My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Guards Skeleton King
Giant Snowball
Skeletons Goblin Barrel Guards Skeleton King
Zap
Skeletons Firecracker Goblin Barrel Guards Skeleton King
Barbarian Barrel
Skeletons Firecracker Tesla Goblin Barrel Guards Skeleton King
The Log
Skeletons Firecracker Goblin Barrel Guards Skeleton King
Earthquake
Skeletons Firecracker Tesla Goblin Barrel Guards Skeleton King
Arrows
Skeletons Firecracker Goblin Barrel Guards Skeleton King
Royal Delivery
Skeletons Firecracker Goblin Barrel Guards Skeleton King
Fireball
Firecracker Tesla Goblin Barrel Skeleton King
Poison
Firecracker Guards Skeleton King
Lightning
Tesla Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Goblin Barrel Guards Tesla Fireball Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Goblin Barrel

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Goblin Barrel
Firecracker
Goblin Barrel
Tesla
Fireball
Arrows Skeleton King
Goblin Barrel
Arrows Firecracker Guards Skeleton King
Guards
Goblin Barrel
Skeleton King
Fireball Goblin Barrel

Defense Synergies 1 7

Skeletons
Tesla Firecracker
Arrows
Tesla Fireball
Firecracker
Skeletons Tesla Guards
Tesla
Skeletons Arrows Firecracker Fireball Guards
Fireball
Arrows Tesla
Goblin Barrel
Guards
Firecracker Tesla
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Skeletons Firecracker Tesla
Tesla Skeletons
Tesla Skeletons Firecracker Guards Skeleton King
Arrows Firecracker Fireball
Arrows Fireball Skeletons Firecracker Tesla Guards
Tesla Arrows Firecracker Fireball
Arrows Tesla Fireball
Tesla Skeletons Skeleton King
Guards Skeletons Firecracker Tesla
Guards Skeletons Arrows Firecracker Tesla Fireball Skeleton King
Arrows Tesla Firecracker Fireball
Tesla Skeletons Fireball Guards
Fireball Arrows Firecracker Tesla Guards Skeleton King
Tesla Skeleton King
Tesla Fireball
Tesla Skeletons Arrows Firecracker Fireball
Arrows Tesla Fireball Firecracker Guards
Arrows Firecracker Tesla Fireball Guards
Tesla
Arrows Firecracker Tesla Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Tesla Fireball
Fireball Arrows Firecracker Tesla
Guards Skeletons
Guards Tesla Fireball
Skeletons Tesla Guards
Arrows Firecracker Fireball Skeletons Tesla
Guards Skeletons Tesla Fireball
Tesla
Skeletons Firecracker Fireball
Skeletons Tesla Guards
Tesla Guards
Arrows Fireball Guards
Skeletons Tesla Fireball Guards Skeleton King
Firecracker Tesla Fireball
Tesla Guards Skeletons Firecracker Fireball Skeleton King
Arrows Firecracker Tesla Fireball Skeleton King
Arrows Fireball
Tesla
Tesla Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Guards
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Guards
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Fireball Guards
Firecracker Arrows Fireball
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Arrows
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Firecracker Fireball Guards
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Guards
Fireball Arrows Firecracker
Arrows Fireball
Fireball Firecracker
Arrows Firecracker Fireball Skeleton King
Arrows Fireball
Firecracker
Firecracker Fireball Guards Skeleton King
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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