My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats
Zap
Skeletons Bats Firecracker
Barbarian Barrel
Skeletons Firecracker Executioner
The Log
Skeletons Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Mini P.E.K.K.A Executioner
Fireball
Firecracker Executioner
Poison
Bats Firecracker Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Arrows Firecracker Mini P.E.K.K.A Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Arrows

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Firecracker Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Mega Knight
Firecracker
Bats Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Arrows Firecracker The Log Mega Knight
Executioner
The Log Mega Knight
The Log
Mini P.E.K.K.A Executioner Mega Knight
Mega Knight
Bats Arrows Firecracker Mini P.E.K.K.A Executioner The Log

Defense Synergies 3 16

Skeletons
Bats Firecracker Mini P.E.K.K.A Executioner The Log
Bats
Skeletons Firecracker Mini P.E.K.K.A The Log Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A
Firecracker
The Log Skeletons Bats Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
The Log Skeletons Bats Arrows Firecracker Executioner
Executioner
Skeletons Mini P.E.K.K.A The Log Mega Knight
The Log
Firecracker Mini P.E.K.K.A Skeletons Bats Executioner Mega Knight
Mega Knight
Arrows Bats Firecracker Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner The Log
Mini P.E.K.K.A Skeletons Bats Firecracker Executioner The Log Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Bats Executioner
Mini P.E.K.K.A Skeletons Bats Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A The Log Mega Knight
Arrows The Log Skeletons Bats Firecracker Executioner Mega Knight
Bats Arrows Firecracker Executioner
Arrows The Log Mega Knight
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A Mega Knight
Bats Executioner Skeletons Arrows Firecracker The Log Mega Knight
Arrows Executioner Bats Firecracker
Mini P.E.K.K.A Mega Knight Skeletons Bats The Log
Executioner Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Mega Knight Skeletons Bats Arrows Firecracker Mini P.E.K.K.A Executioner
Arrows Mega Knight Bats Firecracker Executioner The Log
Arrows Executioner The Log Bats Firecracker Mega Knight
Mini P.E.K.K.A
Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons
Arrows Firecracker Mini P.E.K.K.A Executioner The Log Mega Knight
Mega Knight Skeletons Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Bats The Log
Skeletons Mini P.E.K.K.A Executioner Mega Knight
Arrows Firecracker Executioner Skeletons Bats
Mini P.E.K.K.A Skeletons Bats
Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Bats Firecracker Mini P.E.K.K.A The Log
Skeletons
Mega Knight Bats Mini P.E.K.K.A
Mega Knight Arrows The Log
Mini P.E.K.K.A Mega Knight Skeletons Executioner
Firecracker Executioner Mega Knight
Skeletons Bats Firecracker Mini P.E.K.K.A Executioner The Log
Bats Arrows Executioner Mega Knight Firecracker Mini P.E.K.K.A The Log
Arrows
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker Executioner The Log
Arrows The Log
Arrows Firecracker The Log
Executioner Arrows Firecracker The Log Mega Knight
Arrows Firecracker Executioner Bats
Arrows Firecracker Executioner The Log
Arrows The Log Firecracker Executioner
Arrows The Log Firecracker
Bats Mini P.E.K.K.A
Firecracker Arrows The Log
Arrows Firecracker Executioner
Firecracker Executioner The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Executioner The Log
Arrows Firecracker Executioner The Log Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Executioner The Log Mega Knight
Arrows Firecracker The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Executioner Mega Knight
Arrows Firecracker The Log Executioner
Arrows The Log Mega Knight
Arrows Firecracker The Log
Bats Arrows Firecracker Executioner
Bats Firecracker
Mini P.E.K.K.A
Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Bats
Arrows Firecracker Executioner
Arrows The Log
Firecracker Mini P.E.K.K.A Executioner Mega Knight
Arrows The Log Firecracker Executioner
Arrows
Firecracker Executioner Mega Knight
Bats Firecracker The Log
Firecracker Bats Executioner
Firecracker Executioner The Log Mega Knight
Firecracker Mega Knight

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