My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Witch Golem Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner Night Witch
Giant Snowball
Skeletons Witch Miner Princess Night Witch
Zap
Skeletons Firecracker Witch Princess Night Witch
Barbarian Barrel
Skeletons Firecracker Witch Princess Night Witch
The Log
Skeletons Firecracker Witch Princess
Earthquake
Skeletons Firecracker Witch
Arrows
Skeletons Firecracker Witch Princess Night Witch
Royal Delivery
Skeletons Firecracker Witch Miner Princess Night Witch
Fireball
Firecracker Witch Princess Night Witch
Poison
Firecracker Witch Princess Night Witch
Lightning
Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Golem Miner Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Firecracker Miner Princess Night Witch Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Firecracker Miner

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Miner Golem Princess
Rage
Witch Night Witch
Witch
Rage Golem Miner
Golem
Night Witch Firecracker Witch
Miner
Firecracker Witch
Princess
Firecracker
Night Witch
Golem Rage

Defense Synergies 0 6

Skeletons
Firecracker Witch Princess Night Witch
Firecracker
Skeletons Princess Night Witch
Rage
Witch
Skeletons
Golem
Miner
Princess
Skeletons Firecracker
Night Witch
Skeletons Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Skeletons Firecracker Witch Night Witch
Witch Skeletons Night Witch
Witch Night Witch Skeletons Firecracker
Firecracker Princess
Skeletons Firecracker Night Witch
Firecracker Witch Princess Night Witch
Witch Skeletons Princess Night Witch
Skeletons Firecracker Miner Night Witch
Witch Skeletons Firecracker Princess Night Witch
Firecracker Witch Princess Night Witch
Night Witch Skeletons Witch
Firecracker Witch Princess Night Witch
Skeletons Firecracker Witch Night Witch
Firecracker Witch Night Witch
Witch Firecracker Princess
Firecracker Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch
Firecracker Miner
Skeletons Witch
Night Witch
Skeletons Witch Night Witch
Firecracker Skeletons Witch Princess
Skeletons Witch Night Witch
Skeletons Firecracker Witch
Witch Skeletons
Witch
Skeletons Witch Night Witch
Firecracker Witch Princess
Witch Skeletons Firecracker Night Witch
Firecracker Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Miner Princess
Miner
Firecracker
Firecracker
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Princess
Miner Firecracker
Night Witch
Firecracker Miner Princess
Firecracker Princess
Firecracker Miner Princess
Firecracker Princess
Princess Firecracker
Firecracker Witch Princess
Firecracker Princess
Night Witch
Firecracker Princess
Firecracker Witch Miner Princess
Night Witch
Princess
Firecracker Witch Princess
Witch
Firecracker Miner Witch Princess
Witch Miner Princess
Miner Firecracker
Firecracker Witch Princess Night Witch
Firecracker Witch
Night Witch
Miner Night Witch
Firecracker Princess
Firecracker Princess
Witch Princess Night Witch
Firecracker Witch Princess
Miner Firecracker Princess
Firecracker Princess
Firecracker
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Witch Miner Princess

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