My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Ice Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Little Prince
Zap
Skeletons Firecracker Little Prince
Barbarian Barrel
Skeletons Ice Spirit Firecracker Ice Wizard Little Prince
The Log
Skeletons Ice Spirit Firecracker Little Prince
Earthquake
Skeletons Firecracker
Arrows
Skeletons Ice Spirit Firecracker Little Prince
Royal Delivery
Skeletons Ice Spirit Firecracker Ice Wizard Little Prince
Fireball
Firecracker Ice Wizard Little Prince
Poison
Firecracker Ice Wizard Little Prince
Lightning
Ice Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Firecracker Ice Wizard Little Prince Fireball Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Firecracker

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Firecracker Mega Knight
Firecracker
Ice Spirit Mega Knight
Fireball
The Log Mega Knight Little Prince
The Log
Fireball Mega Knight Little Prince
Ice Wizard
Mega Knight
Ice Spirit Firecracker Fireball The Log
Little Prince
Fireball The Log

Defense Synergies 2 21

Skeletons
Ice Spirit Firecracker The Log Ice Wizard Little Prince
Ice Spirit
Skeletons Firecracker Fireball The Log Ice Wizard Mega Knight Little Prince
Firecracker
The Log Skeletons Ice Spirit Ice Wizard Mega Knight
Fireball
The Log Ice Spirit Ice Wizard Mega Knight Little Prince
The Log
Firecracker Fireball Skeletons Ice Spirit Ice Wizard Mega Knight Little Prince
Ice Wizard
Skeletons Ice Spirit Firecracker Fireball The Log Mega Knight Little Prince
Mega Knight
Ice Spirit Firecracker Fireball The Log Ice Wizard
Little Prince
Skeletons Ice Spirit Fireball The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Skeletons Ice Spirit Firecracker The Log Ice Wizard Mega Knight
Mega Knight Skeletons Ice Wizard
Skeletons Firecracker Ice Wizard Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Skeletons Firecracker Ice Wizard Mega Knight
Ice Spirit Firecracker Fireball Ice Wizard Little Prince
Fireball The Log Mega Knight
Skeletons Ice Wizard
Skeletons Ice Spirit Firecracker Ice Wizard Mega Knight Little Prince
Ice Wizard Skeletons Firecracker Fireball The Log Mega Knight
Firecracker Fireball Ice Wizard
Mega Knight Skeletons Ice Spirit Fireball The Log Ice Wizard
Fireball Mega Knight Ice Spirit Firecracker The Log
Mega Knight
Ice Spirit Fireball The Log Mega Knight
Mega Knight Skeletons Firecracker Fireball
Ice Spirit Fireball Mega Knight Firecracker The Log Ice Wizard Little Prince
The Log Ice Spirit Firecracker Fireball Ice Wizard Mega Knight Little Prince
Mega Knight Firecracker Fireball The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Fireball
Fireball Firecracker The Log Mega Knight
Mega Knight Skeletons Ice Spirit The Log
Mega Knight Fireball The Log
Skeletons Mega Knight
Firecracker Fireball Skeletons Ice Spirit Ice Wizard
Skeletons Fireball Ice Wizard
Mega Knight
Mega Knight Skeletons Ice Spirit Firecracker Fireball The Log
Skeletons
Mega Knight
Mega Knight Fireball The Log
Mega Knight Skeletons Fireball
Firecracker Fireball Mega Knight
Skeletons Ice Spirit Firecracker Fireball The Log Little Prince
Mega Knight Firecracker Fireball The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Ice Wizard
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Ice Spirit Ice Wizard
Firecracker The Log
Fireball The Log Ice Spirit Firecracker Ice Wizard
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball The Log Mega Knight Little Prince
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Ice Spirit Fireball Ice Wizard Mega Knight Little Prince
Firecracker Fireball The Log Ice Wizard
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball Ice Wizard Little Prince
Ice Spirit Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Ice Spirit Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Ice Spirit Fireball
Fireball Firecracker Ice Wizard
The Log Fireball
Fireball Firecracker Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Mega Knight
Ice Spirit Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Mega Knight Little Prince

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