My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Miner
Giant Snowball
Skeletons Goblin Gang Miner
Zap
Skeletons Goblin Gang Firecracker
Barbarian Barrel
Skeletons Knight Goblin Gang Firecracker Valkyrie
The Log
Skeletons Goblin Gang Firecracker
Earthquake
Skeletons Goblin Gang Firecracker
Arrows
Skeletons Goblin Gang Firecracker
Royal Delivery
Skeletons Knight Goblin Gang Firecracker Valkyrie Miner
Fireball
Goblin Gang Firecracker
Poison
Goblin Gang Firecracker
Lightning
Knight Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rage Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Knight Goblin Gang Firecracker Miner Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Knight

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Goblin Gang Firecracker The Log Miner
Goblin Gang
Knight Miner Firecracker Valkyrie
Firecracker
Knight Miner Goblin Gang Valkyrie
Valkyrie
Goblin Gang Firecracker
Rage
The Log
Knight Miner
Miner
Goblin Gang Firecracker Knight The Log

Defense Synergies 4 10

Skeletons
Knight Firecracker The Log
Knight
Goblin Gang Firecracker Skeletons The Log
Goblin Gang
Knight Firecracker Valkyrie The Log Miner
Firecracker
Knight Valkyrie The Log Skeletons Goblin Gang
Valkyrie
Firecracker Goblin Gang The Log
Rage
The Log
Firecracker Skeletons Knight Goblin Gang Valkyrie Miner
Miner
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie The Log
Skeletons Knight Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Skeletons Knight Valkyrie
Skeletons Knight Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie The Log
Goblin Gang The Log Skeletons Firecracker Valkyrie
Goblin Gang Firecracker
Valkyrie The Log
Skeletons Goblin Gang
Knight Goblin Gang Skeletons Firecracker Valkyrie Miner
Goblin Gang Valkyrie Skeletons Knight Firecracker The Log
Goblin Gang Firecracker
Skeletons Knight Goblin Gang Valkyrie The Log
Valkyrie Goblin Gang Firecracker The Log
Knight Goblin Gang
Goblin Gang The Log
Skeletons Knight Goblin Gang Firecracker Valkyrie
Knight Goblin Gang Firecracker Valkyrie The Log
Valkyrie The Log Knight Firecracker
Goblin Gang Valkyrie Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Skeletons
Knight Goblin Gang Firecracker Valkyrie The Log Miner
Goblin Gang Skeletons Knight Valkyrie The Log
Goblin Gang Valkyrie Knight The Log
Skeletons Knight Goblin Gang Valkyrie
Firecracker Skeletons Goblin Gang
Goblin Gang Skeletons Knight Valkyrie
Knight Valkyrie
Skeletons Knight Firecracker Valkyrie The Log
Skeletons Goblin Gang
Knight Valkyrie
Valkyrie The Log
Skeletons Knight Goblin Gang Valkyrie
Firecracker Valkyrie
Goblin Gang Skeletons Knight Firecracker Valkyrie The Log
Valkyrie Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie The Log
Firecracker The Log Miner
The Log Miner
Knight Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Miner Firecracker
Goblin Gang
Firecracker Miner Knight Valkyrie The Log
Firecracker
Knight Firecracker The Log Miner
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Valkyrie The Log Miner
The Log
The Log
The Log
Firecracker The Log Valkyrie
Firecracker The Log Miner
The Log Miner
Miner Firecracker The Log
Firecracker
Firecracker
The Log Miner
Firecracker
Firecracker The Log
Goblin Gang
Firecracker
The Log
Miner Knight Goblin Gang Firecracker Valkyrie
The Log Firecracker
Firecracker
Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log Miner

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