My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Goblin Cage Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Barbarian Barrel Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits
Giant Snowball
Skeletons Royal Recruits
Zap
Skeletons
Barbarian Barrel
Skeletons Royal Recruits Goblin Cage
The Log
Skeletons Royal Recruits Goblin Cage
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons Royal Recruits
Royal Delivery
Skeletons Royal Recruits Goblin Cage
Fireball
Goblin Cage
Poison
Royal Recruits Goblin Cage
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Tornado Goblin Cage Lightning Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Arrows Tornado

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Lightning
Royal Recruits
Barbarian Barrel
Goblin Cage
Barbarian Barrel
Barbarian Barrel
Royal Recruits Goblin Cage Tornado Electro Giant
Tornado
Electro Giant Barbarian Barrel
Lightning
Electro Giant Arrows
Electro Giant
Tornado Lightning Barbarian Barrel

Defense Synergies 1 12

Skeletons
Goblin Cage Barbarian Barrel Tornado
Arrows
Barbarian Barrel Tornado Lightning
Royal Recruits
Tornado
Goblin Cage
Skeletons Barbarian Barrel Tornado Electro Giant
Barbarian Barrel
Skeletons Arrows Goblin Cage Tornado Electro Giant
Tornado
Skeletons Arrows Royal Recruits Goblin Cage Barbarian Barrel Electro Giant
Lightning
Arrows
Electro Giant
Goblin Cage Barbarian Barrel Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Goblin Cage Barbarian Barrel
Skeletons Royal Recruits Goblin Cage
Goblin Cage Tornado Skeletons Royal Recruits Lightning
Royal Recruits Goblin Cage Skeletons
Lightning Arrows Royal Recruits Goblin Cage Barbarian Barrel Tornado
Arrows Barbarian Barrel Tornado Skeletons
Tornado Lightning Arrows Goblin Cage
Lightning Arrows Royal Recruits Goblin Cage Barbarian Barrel Electro Giant
Skeletons Royal Recruits Goblin Cage Tornado
Tornado Skeletons Royal Recruits Barbarian Barrel
Skeletons Arrows Royal Recruits Barbarian Barrel Tornado Electro Giant
Arrows Tornado
Royal Recruits Goblin Cage Skeletons Lightning
Arrows Royal Recruits Goblin Cage Barbarian Barrel Tornado
Royal Recruits Goblin Cage
Tornado Royal Recruits Goblin Cage Lightning Electro Giant
Skeletons Arrows Royal Recruits Goblin Cage Tornado
Arrows Goblin Cage Royal Recruits Barbarian Barrel Tornado
Arrows Goblin Cage Barbarian Barrel Tornado Royal Recruits
Royal Recruits Goblin Cage Tornado
Royal Recruits Arrows Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Goblin Cage Barbarian Barrel Electro Giant
Arrows Barbarian Barrel Lightning
Royal Recruits Skeletons Goblin Cage Lightning
Royal Recruits Lightning Goblin Cage Barbarian Barrel Tornado
Royal Recruits Skeletons Goblin Cage
Arrows Electro Giant Skeletons Tornado
Royal Recruits Skeletons Goblin Cage Lightning
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Lightning Skeletons Barbarian Barrel Tornado
Royal Recruits Skeletons Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Lightning Arrows Goblin Cage Tornado Electro Giant
Royal Recruits Lightning Skeletons Goblin Cage
Royal Recruits Goblin Cage Electro Giant
Royal Recruits Electro Giant Skeletons Goblin Cage Barbarian Barrel Tornado Lightning
Arrows Royal Recruits Goblin Cage Barbarian Barrel Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel Tornado
Lightning Arrows Barbarian Barrel
Lightning Arrows Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel
Arrows Electro Giant Tornado
Arrows Tornado
Arrows Barbarian Barrel Tornado Lightning
Arrows Tornado Lightning
Lightning Tornado
Lightning Arrows Royal Recruits Barbarian Barrel Tornado
Lightning Arrows Tornado
Lightning Barbarian Barrel
Lightning Arrows Barbarian Barrel
Lightning Arrows Barbarian Barrel
Lightning Arrows Barbarian Barrel
Lightning Arrows Royal Recruits Barbarian Barrel
Lightning Arrows Barbarian Barrel Tornado
Lightning
Lightning Arrows Barbarian Barrel
Lightning Arrows Barbarian Barrel Tornado Electro Giant
Lightning
Lightning Arrows Tornado
Tornado Lightning
Lightning Arrows Royal Recruits Barbarian Barrel
Arrows Tornado Electro Giant Barbarian Barrel
Arrows Barbarian Barrel Tornado Lightning
Lightning Arrows Tornado
Lightning Arrows Barbarian Barrel Tornado
Lightning Arrows Tornado Electro Giant
Lightning Electro Giant
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Royal Recruits Barbarian Barrel
Lightning Arrows Tornado
Arrows Barbarian Barrel
Lightning
Arrows Lightning
Lightning Arrows Tornado Electro Giant
Royal Recruits
Electro Giant Royal Recruits Tornado Lightning
Tornado Lightning
Lightning Royal Recruits Barbarian Barrel Tornado Electro Giant

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