My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Musketeer Goblin Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Musketeer Goblin Hut
Zap
Royal Giant Goblin Hut
Barbarian Barrel
Tesla Barbarians Musketeer Goblin Hut Ice Wizard
The Log
Barbarians Royal Giant Musketeer Goblin Hut
Earthquake
Tesla Barbarians Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Barbarians Musketeer Goblin Hut Ice Wizard
Fireball
Tesla Barbarians Musketeer Goblin Hut Ice Wizard
Poison
Barbarians Musketeer Goblin Hut Ice Wizard
Lightning
Tesla Musketeer Goblin Hut Ice Wizard
Rocket
Barbarians Musketeer Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Ice Wizard Tesla Fireball Musketeer Barbarians Goblin Hut Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Ice Wizard Tesla Fireball

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball
Tesla
Barbarians
Royal Giant
Arrows Fireball Ice Wizard Musketeer Goblin Hut
Fireball
Arrows Royal Giant
Musketeer
Royal Giant Goblin Hut
Goblin Hut
Royal Giant Musketeer Ice Wizard
Ice Wizard
Royal Giant Goblin Hut

Defense Synergies 1 11

Arrows
Tesla Barbarians Fireball Goblin Hut Ice Wizard
Tesla
Musketeer Arrows Fireball
Barbarians
Arrows
Royal Giant
Fireball
Arrows Tesla Musketeer Goblin Hut Ice Wizard
Musketeer
Tesla Fireball Goblin Hut
Goblin Hut
Arrows Fireball Musketeer Ice Wizard
Ice Wizard
Arrows Fireball Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Musketeer Goblin Hut
Barbarians Tesla Musketeer Goblin Hut Ice Wizard
Tesla Barbarians Goblin Hut Musketeer Ice Wizard
Tesla Barbarians Goblin Hut Musketeer Ice Wizard
Arrows Barbarians Fireball
Arrows Fireball Tesla Musketeer Ice Wizard
Tesla Musketeer Arrows Fireball Goblin Hut Ice Wizard
Arrows Tesla Barbarians Fireball Musketeer
Tesla Barbarians Musketeer Goblin Hut Ice Wizard
Tesla Barbarians Musketeer Ice Wizard
Barbarians Ice Wizard Arrows Tesla Fireball Musketeer Goblin Hut
Arrows Tesla Musketeer Fireball Goblin Hut Ice Wizard
Tesla Barbarians Goblin Hut Fireball Musketeer Ice Wizard
Fireball Arrows Tesla Barbarians Goblin Hut
Barbarians Tesla Goblin Hut
Barbarians Tesla Fireball Goblin Hut
Tesla Barbarians Arrows Fireball Musketeer Goblin Hut
Arrows Tesla Fireball Barbarians Musketeer Goblin Hut Ice Wizard
Arrows Tesla Barbarians Fireball Musketeer Goblin Hut Ice Wizard
Barbarians Tesla Musketeer Goblin Hut
Arrows Tesla Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Fireball Goblin Hut
Fireball Arrows Tesla Musketeer
Barbarians Musketeer Goblin Hut
Tesla Barbarians Fireball Musketeer
Barbarians Tesla Musketeer Goblin Hut
Arrows Fireball Tesla Musketeer Goblin Hut Ice Wizard
Tesla Barbarians Fireball Musketeer Goblin Hut Ice Wizard
Tesla Barbarians
Barbarians Fireball Goblin Hut
Tesla Barbarians Musketeer Goblin Hut
Tesla Barbarians Musketeer Goblin Hut
Arrows Barbarians Fireball
Barbarians Tesla Fireball
Tesla Barbarians Fireball Musketeer
Tesla Barbarians Goblin Hut Fireball Musketeer
Arrows Tesla Barbarians Fireball Musketeer Goblin Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer Ice Wizard
Arrows Fireball Goblin Hut
Arrows Barbarians Fireball Musketeer
Fireball Arrows
Arrows Fireball Musketeer Ice Wizard
Arrows Musketeer
Arrows Fireball Ice Wizard
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Musketeer Goblin Hut
Arrows Fireball Musketeer
Arrows Fireball Musketeer Goblin Hut
Arrows Fireball Musketeer Goblin Hut
Arrows Fireball Musketeer Goblin Hut
Arrows Fireball
Arrows Fireball Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Fireball Ice Wizard
Arrows Fireball Musketeer Ice Wizard
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer Ice Wizard
Fireball Musketeer Goblin Hut
Fireball
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Barbarians Fireball Musketeer Goblin Hut
Fireball Arrows Musketeer Ice Wizard
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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