My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers Miner
Giant Snowball
Skeletons Bats Wall Breakers Miner Little Prince
Zap
Skeletons Bats Inferno Tower Wall Breakers Little Prince
Barbarian Barrel
Skeletons Inferno Tower Wall Breakers Little Prince
The Log
Skeletons Wall Breakers Little Prince
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Bats Wall Breakers Little Prince
Royal Delivery
Skeletons Bats Wall Breakers Miner Little Prince
Fireball
Inferno Tower Wall Breakers Little Prince
Poison
Bats Inferno Tower Little Prince
Lightning
Inferno Tower Little Prince
Rocket
Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Wall Breakers Arrows Miner Little Prince Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Wall Breakers Arrows

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Miner Mega Knight Wall Breakers
Arrows
Wall Breakers Miner Mega Knight
Inferno Tower
Wall Breakers
Miner Bats Arrows Mega Knight
Miner
Bats Wall Breakers Arrows Mega Knight
Mega Knight
Bats Arrows Wall Breakers Miner
Little Prince

Defense Synergies 1 9

Skeletons
Bats Inferno Tower Little Prince
Bats
Skeletons Inferno Tower Mega Knight
Arrows
Mega Knight Inferno Tower Little Prince
Inferno Tower
Skeletons Bats Arrows Mega Knight
Wall Breakers
Miner
Mega Knight
Mega Knight
Arrows Bats Inferno Tower Miner
Little Prince
Skeletons Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower
Inferno Tower Skeletons Bats Mega Knight
Inferno Tower Mega Knight Skeletons Bats
Inferno Tower Skeletons Bats Mega Knight
Arrows Mega Knight
Arrows Skeletons Bats Mega Knight
Bats Inferno Tower Arrows Little Prince
Arrows Inferno Tower Mega Knight
Inferno Tower Skeletons
Skeletons Inferno Tower Miner Mega Knight Little Prince
Bats Skeletons Arrows Mega Knight
Arrows Inferno Tower Bats
Inferno Tower Mega Knight Skeletons Bats
Mega Knight Bats Arrows
Inferno Tower Mega Knight
Inferno Tower Mega Knight
Mega Knight Skeletons Bats Arrows Inferno Tower
Arrows Mega Knight Bats Little Prince
Arrows Bats Mega Knight Little Prince
Inferno Tower
Mega Knight Bats Arrows Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Inferno Tower
Arrows Miner Mega Knight
Mega Knight Skeletons Bats Inferno Tower
Mega Knight Bats Inferno Tower
Inferno Tower Skeletons Mega Knight
Arrows Skeletons Bats
Skeletons Bats Inferno Tower
Inferno Tower Mega Knight
Mega Knight Skeletons Bats Inferno Tower
Inferno Tower Skeletons
Mega Knight Bats Inferno Tower
Mega Knight Arrows
Mega Knight Skeletons Inferno Tower
Mega Knight
Inferno Tower Skeletons Bats Little Prince
Bats Arrows Mega Knight Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Miner
Arrows Miner
Arrows
Arrows Mega Knight
Arrows Bats
Arrows
Arrows
Arrows Miner
Bats
Miner Arrows
Arrows
Miner
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Bats
Arrows Mega Knight
Arrows Miner Mega Knight Little Prince
Mega Knight
Arrows
Arrows
Arrows Mega Knight Little Prince
Arrows Miner
Arrows Miner Mega Knight
Miner Arrows
Bats Arrows Little Prince
Bats
Arrows Miner Mega Knight
Arrows
Mega Knight
Arrows
Bats
Arrows
Arrows
Miner Mega Knight
Arrows
Arrows
Mega Knight
Bats
Bats
Miner Mega Knight Little Prince

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