My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Royal Recruits Dark Prince Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Dark Prince Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Royal Recruits Dark Prince Phoenix
Giant Snowball
Skeletons Cannon Royal Recruits
Zap
Skeletons Cannon Royal Giant Dark Prince
Barbarian Barrel
Skeletons Cannon Royal Recruits Dark Prince
The Log
Skeletons Cannon Royal Giant Royal Recruits Dark Prince
Earthquake
Skeletons Cannon
Arrows
Skeletons Royal Recruits
Royal Delivery
Skeletons Royal Recruits Dark Prince
Fireball
Cannon
Poison
Cannon Royal Recruits Phoenix
Lightning
Cannon Dark Prince Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Cannon Dark Prince Phoenix Royal Giant Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Skeletons Cannon Dark Prince

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Royal Giant
Lightning Mirror Dark Prince
Royal Recruits
Mirror
Phoenix Royal Giant Lightning
Dark Prince
Royal Giant Lightning
Lightning
Royal Giant Mirror Dark Prince
Phoenix
Mirror

Defense Synergies 2 4

Skeletons
Cannon Dark Prince Phoenix
Cannon
Skeletons Mirror Royal Recruits Dark Prince
Royal Giant
Royal Recruits
Cannon
Mirror
Cannon
Dark Prince
Skeletons Cannon
Lightning
Phoenix
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Royal Recruits
Skeletons Cannon Royal Recruits Dark Prince Phoenix
Cannon Skeletons Royal Recruits Dark Prince Lightning
Cannon Royal Recruits Skeletons Dark Prince Phoenix
Lightning Royal Recruits Dark Prince
Skeletons Cannon Dark Prince
Lightning Cannon Phoenix
Lightning Cannon Royal Recruits Phoenix
Cannon Skeletons Royal Recruits Phoenix
Skeletons Cannon Royal Recruits Dark Prince Phoenix
Skeletons Cannon Royal Recruits Dark Prince
Phoenix
Cannon Royal Recruits Skeletons Dark Prince Lightning
Cannon Royal Recruits Dark Prince
Royal Recruits Cannon Phoenix
Cannon Royal Recruits Lightning
Skeletons Cannon Royal Recruits Dark Prince
Cannon Royal Recruits Dark Prince
Cannon Royal Recruits Dark Prince
Cannon Royal Recruits Phoenix
Royal Recruits Dark Prince Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Dark Prince
Lightning Phoenix
Royal Recruits Skeletons Dark Prince Lightning
Royal Recruits Dark Prince Lightning Phoenix
Royal Recruits Skeletons Cannon Dark Prince Phoenix
Skeletons
Royal Recruits Dark Prince Skeletons Lightning Phoenix
Royal Recruits Dark Prince Phoenix
Royal Recruits Lightning Skeletons Dark Prince Phoenix
Royal Recruits Skeletons Cannon Phoenix
Royal Recruits Dark Prince Phoenix
Royal Recruits Lightning Dark Prince Phoenix
Royal Recruits Dark Prince Lightning Skeletons Cannon
Royal Recruits Cannon
Royal Recruits Phoenix Skeletons Dark Prince Lightning
Cannon Royal Recruits Dark Prince Phoenix
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits
Lightning
Lightning Royal Recruits Dark Prince
Dark Prince
Lightning
Lightning
Lightning
Lightning Royal Recruits Dark Prince
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Royal Recruits
Lightning
Lightning
Lightning Dark Prince
Lightning
Lightning
Lightning
Lightning
Lightning Royal Recruits
Dark Prince
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Royal Recruits Dark Prince
Lightning
Lightning Dark Prince
Lightning
Lightning
Royal Recruits Dark Prince
Royal Recruits Lightning
Lightning
Lightning Royal Recruits Dark Prince

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