My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Executioner P.E.K.K.A Ice Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits
Zap
Barbarian Barrel
Royal Recruits Executioner Ice Wizard
The Log
Royal Recruits
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Executioner P.E.K.K.A Ice Wizard
Fireball
Executioner Ice Wizard
Poison
Royal Recruits Executioner Ice Wizard
Lightning
Executioner Ice Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Executioner P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Void Ice Wizard Fireball Golden Knight Executioner Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Void Ice Wizard Fireball

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Fireball
The Log Golden Knight
Void
Executioner
P.E.K.K.A The Log
P.E.K.K.A
Executioner The Log Ice Wizard
The Log
Fireball Executioner P.E.K.K.A
Ice Wizard
P.E.K.K.A
Golden Knight
Fireball

Defense Synergies 2 9

Royal Recruits
The Log Ice Wizard
Fireball
The Log Ice Wizard Golden Knight
Void
Executioner
The Log
P.E.K.K.A
The Log Ice Wizard
The Log
Fireball P.E.K.K.A Royal Recruits Executioner Ice Wizard Golden Knight
Ice Wizard
Royal Recruits Fireball P.E.K.K.A The Log Golden Knight
Golden Knight
Fireball The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Void Executioner The Log Golden Knight
P.E.K.K.A Royal Recruits Executioner The Log Ice Wizard
P.E.K.K.A Royal Recruits Void Executioner Ice Wizard
Royal Recruits P.E.K.K.A Ice Wizard
Royal Recruits Fireball P.E.K.K.A The Log
Fireball The Log Executioner Ice Wizard
Fireball Void Executioner Ice Wizard
Royal Recruits Fireball Void P.E.K.K.A The Log Golden Knight
P.E.K.K.A Royal Recruits Ice Wizard
Royal Recruits Ice Wizard
Executioner Ice Wizard Royal Recruits Fireball The Log
Executioner Fireball Ice Wizard
Royal Recruits P.E.K.K.A Fireball The Log Ice Wizard
Fireball Executioner Royal Recruits P.E.K.K.A The Log Golden Knight
Royal Recruits P.E.K.K.A
Royal Recruits Fireball P.E.K.K.A The Log
Royal Recruits Fireball Executioner P.E.K.K.A
Fireball Royal Recruits Executioner The Log Ice Wizard Golden Knight
Executioner The Log Royal Recruits Fireball Ice Wizard
P.E.K.K.A Royal Recruits
Royal Recruits Fireball Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball Void P.E.K.K.A
Fireball Void Executioner The Log
Royal Recruits P.E.K.K.A The Log Golden Knight
Royal Recruits P.E.K.K.A Fireball The Log
Royal Recruits P.E.K.K.A Executioner
Fireball Executioner Ice Wizard
Royal Recruits P.E.K.K.A Fireball Void Ice Wizard
P.E.K.K.A Royal Recruits
Royal Recruits Void P.E.K.K.A Fireball The Log
Royal Recruits P.E.K.K.A
P.E.K.K.A Royal Recruits Golden Knight
Royal Recruits P.E.K.K.A Fireball Void The Log
Royal Recruits P.E.K.K.A Fireball Executioner Golden Knight
Royal Recruits Fireball Executioner
Royal Recruits Fireball Executioner P.E.K.K.A The Log Golden Knight
Executioner Royal Recruits Fireball P.E.K.K.A The Log Ice Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Royal Recruits The Log Golden Knight
Fireball Void Executioner The Log Ice Wizard Golden Knight
Fireball Void The Log
Royal Recruits Fireball Void The Log
Fireball Executioner The Log
Fireball Executioner Ice Wizard
Executioner The Log
Fireball The Log Executioner Ice Wizard
Fireball Void The Log Golden Knight
Fireball Void
Void Royal Recruits Fireball The Log Golden Knight
Fireball Void Executioner
Fireball Void Executioner The Log Golden Knight
Fireball Void
Fireball The Log
Fireball Executioner The Log Golden Knight
Royal Recruits Fireball Executioner The Log
Fireball
Void Fireball Executioner The Log
Fireball The Log Golden Knight
Fireball Void The Log
Fireball Void
Void The Log
Royal Recruits Fireball Void The Log
The Log Fireball Executioner Ice Wizard
Fireball Void The Log Executioner Ice Wizard Golden Knight
Fireball Void The Log Golden Knight
Fireball Void The Log Golden Knight
Fireball Executioner Ice Wizard
Fireball Void
Fireball Void
Void Fireball The Log
Void Fireball
P.E.K.K.A
Fireball The Log
Royal Recruits Fireball Void
Fireball Executioner Ice Wizard
The Log Fireball
Fireball Void Executioner
The Log Fireball Executioner
Void Fireball
Royal Recruits Executioner P.E.K.K.A
Royal Recruits Fireball The Log Golden Knight
Fireball Void Executioner
Void Royal Recruits Fireball Executioner The Log Golden Knight

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