My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Firecracker Valkyrie Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins
Giant Snowball
Skeletons Spear Goblins Cannon
Zap
Skeletons Spear Goblins Cannon Firecracker
Barbarian Barrel
Skeletons Spear Goblins Cannon Firecracker Valkyrie
The Log
Skeletons Spear Goblins Cannon Firecracker
Earthquake
Skeletons Spear Goblins Cannon Firecracker
Arrows
Skeletons Spear Goblins Firecracker
Royal Delivery
Skeletons Spear Goblins Firecracker Valkyrie
Fireball
Cannon Firecracker
Poison
Spear Goblins Cannon Firecracker
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Rage Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Rage Arrows Cannon Firecracker Valkyrie Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Rage Arrows

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Firecracker Golem
Arrows
Golem
Cannon
Firecracker
Spear Goblins Valkyrie Golem
Valkyrie
Spear Goblins Firecracker
Rage
Golem
Arrows Spear Goblins Firecracker

Defense Synergies 2 10

Skeletons
Cannon Spear Goblins Firecracker
Spear Goblins
Skeletons Arrows Cannon Firecracker Valkyrie
Arrows
Spear Goblins Cannon Valkyrie
Cannon
Skeletons Spear Goblins Arrows Firecracker Valkyrie
Firecracker
Valkyrie Skeletons Spear Goblins Cannon
Valkyrie
Firecracker Spear Goblins Arrows Cannon
Rage
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Firecracker Valkyrie
Skeletons Cannon Firecracker Valkyrie
Cannon Skeletons Valkyrie
Cannon Skeletons Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Skeletons Spear Goblins Cannon Firecracker Valkyrie
Spear Goblins Arrows Cannon Firecracker
Arrows Cannon Valkyrie
Cannon Skeletons
Skeletons Spear Goblins Cannon Firecracker Valkyrie
Valkyrie Skeletons Spear Goblins Arrows Cannon Firecracker
Arrows Spear Goblins Firecracker
Cannon Skeletons Valkyrie
Valkyrie Arrows Cannon Firecracker
Cannon
Cannon
Skeletons Arrows Cannon Firecracker Valkyrie
Arrows Cannon Spear Goblins Firecracker Valkyrie
Arrows Valkyrie Spear Goblins Cannon Firecracker
Cannon
Valkyrie Spear Goblins Arrows Cannon Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Spear Goblins
Arrows Firecracker Valkyrie
Skeletons Spear Goblins Valkyrie
Valkyrie
Skeletons Cannon Valkyrie
Arrows Firecracker Skeletons
Skeletons Spear Goblins Valkyrie
Valkyrie
Skeletons Spear Goblins Firecracker Valkyrie
Skeletons Cannon
Valkyrie
Arrows Valkyrie
Skeletons Cannon Valkyrie
Cannon Firecracker Valkyrie
Skeletons Spear Goblins Firecracker Valkyrie
Arrows Valkyrie Cannon Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Spear Goblins
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Spear Goblins Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Spear Goblins
Arrows Firecracker
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Firecracker
Firecracker
Firecracker

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