My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Wall Breakers Goblin Drill
Giant Snowball
Skeletons Spear Goblins Wall Breakers Goblin Drill Little Prince
Zap
Skeletons Spear Goblins Wall Breakers Goblin Drill Little Prince
Barbarian Barrel
Skeletons Spear Goblins Bomb Tower Wall Breakers Goblin Drill Little Prince
The Log
Skeletons Spear Goblins Wall Breakers Goblin Drill Little Prince
Earthquake
Skeletons Spear Goblins Bomb Tower Goblin Drill
Arrows
Skeletons Spear Goblins Wall Breakers Goblin Drill Little Prince
Royal Delivery
Skeletons Spear Goblins Wall Breakers Goblin Drill Little Prince
Fireball
Bomb Tower Wall Breakers Goblin Drill Little Prince
Poison
Spear Goblins Bomb Tower Goblin Drill Little Prince
Lightning
Bomb Tower Little Prince
Rocket
Bomb Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Poison Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Wall Breakers The Log Little Prince Bomb Tower Poison Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Spear Goblins Wall Breakers The Log

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Wall Breakers Goblin Drill
Bomb Tower
Wall Breakers
Goblin Drill Spear Goblins The Log
Poison
Goblin Drill The Log
Goblin Drill
Wall Breakers Spear Goblins Poison The Log
The Log
Wall Breakers Poison Goblin Drill Little Prince
Little Prince
The Log

Defense Synergies 1 13

Skeletons
Spear Goblins Bomb Tower Poison The Log Little Prince
Spear Goblins
Skeletons Bomb Tower Poison Goblin Drill The Log Little Prince
Bomb Tower
The Log Skeletons Spear Goblins
Wall Breakers
Poison
Skeletons Spear Goblins The Log
Goblin Drill
Spear Goblins The Log
The Log
Bomb Tower Skeletons Spear Goblins Poison Goblin Drill Little Prince
Little Prince
Skeletons Spear Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins The Log
Bomb Tower Skeletons Goblin Drill The Log
Bomb Tower Skeletons Goblin Drill
Bomb Tower Skeletons Goblin Drill
Bomb Tower Poison The Log
The Log Skeletons Spear Goblins Bomb Tower
Spear Goblins Bomb Tower Poison Little Prince
Bomb Tower Poison The Log
Skeletons Bomb Tower Goblin Drill
Skeletons Spear Goblins Little Prince
Poison Skeletons Spear Goblins Bomb Tower Goblin Drill The Log
Spear Goblins Poison
Bomb Tower Goblin Drill Skeletons The Log
Bomb Tower Poison Goblin Drill The Log
Bomb Tower Goblin Drill
Bomb Tower Goblin Drill The Log
Bomb Tower Skeletons Poison Goblin Drill
Bomb Tower Spear Goblins Goblin Drill The Log Little Prince
Bomb Tower Poison Goblin Drill The Log Spear Goblins Little Prince
Bomb Tower Goblin Drill
Spear Goblins Bomb Tower Poison The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins
Poison Bomb Tower The Log
Skeletons Spear Goblins Bomb Tower The Log
The Log
Skeletons Goblin Drill
Poison Skeletons Bomb Tower
Skeletons Spear Goblins Bomb Tower
Bomb Tower
Skeletons Spear Goblins Bomb Tower Poison The Log
Skeletons Goblin Drill
Bomb Tower
Poison The Log
Skeletons Bomb Tower
Bomb Tower
Skeletons Spear Goblins Bomb Tower Poison Goblin Drill The Log Little Prince
Poison Bomb Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Goblin Drill The Log
Poison The Log
Poison Goblin Drill The Log
Poison The Log
Poison The Log
Poison Spear Goblins
Poison The Log
Poison The Log
Poison The Log
Poison
Poison The Log
Poison
Poison The Log
Poison
Poison The Log
Spear Goblins Poison Goblin Drill The Log
Poison The Log
Poison
Poison The Log
Poison The Log Little Prince
Poison The Log
Poison
The Log
Poison Goblin Drill The Log
Poison The Log Little Prince
Poison The Log
Poison The Log
Poison The Log
Poison Little Prince
Poison
Poison The Log
Poison
Poison The Log
Spear Goblins
Poison
The Log
Poison
The Log Poison
Poison
Poison The Log
Poison
Poison The Log Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: