My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Dark Prince Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon
Giant Snowball
Baby Dragon Witch Balloon
Zap
Dark Prince Witch Balloon
Barbarian Barrel
Wizard Dark Prince Witch
The Log
Dark Prince Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Wizard Baby Dragon Dark Prince Witch Balloon
Fireball
Wizard Baby Dragon Witch Balloon
Poison
Wizard Witch Balloon
Lightning
Wizard Baby Dragon Dark Prince Witch Balloon
Rocket
Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Baby Dragon Dark Prince Wizard Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Fireball Baby Dragon Dark Prince

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon Dark Prince Mega Knight
Wizard
Rage Dark Prince Balloon Mega Knight
Rage
Witch Balloon Wizard Dark Prince
Baby Dragon
Fireball Dark Prince Witch Balloon Mega Knight
Dark Prince
Fireball Wizard Rage Baby Dragon Witch Balloon
Witch
Rage Baby Dragon Dark Prince Mega Knight
Balloon
Rage Wizard Baby Dragon Dark Prince Mega Knight
Mega Knight
Fireball Wizard Baby Dragon Witch Balloon

Defense Synergies 0 9

Fireball
Dark Prince Mega Knight
Wizard
Dark Prince Mega Knight
Rage
Baby Dragon
Dark Prince Witch Mega Knight
Dark Prince
Fireball Wizard Baby Dragon Witch
Witch
Baby Dragon Dark Prince Mega Knight
Balloon
Mega Knight
Fireball Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Baby Dragon
Dark Prince Witch Mega Knight
Witch Mega Knight Dark Prince
Witch Dark Prince Mega Knight
Fireball Dark Prince Mega Knight
Fireball Baby Dragon Dark Prince Mega Knight
Fireball Wizard Baby Dragon Witch
Fireball Baby Dragon Mega Knight
Witch
Dark Prince Mega Knight
Witch Fireball Wizard Baby Dragon Dark Prince Mega Knight
Fireball Wizard Baby Dragon Witch
Mega Knight Fireball Wizard Dark Prince Witch
Fireball Wizard Mega Knight Baby Dragon Dark Prince Witch
Mega Knight
Fireball Mega Knight
Wizard Mega Knight Fireball Dark Prince Witch
Fireball Mega Knight Wizard Baby Dragon Dark Prince Witch
Wizard Baby Dragon Witch Fireball Dark Prince Mega Knight
Wizard Dark Prince Mega Knight Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Dark Prince Witch
Fireball Wizard Baby Dragon Mega Knight
Mega Knight Dark Prince Witch
Dark Prince Mega Knight Fireball
Dark Prince Witch Mega Knight
Fireball Wizard Baby Dragon Witch
Dark Prince Fireball Witch
Mega Knight Dark Prince
Mega Knight Fireball Baby Dragon Dark Prince Witch
Witch
Mega Knight Dark Prince Witch
Mega Knight Fireball Dark Prince
Dark Prince Mega Knight Fireball Wizard Witch
Wizard Fireball Baby Dragon Witch Mega Knight
Witch Fireball Baby Dragon Dark Prince
Mega Knight Fireball Wizard Baby Dragon Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Dark Prince
Fireball Wizard Baby Dragon Dark Prince Mega Knight
Fireball Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball
Fireball Wizard Dark Prince
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Mega Knight
Fireball
Fireball Wizard Baby Dragon Dark Prince Mega Knight
Fireball Wizard Baby Dragon Witch Mega Knight
Fireball Baby Dragon Mega Knight
Fireball Wizard
Fireball Baby Dragon
Fireball Wizard Baby Dragon Dark Prince Witch Mega Knight
Witch
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Witch Mega Knight
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Fireball Dark Prince Witch
Fireball Wizard Baby Dragon Witch
Fireball
Fireball Wizard Baby Dragon Dark Prince Mega Knight
Fireball Wizard Baby Dragon
Fireball
Dark Prince Mega Knight
Fireball Baby Dragon Witch
Fireball Witch
Fireball Baby Dragon Dark Prince Witch Mega Knight

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