My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tombstone Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Tombstone Miner
Zap
Skeletons Firecracker Tombstone
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tombstone Electro Wizard
The Log
Skeletons Ice Spirit Firecracker Tombstone
Earthquake
Skeletons Firecracker Tombstone
Arrows
Skeletons Ice Spirit Firecracker Tombstone
Royal Delivery
Skeletons Ice Spirit Firecracker Miner Electro Wizard
Fireball
Firecracker Tombstone Electro Wizard
Poison
Firecracker Tombstone Electro Wizard
Lightning
Tombstone Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Firecracker Tombstone Void Miner Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Giant Snowball Firecracker

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Giant Snowball Firecracker Miner
Giant Snowball
Ice Spirit Firecracker Miner Electro Wizard
Firecracker
Miner Ice Spirit Giant Snowball
Tombstone
Void
Miner
Firecracker Ice Spirit Giant Snowball Electro Wizard
Electro Wizard
Giant Snowball Miner

Defense Synergies 0 16

Skeletons
Ice Spirit Giant Snowball Firecracker Tombstone Electro Wizard
Ice Spirit
Skeletons Giant Snowball Firecracker Tombstone Miner Electro Wizard
Giant Snowball
Skeletons Ice Spirit Firecracker Miner Electro Wizard
Firecracker
Skeletons Ice Spirit Giant Snowball Tombstone Electro Wizard
Tombstone
Skeletons Ice Spirit Firecracker Electro Wizard
Void
Miner
Ice Spirit Giant Snowball
Electro Wizard
Skeletons Ice Spirit Giant Snowball Firecracker Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Void Electro Wizard
Skeletons Ice Spirit Firecracker Tombstone Electro Wizard
Skeletons Giant Snowball Tombstone Void Electro Wizard
Skeletons Firecracker Tombstone Electro Wizard
Firecracker Tombstone
Skeletons Giant Snowball Firecracker Electro Wizard
Giant Snowball Electro Wizard Ice Spirit Firecracker Tombstone Void
Void Electro Wizard
Skeletons Tombstone
Skeletons Ice Spirit Giant Snowball Firecracker Miner Electro Wizard
Electro Wizard Skeletons Giant Snowball Firecracker Tombstone
Giant Snowball Firecracker Electro Wizard
Tombstone Skeletons Ice Spirit Giant Snowball Electro Wizard
Ice Spirit Giant Snowball Firecracker Tombstone Electro Wizard
Tombstone Electro Wizard
Ice Spirit Giant Snowball Electro Wizard
Skeletons Firecracker Tombstone Electro Wizard
Ice Spirit Tombstone Giant Snowball Firecracker Electro Wizard
Giant Snowball Ice Spirit Firecracker Tombstone Electro Wizard
Electro Wizard
Giant Snowball Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Tombstone Void Electro Wizard
Void Electro Wizard Giant Snowball Firecracker Miner
Tombstone Skeletons Ice Spirit Electro Wizard
Electro Wizard
Skeletons Tombstone
Firecracker Skeletons Ice Spirit Giant Snowball Electro Wizard
Skeletons Tombstone Void Electro Wizard
Void Electro Wizard Skeletons Ice Spirit Giant Snowball Firecracker Tombstone
Skeletons Tombstone
Tombstone
Giant Snowball Void Electro Wizard
Skeletons Tombstone
Firecracker
Tombstone Electro Wizard Skeletons Ice Spirit Firecracker
Giant Snowball Firecracker Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker
Firecracker Void Giant Snowball Miner Electro Wizard
Void Miner
Firecracker Void
Giant Snowball Firecracker
Firecracker Ice Spirit Giant Snowball
Firecracker
Ice Spirit Giant Snowball Firecracker
Void Miner Giant Snowball Firecracker
Giant Snowball Void Electro Wizard
Firecracker Void Miner Electro Wizard
Void Giant Snowball Firecracker
Giant Snowball Firecracker Void Miner
Firecracker Void
Giant Snowball Firecracker
Giant Snowball Firecracker
Firecracker
Giant Snowball
Void Giant Snowball Firecracker Electro Wizard
Giant Snowball Firecracker Miner
Void
Giant Snowball Void
Void
Giant Snowball Void
Giant Snowball Firecracker Ice Spirit
Firecracker Void Miner Giant Snowball Electro Wizard
Void Giant Snowball Miner
Void Miner Firecracker
Giant Snowball Firecracker Electro Wizard
Electro Wizard Ice Spirit Giant Snowball Firecracker Void
Giant Snowball Void
Void Giant Snowball Miner
Void Ice Spirit Giant Snowball Firecracker Electro Wizard
Giant Snowball Firecracker
Electro Wizard Ice Spirit Tombstone Void
Giant Snowball Firecracker Electro Wizard
Void Miner Firecracker Electro Wizard
Giant Snowball Firecracker
Void Giant Snowball
Firecracker
Ice Spirit Giant Snowball Firecracker Electro Wizard
Firecracker Giant Snowball Void Electro Wizard
Void Giant Snowball Firecracker Miner Electro Wizard

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