My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Missing cards in your collection

Phoenix Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Cage Battle Ram Fisherman Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Goblin Drill Miner Fisherman Night Witch
Giant Snowball
Spear Goblins Battle Ram Goblin Drill Miner Fisherman Night Witch
Zap
Spear Goblins Battle Ram Goblin Drill Fisherman Night Witch
Barbarian Barrel
Spear Goblins Goblin Cage Battle Ram Goblin Drill Night Witch
The Log
Spear Goblins Goblin Cage Battle Ram Goblin Drill Fisherman
Earthquake
Spear Goblins Goblin Cage Goblin Drill
Arrows
Spear Goblins Goblin Drill Night Witch
Royal Delivery
Spear Goblins Goblin Cage Battle Ram Goblin Drill Miner Fisherman Night Witch
Fireball
Goblin Cage Battle Ram Goblin Drill Fisherman Night Witch
Poison
Spear Goblins Goblin Cage Goblin Drill Fisherman Night Witch
Lightning
Goblin Cage Battle Ram Fisherman Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Rage Goblin Drill Miner Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Miner Fisherman Goblin Cage Battle Ram Goblin Drill Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Miner Fisherman

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Goblin Cage Battle Ram Goblin Drill
Goblin Cage
Spear Goblins Battle Ram Miner
Battle Ram
Spear Goblins Goblin Cage
Rage
Night Witch
Goblin Drill
Spear Goblins
Miner
Spear Goblins Goblin Cage
Fisherman
Night Witch
Rage

Defense Synergies 0 3

Spear Goblins
Goblin Cage Goblin Drill Night Witch
Goblin Cage
Spear Goblins
Battle Ram
Rage
Goblin Drill
Spear Goblins
Miner
Fisherman
Night Witch
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Cage
Goblin Cage Goblin Drill Fisherman Night Witch
Goblin Cage Fisherman Goblin Drill Night Witch
Goblin Cage Night Witch Goblin Drill Fisherman
Goblin Cage
Spear Goblins Night Witch
Spear Goblins Goblin Cage Night Witch
Goblin Cage
Goblin Cage Goblin Drill Fisherman Night Witch
Spear Goblins Miner Fisherman Night Witch
Spear Goblins Goblin Drill Fisherman Night Witch
Spear Goblins Night Witch
Goblin Cage Goblin Drill Night Witch
Goblin Cage Goblin Drill Night Witch
Goblin Cage Goblin Drill
Goblin Cage Goblin Drill Fisherman
Goblin Cage Goblin Drill Fisherman Night Witch
Goblin Cage Spear Goblins Goblin Drill Fisherman Night Witch
Goblin Cage Goblin Drill Spear Goblins Fisherman
Goblin Cage Goblin Drill Fisherman
Spear Goblins Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Goblin Cage Fisherman
Miner Fisherman
Spear Goblins Goblin Cage Fisherman
Goblin Cage Fisherman Night Witch
Goblin Cage Goblin Drill Fisherman Night Witch
Spear Goblins Goblin Cage Night Witch
Goblin Cage Fisherman
Goblin Cage Spear Goblins
Goblin Cage Goblin Drill
Goblin Cage
Goblin Cage
Goblin Cage Night Witch
Goblin Cage
Spear Goblins Goblin Cage Goblin Drill Fisherman Night Witch
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill
Miner Fisherman
Goblin Drill Miner
Spear Goblins
Miner Fisherman
Fisherman Night Witch
Miner Fisherman
Miner Fisherman
Fisherman
Fisherman
Spear Goblins Goblin Drill
Fisherman Night Witch
Fisherman
Miner
Night Witch
Fisherman
Goblin Drill
Fisherman
Miner Fisherman
Miner Fisherman
Miner Fisherman
Night Witch
Night Witch
Miner Night Witch
Spear Goblins Night Witch
Miner
Miner

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