My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Baby Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Cannon Baby Dragon Lumberjack
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Cannon Valkyrie Lumberjack
The Log
Skeletons Cannon Lumberjack
Earthquake
Skeletons Cannon
Arrows
Skeletons
Royal Delivery
Skeletons Valkyrie Baby Dragon Lumberjack
Fireball
Cannon Baby Dragon Lumberjack
Poison
Cannon
Lightning
Cannon Valkyrie Baby Dragon Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap The Log Cannon Valkyrie Baby Dragon Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap The Log Cannon

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Valkyrie Baby Dragon The Log Lumberjack Mega Knight
Cannon
Valkyrie
Lumberjack Zap Baby Dragon
Baby Dragon
Zap Valkyrie Lumberjack Mega Knight
The Log
Zap Lumberjack Mega Knight
Lumberjack
Valkyrie Zap Baby Dragon The Log Mega Knight
Mega Knight
Zap Baby Dragon The Log Lumberjack

Defense Synergies 4 19

Skeletons
Cannon Zap Baby Dragon The Log Lumberjack
Zap
Cannon Mega Knight Skeletons Valkyrie Baby Dragon The Log Lumberjack
Cannon
Skeletons Zap The Log Valkyrie Baby Dragon Lumberjack
Valkyrie
Zap Cannon Baby Dragon The Log Lumberjack
Baby Dragon
Skeletons Zap Cannon Valkyrie The Log Lumberjack Mega Knight
The Log
Cannon Skeletons Zap Valkyrie Baby Dragon Lumberjack Mega Knight
Lumberjack
Skeletons Zap Cannon Valkyrie Baby Dragon The Log
Mega Knight
Zap Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Valkyrie Baby Dragon The Log
Lumberjack Skeletons Zap Cannon Valkyrie The Log Mega Knight
Cannon Lumberjack Mega Knight Skeletons Valkyrie
Cannon Lumberjack Skeletons Valkyrie Mega Knight
Valkyrie The Log Lumberjack Mega Knight
The Log Skeletons Zap Cannon Valkyrie Baby Dragon Lumberjack Mega Knight
Zap Cannon Baby Dragon
Zap Cannon Valkyrie Baby Dragon The Log Mega Knight
Cannon Skeletons Lumberjack
Skeletons Cannon Valkyrie Lumberjack Mega Knight
Valkyrie Skeletons Zap Cannon Baby Dragon The Log Lumberjack Mega Knight
Zap Baby Dragon
Cannon Lumberjack Mega Knight Skeletons Zap Valkyrie The Log
Valkyrie Mega Knight Zap Cannon Baby Dragon The Log Lumberjack
Cannon Lumberjack Mega Knight
Zap Cannon The Log Lumberjack Mega Knight
Mega Knight Skeletons Cannon Valkyrie Lumberjack
Cannon Mega Knight Zap Valkyrie Baby Dragon The Log Lumberjack
Zap Valkyrie Baby Dragon The Log Cannon Lumberjack Mega Knight
Cannon Lumberjack
Valkyrie Mega Knight Cannon Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Skeletons Zap
Zap Valkyrie Baby Dragon The Log Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Zap Valkyrie The Log
Valkyrie Lumberjack Mega Knight Zap The Log
Skeletons Cannon Valkyrie Lumberjack Mega Knight
Skeletons Zap Baby Dragon
Skeletons Valkyrie Lumberjack
Mega Knight Valkyrie Lumberjack
Zap Mega Knight Skeletons Valkyrie Baby Dragon The Log
Skeletons Cannon
Mega Knight Valkyrie Lumberjack
Mega Knight Zap Valkyrie The Log
Mega Knight Skeletons Cannon Valkyrie Lumberjack
Cannon Valkyrie Baby Dragon Mega Knight
Skeletons Zap Valkyrie Baby Dragon The Log Lumberjack
Valkyrie Mega Knight Zap Cannon Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Valkyrie The Log
Zap Valkyrie Baby Dragon The Log Mega Knight
Zap Baby Dragon
Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Lumberjack
Zap Valkyrie The Log
Zap Baby Dragon
Baby Dragon The Log
Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log Mega Knight
Zap Baby Dragon The Log Mega Knight
Zap Valkyrie Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Zap Baby Dragon The Log
Zap The Log Valkyrie Baby Dragon Mega Knight
The Log Zap Baby Dragon
Zap Baby Dragon The Log Mega Knight
Zap Baby Dragon The Log
Zap Baby Dragon
Zap
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap
Zap Baby Dragon
The Log
Valkyrie Baby Dragon Lumberjack Mega Knight
The Log Zap Baby Dragon
Zap
Mega Knight
Zap Baby Dragon The Log
Zap
Zap Baby Dragon The Log Mega Knight

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