My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Executioner Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Hog Rider
Zap
Royal Giant
Barbarian Barrel
Wizard Executioner Electro Wizard Magic Archer
The Log
Royal Giant Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard Executioner Electro Wizard Magic Archer
Fireball
Hog Rider Wizard Executioner Electro Wizard Magic Archer
Poison
Wizard Executioner Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Wizard Executioner Electro Wizard Magic Archer
Rocket
Hog Rider Wizard Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Hog Rider Freeze Electro Wizard Magic Archer Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Hog Rider Freeze Electro Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Hog Rider Wizard Executioner Electro Wizard Magic Archer
Mini P.E.K.K.A
Hog Rider Wizard Electro Wizard Magic Archer
Hog Rider
Freeze Royal Giant Mini P.E.K.K.A Wizard Executioner Electro Wizard Magic Archer
Wizard
Royal Giant Mini P.E.K.K.A Hog Rider
Freeze
Hog Rider
Executioner
Royal Giant Hog Rider
Electro Wizard
Royal Giant Mini P.E.K.K.A Hog Rider Magic Archer
Magic Archer
Royal Giant Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 1 8

Royal Giant
Mini P.E.K.K.A
Electro Wizard Wizard Freeze Executioner Magic Archer
Hog Rider
Wizard
Mini P.E.K.K.A Freeze Electro Wizard
Freeze
Mini P.E.K.K.A Wizard Electro Wizard
Executioner
Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Wizard Freeze Magic Archer
Magic Archer
Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner Electro Wizard Magic Archer
Mini P.E.K.K.A Executioner Electro Wizard
Mini P.E.K.K.A Freeze Executioner Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Freeze Executioner Electro Wizard Magic Archer
Electro Wizard Wizard Freeze Executioner Magic Archer
Electro Wizard Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Wizard
Executioner Electro Wizard Wizard Freeze Magic Archer
Executioner Wizard Electro Wizard Magic Archer
Mini P.E.K.K.A Wizard Freeze Electro Wizard
Wizard Executioner Mini P.E.K.K.A Freeze Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Freeze Electro Wizard
Wizard Mini P.E.K.K.A Executioner Electro Wizard
Wizard Executioner Electro Wizard Magic Archer
Wizard Freeze Executioner Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard
Wizard Mini P.E.K.K.A Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Executioner Magic Archer
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Executioner
Wizard Executioner Freeze Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Freeze Electro Wizard Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Wizard Executioner
Wizard Executioner Magic Archer
Electro Wizard Mini P.E.K.K.A Freeze Executioner Magic Archer
Executioner Mini P.E.K.K.A Wizard Freeze Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Freeze
Executioner Electro Wizard Magic Archer
Magic Archer
Freeze
Wizard Executioner Magic Archer
Wizard Executioner Freeze Magic Archer
Wizard Executioner Magic Archer
Wizard Freeze Executioner Magic Archer
Wizard
Mini P.E.K.K.A Electro Wizard
Wizard Electro Wizard Magic Archer
Wizard Executioner Magic Archer
Executioner Magic Archer
Freeze Magic Archer
Magic Archer
Wizard Executioner Magic Archer
Magic Archer Wizard Executioner
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner Electro Wizard Magic Archer
Wizard Magic Archer
Magic Archer
Wizard
Freeze Wizard Executioner Magic Archer
Wizard Executioner Electro Wizard Magic Archer
Wizard Magic Archer
Magic Archer
Wizard Executioner Electro Wizard Magic Archer
Electro Wizard Wizard Freeze
Mini P.E.K.K.A
Wizard Magic Archer
Freeze Electro Wizard Magic Archer
Wizard Magic Archer
Electro Wizard Freeze Magic Archer
Wizard Executioner Electro Wizard Magic Archer
Freeze
Mini P.E.K.K.A Wizard Executioner Electro Wizard Magic Archer
Wizard Executioner Magic Archer
Executioner
Freeze Electro Wizard Magic Archer
Executioner Electro Wizard Magic Archer
Freeze Executioner Electro Wizard Magic Archer

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