My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Heal Spirit Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Gang Elite Barbarians
Giant Snowball
Skeletons Bats Goblin Gang Dart Goblin
Zap
Skeletons Bats Goblin Gang Firecracker Dart Goblin
Barbarian Barrel
Skeletons Goblin Gang Firecracker Elite Barbarians Heal Spirit Dart Goblin
The Log
Skeletons Goblin Gang Firecracker Elite Barbarians Heal Spirit Dart Goblin
Earthquake
Skeletons Goblin Gang Firecracker
Arrows
Skeletons Bats Goblin Gang Firecracker Heal Spirit Dart Goblin
Royal Delivery
Skeletons Bats Goblin Gang Firecracker Elite Barbarians Heal Spirit Dart Goblin
Fireball
Goblin Gang Firecracker Elite Barbarians Dart Goblin
Poison
Bats Goblin Gang Firecracker Dart Goblin
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Heal Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Heal Spirit Bats Arrows Goblin Gang Firecracker Dart Goblin Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Heal Spirit Bats Arrows

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Firecracker Elite Barbarians
Arrows
Elite Barbarians
Goblin Gang
Firecracker Dart Goblin
Firecracker
Bats Goblin Gang Elite Barbarians Dart Goblin
Elite Barbarians
Arrows Heal Spirit Bats Firecracker Dart Goblin
Heal Spirit
Elite Barbarians
Dart Goblin
Goblin Gang Firecracker Elite Barbarians

Defense Synergies 1 9

Skeletons
Dart Goblin Bats Firecracker Elite Barbarians
Bats
Skeletons Firecracker Dart Goblin
Arrows
Goblin Gang
Firecracker Dart Goblin
Firecracker
Skeletons Bats Goblin Gang Dart Goblin
Elite Barbarians
Skeletons Dart Goblin
Heal Spirit
Dart Goblin
Skeletons Bats Goblin Gang Firecracker Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin
Elite Barbarians Skeletons Bats Goblin Gang Firecracker Dart Goblin
Goblin Gang Skeletons Bats Elite Barbarians Dart Goblin
Elite Barbarians Skeletons Bats Goblin Gang Firecracker Dart Goblin
Arrows Firecracker Elite Barbarians
Arrows Goblin Gang Skeletons Bats Firecracker Dart Goblin
Bats Dart Goblin Arrows Goblin Gang Firecracker
Arrows Dart Goblin
Skeletons Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Skeletons Firecracker Dart Goblin
Bats Goblin Gang Dart Goblin Skeletons Arrows Firecracker
Arrows Bats Goblin Gang Firecracker Dart Goblin
Skeletons Bats Goblin Gang Elite Barbarians
Bats Arrows Goblin Gang Firecracker Dart Goblin
Elite Barbarians Goblin Gang
Goblin Gang Elite Barbarians
Skeletons Bats Arrows Goblin Gang Firecracker Elite Barbarians
Arrows Bats Goblin Gang Firecracker Elite Barbarians Dart Goblin
Arrows Bats Firecracker Dart Goblin
Elite Barbarians Dart Goblin
Goblin Gang Bats Arrows Firecracker Elite Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Elite Barbarians
Arrows Goblin Gang Firecracker Elite Barbarians
Goblin Gang Skeletons Bats Elite Barbarians
Goblin Gang Bats Elite Barbarians
Skeletons Goblin Gang Elite Barbarians
Arrows Firecracker Skeletons Bats Goblin Gang Dart Goblin
Goblin Gang Skeletons Bats Elite Barbarians Dart Goblin
Elite Barbarians
Skeletons Bats Firecracker Elite Barbarians
Skeletons Goblin Gang Dart Goblin
Bats Elite Barbarians Dart Goblin
Arrows Elite Barbarians
Elite Barbarians Skeletons Goblin Gang
Firecracker Dart Goblin
Goblin Gang Elite Barbarians Skeletons Bats Firecracker Dart Goblin
Bats Arrows Firecracker Elite Barbarians Dart Goblin
Arrows
Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker
Arrows Firecracker Bats Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Bats Goblin Gang Elite Barbarians
Firecracker Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Elite Barbarians Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Elite Barbarians Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Bats
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Elite Barbarians Bats Arrows Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Elite Barbarians
Arrows Dart Goblin
Arrows Firecracker
Arrows Firecracker
Bats Goblin Gang Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Goblin Gang Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Firecracker Elite Barbarians Dart Goblin
Bats Goblin Gang Firecracker Elite Barbarians Dart Goblin
Firecracker Bats Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin

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