Poison Witch Skeletons Zap Barbarian Barrel
Zap Poison Witch
Prince Skeletons Zap Valkyrie Witch
Valkyrie Zap Barbarian Barrel Poison Witch Prince
Prince
Zap Prince
Skeletons Valkyrie Poison Witch Prince
Zap Valkyrie Barbarian Barrel Witch Prince
Zap Valkyrie Barbarian Barrel Poison Witch
Prince
Valkyrie Barbarian Barrel Poison Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap Barbarian Barrel Witch Prince
Poison Zap Valkyrie Barbarian Barrel Prince
Skeletons Zap Valkyrie Witch Prince
Valkyrie Prince Zap Barbarian Barrel
Skeletons Valkyrie Witch Prince
Poison Skeletons Zap Witch
Prince Skeletons Valkyrie Witch
Valkyrie Prince
Zap Skeletons Valkyrie Barbarian Barrel Poison Witch Prince
Witch Skeletons
Valkyrie Witch Prince
Zap Valkyrie Poison Prince
Prince Skeletons Valkyrie Witch
Valkyrie Witch
Witch Skeletons Zap Valkyrie Barbarian Barrel Poison Prince
Valkyrie Poison Zap Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Barbarian Barrel
Poison Zap Barbarian Barrel
Barbarian Barrel Poison
Valkyrie Barbarian Barrel Poison Prince
Poison Zap Valkyrie Barbarian Barrel
Poison Zap Witch
Poison Witch
Poison Zap Barbarian Barrel
Poison Zap
Poison Prince
Poison Zap Valkyrie Barbarian Barrel Prince
Poison Zap
Poison Barbarian Barrel
Barbarian Barrel Poison
Zap Barbarian Barrel Poison Prince
Zap Barbarian Barrel Poison Witch
Barbarian Barrel Poison
Barbarian Barrel Poison
Zap Barbarian Barrel Poison Prince
Zap Valkyrie Barbarian Barrel Poison Witch
Poison Prince
Poison
Prince
Zap Barbarian Barrel Poison
Zap Poison Valkyrie Barbarian Barrel Witch
Witch
Poison Zap Barbarian Barrel Witch
Zap Poison Witch Prince
Poison Zap Barbarian Barrel
Poison Zap Witch
Zap Poison Witch
Poison Zap
Zap Poison
Prince
Poison
Zap Barbarian Barrel Witch Prince
Poison Zap Witch
Barbarian Barrel
Poison Valkyrie Prince
Zap Poison
Zap Poison
Prince
Zap Poison Witch
Zap Poison Witch
Poison Zap Barbarian Barrel Witch Prince

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