My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Baby Dragon Dark Prince Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Baby Dragon Dark Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton Army Dark Prince
Giant Snowball
Royal Recruits Skeleton Army Baby Dragon Witch Princess
Zap
Skeleton Army Dark Prince Witch Princess
Barbarian Barrel
Royal Recruits Wizard Skeleton Army Dark Prince Witch Princess
The Log
Royal Recruits Skeleton Army Dark Prince Witch Princess
Earthquake
Skeleton Army Witch
Arrows
Royal Recruits Skeleton Army Witch Princess
Royal Delivery
Royal Recruits Wizard Skeleton Army Baby Dragon Dark Prince Witch Princess
Fireball
Wizard Skeleton Army Baby Dragon Witch Princess
Poison
Royal Recruits Wizard Skeleton Army Witch Princess
Lightning
Wizard Baby Dragon Dark Prince Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Dark Prince Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Skeleton Army Baby Dragon Dark Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Princess Baby Dragon Dark Prince Wizard Witch Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Princess Baby Dragon Dark Prince

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Princess
Wizard
Dark Prince Mega Knight
Skeleton Army
Baby Dragon
Dark Prince Witch Mega Knight
Dark Prince
Wizard Baby Dragon Witch Princess
Witch
Baby Dragon Dark Prince Mega Knight
Princess
Royal Recruits Dark Prince Mega Knight
Mega Knight
Wizard Baby Dragon Witch Princess

Defense Synergies 0 13

Royal Recruits
Skeleton Army Princess
Wizard
Skeleton Army Dark Prince Mega Knight
Skeleton Army
Royal Recruits Wizard Princess
Baby Dragon
Dark Prince Witch Mega Knight
Dark Prince
Wizard Baby Dragon Witch Princess
Witch
Baby Dragon Dark Prince Mega Knight
Princess
Royal Recruits Skeleton Army Dark Prince Mega Knight
Mega Knight
Wizard Baby Dragon Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard Baby Dragon
Skeleton Army Royal Recruits Dark Prince Witch Mega Knight
Skeleton Army Witch Mega Knight Royal Recruits Dark Prince
Royal Recruits Skeleton Army Witch Dark Prince Mega Knight
Royal Recruits Skeleton Army Dark Prince Princess Mega Knight
Skeleton Army Baby Dragon Dark Prince Mega Knight
Wizard Baby Dragon Witch Princess
Royal Recruits Baby Dragon Mega Knight
Witch Royal Recruits Skeleton Army Princess
Skeleton Army Royal Recruits Dark Prince Mega Knight
Skeleton Army Witch Royal Recruits Wizard Baby Dragon Dark Prince Princess Mega Knight
Wizard Baby Dragon Witch Princess
Royal Recruits Skeleton Army Mega Knight Wizard Dark Prince Witch
Wizard Skeleton Army Mega Knight Royal Recruits Baby Dragon Dark Prince Witch Princess
Royal Recruits Skeleton Army Mega Knight
Skeleton Army Royal Recruits Mega Knight
Wizard Mega Knight Royal Recruits Skeleton Army Dark Prince Witch
Mega Knight Royal Recruits Wizard Skeleton Army Baby Dragon Dark Prince Witch
Wizard Baby Dragon Witch Royal Recruits Dark Prince Princess Mega Knight
Royal Recruits
Royal Recruits Wizard Skeleton Army Dark Prince Mega Knight Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Mega Knight Dark Prince Witch
Wizard Baby Dragon Mega Knight
Royal Recruits Skeleton Army Mega Knight Dark Prince Witch
Royal Recruits Skeleton Army Dark Prince Mega Knight
Royal Recruits Skeleton Army Dark Prince Witch Mega Knight
Wizard Baby Dragon Witch Princess
Royal Recruits Skeleton Army Dark Prince Witch
Mega Knight Royal Recruits Skeleton Army Dark Prince
Royal Recruits Mega Knight Skeleton Army Baby Dragon Dark Prince Witch
Royal Recruits Witch Skeleton Army
Mega Knight Royal Recruits Dark Prince Witch
Royal Recruits Skeleton Army Mega Knight Dark Prince
Royal Recruits Skeleton Army Dark Prince Mega Knight Wizard Witch
Royal Recruits Wizard Skeleton Army Baby Dragon Witch Princess Mega Knight
Royal Recruits Skeleton Army Witch Baby Dragon Dark Prince
Mega Knight Royal Recruits Wizard Baby Dragon Dark Prince Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Recruits Baby Dragon
Baby Dragon Princess
Baby Dragon
Royal Recruits Dark Prince
Wizard Baby Dragon Dark Prince Mega Knight
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Princess
Wizard
Royal Recruits Wizard Dark Prince Princess
Wizard Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Princess Baby Dragon
Wizard Baby Dragon Witch Princess
Royal Recruits Wizard Baby Dragon Princess Mega Knight
Wizard Baby Dragon Dark Prince Princess Mega Knight
Wizard Baby Dragon Witch Princess Mega Knight
Baby Dragon Mega Knight
Wizard Princess
Royal Recruits Baby Dragon
Wizard Baby Dragon Dark Prince Witch Princess Mega Knight
Witch
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Witch Princess Mega Knight
Baby Dragon
Wizard Baby Dragon Witch Princess
Wizard Witch
Wizard Mega Knight
Princess
Mega Knight
Wizard Princess
Royal Recruits Skeleton Army Dark Prince Witch Princess
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Dark Prince Princess Mega Knight
Wizard Baby Dragon Princess
Royal Recruits Dark Prince Mega Knight
Royal Recruits Baby Dragon Witch Princess
Witch Princess
Royal Recruits Baby Dragon Dark Prince Witch Princess Mega Knight

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