My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Three Musketeers Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Elixir Collector Three Musketeers Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Skeleton Army
Giant Snowball
Musketeer Three Musketeers Skeleton Army Baby Dragon Witch
Zap
Three Musketeers Skeleton Army Witch
Barbarian Barrel
Musketeer Three Musketeers Skeleton Army Witch
The Log
Musketeer Three Musketeers Skeleton Army Witch
Earthquake
Elixir Collector Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Musketeer Three Musketeers Skeleton Army Baby Dragon Witch
Fireball
Musketeer Elixir Collector Three Musketeers Skeleton Army Baby Dragon Witch
Poison
Musketeer Elixir Collector Three Musketeers Skeleton Army Witch
Lightning
Musketeer Elixir Collector Three Musketeers Baby Dragon Witch
Rocket
Musketeer Elixir Collector Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Elixir Collector Rage Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Musketeer Baby Dragon Witch Rocket Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Musketeer Baby Dragon

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Baby Dragon
Rocket
Elixir Collector
Three Musketeers
Rage
Rage
Witch Three Musketeers
Skeleton Army
Baby Dragon
Musketeer Witch
Witch
Rage Baby Dragon

Defense Synergies 0 3

Musketeer
Skeleton Army Baby Dragon
Rocket
Elixir Collector
Three Musketeers
Rage
Skeleton Army
Musketeer
Baby Dragon
Musketeer Witch
Witch
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer Baby Dragon
Skeleton Army Musketeer Three Musketeers Witch
Rocket Three Musketeers Skeleton Army Witch Musketeer
Three Musketeers Skeleton Army Witch Musketeer
Rocket Skeleton Army
Skeleton Army Musketeer Baby Dragon
Musketeer Rocket Three Musketeers Baby Dragon Witch
Rocket Musketeer Baby Dragon
Three Musketeers Witch Musketeer Skeleton Army
Skeleton Army Musketeer
Skeleton Army Witch Musketeer Baby Dragon
Musketeer Three Musketeers Baby Dragon Witch
Skeleton Army Musketeer Rocket Three Musketeers Witch
Rocket Three Musketeers Skeleton Army Baby Dragon Witch
Skeleton Army Three Musketeers
Rocket Skeleton Army Three Musketeers
Three Musketeers Musketeer Skeleton Army Witch
Musketeer Three Musketeers Skeleton Army Baby Dragon Witch
Baby Dragon Witch Musketeer
Musketeer Three Musketeers
Skeleton Army Musketeer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Musketeer Rocket Baby Dragon
Skeleton Army Musketeer Rocket Witch
Rocket Skeleton Army Musketeer
Musketeer Three Musketeers Skeleton Army Witch
Rocket Musketeer Three Musketeers Baby Dragon Witch
Rocket Skeleton Army Musketeer Witch
Skeleton Army
Rocket Skeleton Army Baby Dragon Witch
Witch Musketeer Three Musketeers Skeleton Army
Musketeer Witch
Rocket Skeleton Army
Rocket Skeleton Army Three Musketeers Witch
Musketeer Three Musketeers Skeleton Army Baby Dragon Witch
Skeleton Army Witch Musketeer Rocket Three Musketeers Baby Dragon
Musketeer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket Baby Dragon
Musketeer Baby Dragon
Rocket Baby Dragon
Musketeer Rocket
Rocket Baby Dragon
Musketeer Rocket Baby Dragon Witch
Musketeer Baby Dragon Witch
Baby Dragon
Rocket Musketeer Three Musketeers
Rocket Musketeer
Musketeer Rocket Baby Dragon
Rocket Musketeer Three Musketeers Baby Dragon
Musketeer Rocket Baby Dragon
Musketeer Baby Dragon
Rocket Musketeer Three Musketeers Baby Dragon Witch
Musketeer Rocket Three Musketeers Baby Dragon
Rocket Three Musketeers
Rocket
Rocket Musketeer Three Musketeers Baby Dragon
Rocket Baby Dragon Witch
Rocket Musketeer Baby Dragon
Rocket
Rocket Musketeer
Rocket Musketeer Baby Dragon
Baby Dragon Witch
Witch
Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Rocket Musketeer Baby Dragon
Musketeer Baby Dragon Witch
Rocket Musketeer Witch
Musketeer Rocket
Rocket
Rocket
Musketeer Rocket Skeleton Army Witch
Rocket Musketeer Three Musketeers Baby Dragon Witch
Musketeer Rocket Three Musketeers Baby Dragon
Musketeer Baby Dragon
Rocket
Musketeer Three Musketeers
Musketeer Rocket Baby Dragon Witch
Musketeer Rocket Witch
Musketeer Rocket Baby Dragon Witch

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