My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Battle Ram Electro Dragon Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Battle Ram Electro Dragon
Zap
Skeletons Mortar Battle Ram
Barbarian Barrel
Skeletons Mortar Battle Ram Executioner
The Log
Skeletons Battle Ram
Earthquake
Skeletons Mortar
Arrows
Skeletons
Royal Delivery
Skeletons Battle Ram Electro Dragon Executioner
Fireball
Mortar Battle Ram Electro Dragon Executioner
Poison
Mortar Electro Dragon Executioner
Lightning
Mortar Battle Ram Electro Dragon Executioner
Rocket
Mortar Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison Electro Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Poison Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Mortar Battle Ram Poison Electro Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Rage Mortar Battle Ram

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mortar
Battle Ram
Poison
Rage
Electro Dragon
Poison
Battle Ram Electro Dragon Mega Knight
Electro Dragon
Rage Poison Executioner Mega Knight
Executioner
Electro Dragon Mega Knight
Mega Knight
Poison Electro Dragon Executioner

Defense Synergies 0 7

Skeletons
Mortar Poison Electro Dragon Executioner
Mortar
Skeletons Poison
Battle Ram
Rage
Poison
Skeletons Mortar Mega Knight
Electro Dragon
Skeletons
Executioner
Skeletons Mega Knight
Mega Knight
Poison Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Electro Dragon Executioner
Skeletons Mortar Electro Dragon Executioner Mega Knight
Mortar Mega Knight Skeletons Electro Dragon Executioner
Skeletons Mortar Electro Dragon Mega Knight
Poison Mega Knight
Skeletons Electro Dragon Executioner Mega Knight
Mortar Poison Electro Dragon Executioner
Poison Electro Dragon Mega Knight
Skeletons Mortar
Skeletons Mega Knight
Poison Executioner Skeletons Electro Dragon Mega Knight
Executioner Poison Electro Dragon
Mortar Mega Knight Skeletons Electro Dragon
Executioner Mega Knight Mortar Poison Electro Dragon
Mortar Mega Knight
Mortar Mega Knight
Mega Knight Skeletons Mortar Poison Electro Dragon Executioner
Mortar Mega Knight Electro Dragon Executioner
Mortar Poison Executioner Electro Dragon Mega Knight
Mortar
Mega Knight Poison Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Poison Mortar Electro Dragon Executioner Mega Knight
Mega Knight Skeletons Electro Dragon
Mega Knight
Skeletons Executioner Mega Knight
Poison Executioner Skeletons Electro Dragon
Skeletons
Mega Knight
Electro Dragon Mega Knight Skeletons Mortar Poison
Skeletons
Mega Knight Electro Dragon
Mega Knight Poison
Mega Knight Skeletons Executioner
Electro Dragon Executioner Mega Knight
Electro Dragon Skeletons Mortar Poison Executioner
Poison Executioner Mega Knight Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Electro Dragon
Mortar Poison Electro Dragon Executioner
Poison Electro Dragon
Poison
Poison Executioner Mortar Mega Knight
Poison Executioner Electro Dragon
Mortar Poison Executioner
Poison Electro Dragon Executioner
Poison Mortar Electro Dragon
Poison Electro Dragon
Poison Mortar Electro Dragon
Poison Electro Dragon Executioner
Poison Mortar Executioner
Mortar Poison Electro Dragon
Mortar Poison
Mortar Poison Electro Dragon Executioner
Mortar Poison Electro Dragon Executioner Mega Knight
Mortar Poison
Mortar Poison Electro Dragon Executioner Mega Knight
Mortar Poison Electro Dragon Mega Knight
Poison Mega Knight
Poison
Mortar Poison Electro Dragon
Poison Mortar Electro Dragon Executioner Mega Knight
Mortar Poison Electro Dragon Executioner
Mortar Poison Electro Dragon Mega Knight
Poison Mortar
Poison Electro Dragon Executioner
Electro Dragon Poison
Poison Mortar Electro Dragon Mega Knight
Poison Electro Dragon
Mega Knight
Poison
Electro Dragon
Poison Electro Dragon Executioner
Poison Electro Dragon Executioner Mega Knight
Mortar Poison Electro Dragon Executioner
Poison
Electro Dragon Executioner Mega Knight
Electro Dragon Poison
Poison Electro Dragon Executioner
Poison Electro Dragon Mortar Executioner Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: