My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Recruits Baby Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Baby Dragon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Royal Hogs
Giant Snowball
Skeletons Royal Recruits Royal Hogs Baby Dragon
Zap
Skeletons Firecracker Royal Hogs
Barbarian Barrel
Skeletons Firecracker Royal Recruits Royal Hogs Magic Archer
The Log
Skeletons Firecracker Royal Recruits Royal Hogs
Earthquake
Skeletons Firecracker Royal Hogs
Arrows
Skeletons Firecracker Royal Recruits Royal Hogs
Royal Delivery
Skeletons Firecracker Royal Recruits Royal Hogs Baby Dragon Magic Archer
Fireball
Firecracker Royal Hogs Baby Dragon Magic Archer
Poison
Firecracker Royal Recruits Royal Hogs Magic Archer
Lightning
Baby Dragon Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Baby Dragon Magic Archer Royal Hogs Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Firecracker Baby Dragon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Royal Recruits Royal Hogs Baby Dragon Mega Knight
Royal Recruits
Firecracker Royal Hogs Magic Archer
Royal Hogs
Firecracker Royal Recruits The Log Magic Archer Mega Knight
Baby Dragon
Firecracker Mega Knight
The Log
Royal Hogs Magic Archer Mega Knight
Magic Archer
Royal Recruits Royal Hogs The Log Mega Knight
Mega Knight
Firecracker Royal Hogs Baby Dragon The Log Magic Archer

Defense Synergies 1 13

Skeletons
Firecracker Baby Dragon The Log Magic Archer
Firecracker
The Log Skeletons Royal Recruits Baby Dragon Mega Knight
Royal Recruits
Firecracker The Log
Royal Hogs
Baby Dragon
Skeletons Firecracker The Log Mega Knight
The Log
Firecracker Skeletons Royal Recruits Baby Dragon Magic Archer Mega Knight
Magic Archer
Skeletons The Log Mega Knight
Mega Knight
Firecracker Baby Dragon The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Baby Dragon The Log Magic Archer
Skeletons Firecracker Royal Recruits The Log Mega Knight
Mega Knight Skeletons Royal Recruits
Royal Recruits Skeletons Firecracker Mega Knight
Firecracker Royal Recruits The Log Mega Knight
The Log Skeletons Firecracker Baby Dragon Magic Archer Mega Knight
Firecracker Baby Dragon Magic Archer
Royal Recruits Baby Dragon The Log Magic Archer Mega Knight
Skeletons Royal Recruits
Skeletons Firecracker Royal Recruits Mega Knight
Skeletons Firecracker Royal Recruits Baby Dragon The Log Magic Archer Mega Knight
Firecracker Baby Dragon Magic Archer
Royal Recruits Mega Knight Skeletons The Log
Mega Knight Firecracker Royal Recruits Baby Dragon The Log Magic Archer
Royal Recruits Mega Knight
Royal Recruits The Log Mega Knight
Mega Knight Skeletons Firecracker Royal Recruits
Mega Knight Firecracker Royal Recruits Baby Dragon The Log Magic Archer
Baby Dragon The Log Firecracker Royal Recruits Magic Archer Mega Knight
Royal Recruits
Royal Recruits Mega Knight Firecracker Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Skeletons
Firecracker Baby Dragon The Log Magic Archer Mega Knight
Royal Recruits Mega Knight Skeletons The Log
Royal Recruits Mega Knight The Log
Royal Recruits Skeletons Mega Knight
Firecracker Skeletons Baby Dragon Magic Archer
Royal Recruits Skeletons
Mega Knight Royal Recruits
Royal Recruits Mega Knight Skeletons Firecracker Baby Dragon The Log Magic Archer
Royal Recruits Skeletons
Mega Knight Royal Recruits
Royal Recruits Mega Knight The Log
Royal Recruits Mega Knight Skeletons
Royal Recruits Firecracker Baby Dragon Magic Archer Mega Knight
Royal Recruits Skeletons Firecracker Baby Dragon The Log Magic Archer
Mega Knight Firecracker Royal Recruits Baby Dragon The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Recruits Baby Dragon The Log
Firecracker Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
Firecracker Royal Recruits The Log
Firecracker Baby Dragon The Log Magic Archer Mega Knight
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon The Log Magic Archer
The Log Firecracker Baby Dragon Magic Archer
The Log Firecracker
Firecracker Royal Recruits The Log Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon The Log Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon The Log Magic Archer
Firecracker Baby Dragon The Log Magic Archer
Magic Archer Firecracker Royal Recruits Baby Dragon The Log Mega Knight
Firecracker Baby Dragon The Log Magic Archer Mega Knight
Firecracker Baby Dragon The Log Magic Archer Mega Knight
Baby Dragon The Log Magic Archer Mega Knight
The Log
Royal Recruits Baby Dragon The Log
Firecracker The Log Baby Dragon Magic Archer Mega Knight
Firecracker The Log Baby Dragon Magic Archer
Baby Dragon The Log Magic Archer Mega Knight
Firecracker Baby Dragon The Log Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker
The Log Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker The Log Magic Archer
Royal Recruits Magic Archer
Firecracker Baby Dragon Magic Archer
The Log
Firecracker Baby Dragon Magic Archer Mega Knight
The Log Firecracker Baby Dragon Magic Archer
Firecracker Royal Recruits Mega Knight
Firecracker Royal Recruits Baby Dragon The Log Magic Archer
Firecracker Magic Archer
Firecracker Royal Recruits Baby Dragon The Log Magic Archer Mega Knight

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