My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Hog Rider Miner
Giant Snowball
Skeletons Hog Rider Miner
Zap
Skeletons
Barbarian Barrel
Skeletons Knight Elite Barbarians
The Log
Skeletons Elite Barbarians Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons
Royal Delivery
Skeletons Knight Elite Barbarians Hog Rider Miner
Fireball
Elite Barbarians Hog Rider
Poison
Lightning
Knight Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Knight Miner Hog Rider Poison Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Arrows Knight

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elite Barbarians Hog Rider Knight Miner
Knight
Hog Rider Arrows Elite Barbarians Barbarian Barrel Poison Miner
Elite Barbarians
Arrows Knight Hog Rider Barbarian Barrel
Hog Rider
Arrows Knight Elite Barbarians Barbarian Barrel Poison
Barbarian Barrel
Knight Elite Barbarians Hog Rider Miner
Poison
Miner Knight Hog Rider
Miner
Poison Arrows Knight Barbarian Barrel

Defense Synergies 0 10

Skeletons
Knight Elite Barbarians Barbarian Barrel Poison
Arrows
Knight Barbarian Barrel
Knight
Skeletons Arrows Barbarian Barrel Poison
Elite Barbarians
Skeletons
Hog Rider
Barbarian Barrel
Skeletons Arrows Knight Poison Miner
Poison
Skeletons Knight Barbarian Barrel
Miner
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Barbarian Barrel
Elite Barbarians Skeletons Knight
Skeletons Knight Elite Barbarians
Elite Barbarians Skeletons Knight
Arrows Elite Barbarians Barbarian Barrel Poison
Arrows Barbarian Barrel Skeletons
Arrows Poison
Arrows Barbarian Barrel Poison
Skeletons Elite Barbarians
Knight Elite Barbarians Skeletons Barbarian Barrel Miner
Poison Skeletons Arrows Knight Barbarian Barrel
Arrows Poison
Skeletons Knight Elite Barbarians
Arrows Barbarian Barrel Poison
Elite Barbarians Knight
Elite Barbarians
Skeletons Arrows Knight Elite Barbarians Poison
Arrows Knight Elite Barbarians Barbarian Barrel
Arrows Barbarian Barrel Poison Knight
Elite Barbarians
Arrows Knight Elite Barbarians Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Elite Barbarians Barbarian Barrel
Poison Arrows Knight Elite Barbarians Barbarian Barrel Miner
Skeletons Knight Elite Barbarians
Knight Elite Barbarians Barbarian Barrel
Skeletons Knight Elite Barbarians
Arrows Poison Skeletons
Skeletons Knight Elite Barbarians
Knight Elite Barbarians
Skeletons Knight Elite Barbarians Barbarian Barrel Poison
Skeletons
Knight Elite Barbarians
Arrows Elite Barbarians Poison
Elite Barbarians Skeletons Knight
Elite Barbarians Skeletons Knight Barbarian Barrel Poison
Arrows Poison Elite Barbarians Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Barbarian Barrel
Arrows Poison Barbarian Barrel Miner
Arrows Barbarian Barrel Poison Miner
Arrows Knight Barbarian Barrel Poison
Poison Arrows Barbarian Barrel
Arrows Poison
Arrows Poison
Arrows Poison Barbarian Barrel
Arrows Poison Miner
Elite Barbarians Poison
Poison Miner Arrows Knight Barbarian Barrel
Poison Arrows
Poison Knight Elite Barbarians Barbarian Barrel Miner
Arrows Barbarian Barrel Poison
Arrows Elite Barbarians Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison Miner
Poison
Arrows Poison
Arrows Barbarian Barrel Poison
Arrows Poison Barbarian Barrel
Arrows Poison Miner Barbarian Barrel
Arrows Poison Miner
Poison Miner Arrows Barbarian Barrel
Elite Barbarians Poison Arrows
Poison
Elite Barbarians
Poison Arrows Miner
Arrows Poison
Arrows Poison
Barbarian Barrel
Poison Arrows
Arrows Barbarian Barrel
Poison Miner Knight
Arrows Poison
Arrows Poison
Elite Barbarians
Elite Barbarians Poison
Poison
Poison Barbarian Barrel Miner

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