My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Valkyrie Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Hog Rider Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Prince
Giant Snowball
Tombstone Hog Rider
Zap
Royal Giant Tombstone Prince
Barbarian Barrel
Tombstone Valkyrie Magic Archer
The Log
Royal Giant Tombstone Hog Rider Prince
Earthquake
Tombstone Hog Rider
Arrows
Tombstone
Royal Delivery
Valkyrie Hog Rider Prince Magic Archer
Fireball
Tombstone Hog Rider Magic Archer
Poison
Tombstone Magic Archer
Lightning
Tombstone Valkyrie Prince Magic Archer
Rocket
Valkyrie Hog Rider Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Valkyrie Hog Rider Magic Archer Prince Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tombstone Valkyrie Hog Rider

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Hog Rider Prince Lightning
Royal Giant
Arrows Lightning Hog Rider Magic Archer
Tombstone
Valkyrie
Hog Rider Prince Magic Archer
Hog Rider
Arrows Valkyrie Lightning Royal Giant Prince Magic Archer
Prince
Valkyrie Arrows Hog Rider Lightning Magic Archer
Lightning
Royal Giant Hog Rider Arrows Prince
Magic Archer
Royal Giant Valkyrie Hog Rider Prince

Defense Synergies 0 9

Arrows
Tombstone Valkyrie Prince Lightning
Royal Giant
Tombstone
Arrows Prince Magic Archer
Valkyrie
Arrows Prince Magic Archer
Hog Rider
Prince
Arrows Tombstone Valkyrie Magic Archer
Lightning
Arrows
Magic Archer
Tombstone Valkyrie Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tombstone Valkyrie Magic Archer
Tombstone Valkyrie Prince
Prince Tombstone Valkyrie Lightning
Prince Tombstone Valkyrie
Lightning Arrows Tombstone Valkyrie Prince
Arrows Valkyrie Magic Archer
Lightning Arrows Tombstone Magic Archer
Lightning Arrows Valkyrie Magic Archer
Tombstone Prince
Valkyrie Prince
Valkyrie Arrows Tombstone Magic Archer
Arrows Magic Archer
Tombstone Prince Valkyrie Lightning
Valkyrie Arrows Tombstone Prince Magic Archer
Tombstone Prince
Prince Lightning
Arrows Tombstone Valkyrie Prince
Arrows Tombstone Valkyrie Prince Magic Archer
Arrows Valkyrie Tombstone Magic Archer
Prince
Valkyrie Arrows Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone Prince
Arrows Valkyrie Prince Lightning Magic Archer
Tombstone Valkyrie Prince Lightning
Valkyrie Prince Lightning
Tombstone Valkyrie Prince
Arrows Magic Archer
Prince Tombstone Valkyrie Lightning
Valkyrie Prince
Lightning Tombstone Valkyrie Prince Magic Archer
Tombstone
Tombstone Valkyrie Prince
Lightning Arrows Valkyrie Prince
Prince Lightning Tombstone Valkyrie
Valkyrie Magic Archer
Tombstone Valkyrie Prince Lightning Magic Archer
Arrows Valkyrie Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Arrows Valkyrie
Arrows Magic Archer
Lightning Arrows Magic Archer
Lightning Arrows Valkyrie Prince
Arrows Valkyrie Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Lightning Magic Archer
Arrows Lightning
Lightning Prince
Lightning Arrows Valkyrie Prince Magic Archer
Lightning Arrows Magic Archer
Lightning Magic Archer
Lightning Arrows Magic Archer
Lightning Arrows Prince Magic Archer
Lightning Arrows Magic Archer
Lightning Magic Archer Arrows
Lightning Arrows
Lightning
Lightning Arrows Prince Magic Archer
Lightning Arrows Valkyrie Magic Archer
Lightning Prince Magic Archer
Lightning Arrows
Prince Lightning
Lightning Arrows
Arrows Valkyrie Magic Archer
Arrows Lightning Magic Archer
Lightning Arrows Prince Magic Archer
Lightning Arrows Magic Archer
Lightning Arrows Magic Archer
Lightning
Lightning
Lightning Arrows Magic Archer
Lightning Arrows Magic Archer
Prince
Arrows Lightning Magic Archer
Lightning Tombstone Prince Magic Archer
Lightning Arrows Magic Archer
Arrows
Lightning Valkyrie Prince Magic Archer
Arrows Lightning Magic Archer
Lightning Arrows
Prince
Lightning Magic Archer
Lightning Magic Archer
Lightning Prince Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: