My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Witch Balloon Giant Skeleton Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Skeleton Army Balloon Giant Skeleton Skeleton King
Giant Snowball
Skeletons Skeleton Barrel Skeleton Army Witch Balloon Skeleton King
Zap
Skeletons Skeleton Barrel Skeleton Army Witch Balloon Skeleton King
Barbarian Barrel
Skeletons Skeleton Barrel Skeleton Army Witch Giant Skeleton Skeleton King
The Log
Skeletons Skeleton Barrel Skeleton Army Witch Giant Skeleton Skeleton King
Earthquake
Skeletons Skeleton Army Witch Skeleton King
Arrows
Skeletons Skeleton Barrel Skeleton Army Witch Skeleton King
Royal Delivery
Skeletons Skeleton Barrel Skeleton Army Witch Balloon Giant Skeleton Skeleton King
Fireball
Skeleton Barrel Skeleton Army Witch Balloon Skeleton King
Poison
Skeleton Barrel Skeleton Army Witch Balloon Skeleton King
Lightning
Witch Balloon Skeleton King
Rocket
Witch Balloon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Skeleton Barrel Skeleton Army Skeleton King Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Skeleton Barrel Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Balloon Skeleton Barrel Giant Skeleton
Skeleton Barrel
Skeleton King Arrows Witch Balloon Giant Skeleton
Skeleton Army
Skeleton King
Witch
Skeleton Barrel Giant Skeleton Skeleton King
Balloon
Arrows Skeleton Barrel Giant Skeleton
Giant Skeleton
Arrows Skeleton Barrel Witch Balloon
Skeleton King
Skeleton Barrel Skeleton Army Witch

Defense Synergies 0 6

Skeletons
Witch Giant Skeleton
Arrows
Giant Skeleton
Skeleton Barrel
Skeleton Army
Giant Skeleton Skeleton King
Witch
Skeletons Giant Skeleton
Balloon
Giant Skeleton
Skeletons Arrows Skeleton Army Witch
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel
Skeleton Army Skeletons Witch
Skeleton Army Witch Skeletons Giant Skeleton
Skeleton Army Witch Skeletons Skeleton King
Arrows Skeleton Army Giant Skeleton
Arrows Skeleton Army Skeletons
Arrows Witch
Arrows Skeleton Barrel Giant Skeleton
Witch Skeletons Skeleton Army Skeleton King
Skeleton Army Skeletons Giant Skeleton
Skeleton Army Witch Skeletons Arrows Giant Skeleton Skeleton King
Arrows Witch
Skeleton Army Skeletons Witch Giant Skeleton
Skeleton Army Arrows Witch Skeleton King
Skeleton Army Skeleton King
Skeleton Army
Skeletons Arrows Skeleton Army Witch
Arrows Skeleton Army Witch
Arrows Witch Giant Skeleton
Skeleton Army Arrows Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Witch Giant Skeleton
Arrows Skeleton Barrel
Skeleton Army Giant Skeleton Skeletons Witch
Skeleton Army Giant Skeleton
Giant Skeleton Skeletons Skeleton Army Witch
Arrows Skeletons Skeleton Barrel Witch
Skeleton Army Skeletons Witch Giant Skeleton
Giant Skeleton Skeleton Army
Giant Skeleton Skeletons Skeleton Army Witch
Witch Skeletons Skeleton Army
Witch Giant Skeleton
Skeleton Army Arrows Giant Skeleton
Skeleton Army Giant Skeleton Skeletons Witch Skeleton King
Skeleton Army Witch
Skeleton Army Witch Skeletons Giant Skeleton Skeleton King
Arrows Witch Giant Skeleton Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Giant Skeleton
Arrows Skeleton Barrel
Arrows Skeleton Barrel Giant Skeleton
Arrows Skeleton Barrel Giant Skeleton
Arrows
Arrows Skeleton Barrel Witch
Arrows Witch
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows
Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel
Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel Witch
Giant Skeleton
Arrows
Arrows Skeleton Barrel
Arrows Witch
Witch
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel
Arrows Witch
Skeleton Barrel Witch
Arrows
Arrows
Giant Skeleton
Arrows
Skeleton Barrel Skeleton Army Witch
Arrows Witch
Arrows
Arrows Skeleton Barrel Skeleton King
Arrows Giant Skeleton
Witch Giant Skeleton Skeleton King
Witch
Skeleton Barrel Witch Giant Skeleton

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