My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Fire Spirit Hog Rider Witch
Zap
Skeletons Fire Spirit Firecracker Witch
Barbarian Barrel
Skeletons Fire Spirit Firecracker Witch Electro Wizard
The Log
Skeletons Fire Spirit Firecracker Hog Rider Witch
Earthquake
Skeletons Firecracker Hog Rider Witch
Arrows
Skeletons Fire Spirit Firecracker Witch
Royal Delivery
Skeletons Fire Spirit Firecracker Hog Rider Witch P.E.K.K.A Electro Wizard
Fireball
Firecracker Hog Rider Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Arrows Firecracker Hog Rider Electro Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Arrows Firecracker

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Hog Rider P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A
Firecracker
Hog Rider P.E.K.K.A
Hog Rider
Fire Spirit Arrows Firecracker Witch Electro Wizard
Witch
Hog Rider P.E.K.K.A
P.E.K.K.A
Fire Spirit Arrows Electro Wizard Firecracker Witch
Electro Wizard
P.E.K.K.A Hog Rider

Defense Synergies 0 13

Skeletons
Fire Spirit Firecracker Witch P.E.K.K.A Electro Wizard
Fire Spirit
Skeletons Firecracker P.E.K.K.A Electro Wizard
Arrows
P.E.K.K.A
Firecracker
Skeletons Fire Spirit P.E.K.K.A Electro Wizard
Hog Rider
Witch
Skeletons Electro Wizard
P.E.K.K.A
Skeletons Fire Spirit Arrows Firecracker Electro Wizard
Electro Wizard
Skeletons Fire Spirit Firecracker Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard
P.E.K.K.A Skeletons Firecracker Witch Electro Wizard
Witch P.E.K.K.A Skeletons Fire Spirit Electro Wizard
Witch P.E.K.K.A Skeletons Firecracker Electro Wizard
Arrows Firecracker P.E.K.K.A
Arrows Skeletons Fire Spirit Firecracker Electro Wizard
Electro Wizard Fire Spirit Arrows Firecracker Witch
Arrows P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Skeletons
Skeletons Fire Spirit Firecracker Electro Wizard
Witch Electro Wizard Skeletons Arrows Firecracker
Arrows Firecracker Witch Electro Wizard
P.E.K.K.A Skeletons Fire Spirit Witch Electro Wizard
Fire Spirit Arrows Firecracker Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Skeletons Arrows Firecracker Witch P.E.K.K.A Electro Wizard
Fire Spirit Arrows Firecracker Witch Electro Wizard
Arrows Witch Fire Spirit Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Fire Spirit Arrows Firecracker Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker
P.E.K.K.A Skeletons Witch Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Witch
Fire Spirit Arrows Firecracker Skeletons Witch Electro Wizard
P.E.K.K.A Skeletons Witch Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Skeletons Firecracker Witch
Witch P.E.K.K.A Skeletons
P.E.K.K.A Witch
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Skeletons Witch
Firecracker Witch
Witch Electro Wizard Skeletons Firecracker P.E.K.K.A
Arrows Firecracker Witch P.E.K.K.A Electro Wizard
Arrows Electro Wizard
P.E.K.K.A
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Fire Spirit Arrows Firecracker
Arrows Firecracker Fire Spirit Witch
Fire Spirit Arrows Firecracker Witch
Arrows Fire Spirit Firecracker
Arrows Firecracker
Fire Spirit Electro Wizard
Firecracker Arrows Electro Wizard
Fire Spirit Arrows Firecracker
Fire Spirit Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Fire Spirit Arrows Firecracker Electro Wizard
Fire Spirit Arrows Firecracker Witch
Arrows
Arrows
Arrows Firecracker Fire Spirit Witch
Witch
Arrows Firecracker Witch Electro Wizard
Arrows Witch
Arrows Firecracker
Fire Spirit Arrows Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Fire Spirit Witch
Fire Spirit Arrows Firecracker Witch Electro Wizard
Arrows
Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
P.E.K.K.A
Firecracker

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