Deck rating Rating

Defense Defensive potential Mediocre
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

5 warnings Why?

Missing cards in your collection

Fisherman

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Elite Barbarians Hog Rider

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Elite Barbarians Hog Rider

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minion Horde Royal Giant Elite Barbarians Hog Rider Skeleton Army
Giant Snowball Minion Horde Hog Rider Skeleton Army
Zap Minion Horde Royal Giant Skeleton Army
Barbarian Barrel Elite Barbarians Wizard Skeleton Army
The Log Royal Giant Elite Barbarians Hog Rider Skeleton Army
Earthquake Hog Rider Skeleton Army
Arrows Minion Horde Skeleton Army
Royal Delivery Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Fireball Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Poison Minion Horde Wizard Skeleton Army
Lightning Elite Barbarians Wizard
Rocket Minion Horde Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Army Hog Rider Minion Horde Wizard Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Skeleton Army Hog Rider Minion Horde

Synergies   3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde + Mirror Royal Giant Hog Rider Skeleton Army
Royal Giant + Hog Rider Minion Horde Rocket Elite Barbarians Wizard
Elite Barbarians + Royal Giant Hog Rider
Hog Rider + Royal Giant Minion Horde Elite Barbarians Rocket
+ Royal Giant
+ Royal Giant Hog Rider
+ Minion Horde Skeleton Army
+ Mirror Minion Horde

Counters   51 68

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Rocket Wizard Minion Horde Skeleton Army
Skeleton Army Wizard Minion Horde
Wizard Elite Barbarians Royal Giant Minion Horde Rocket Hog Rider Skeleton Army
Wizard
Wizard Skeleton Army Minion Horde Rocket Elite Barbarians
Wizard Minion Horde Rocket
Wizard Skeleton Army Elite Barbarians Rocket Minion Horde
Skeleton Army Elite Barbarians Minion Horde Wizard
Elite Barbarians Rocket Skeleton Army Wizard Minion Horde
Wizard Skeleton Army
Wizard Minion Horde
Wizard Skeleton Army
Wizard Skeleton Army Minion Horde Elite Barbarians
Skeleton Army Minion Horde Elite Barbarians
Skeleton Army Elite Barbarians Minion Horde Rocket
Elite Barbarians Rocket Skeleton Army Minion Horde
Minion Horde Wizard
Skeleton Army Minion Horde Wizard Elite Barbarians
Royal Giant Elite Barbarians Wizard Hog Rider Rocket
Minion Horde Wizard Rocket
Elite Barbarians Royal Giant Minion Horde Rocket
Skeleton Army Minion Horde Wizard
Minion Horde Skeleton Army
Rocket
Skeleton Army Elite Barbarians Minion Horde
Royal Giant Rocket Hog Rider
Skeleton Army Elite Barbarians Minion Horde Royal Giant
Elite Barbarians Wizard Rocket
Wizard Minion Horde Skeleton Army Elite Barbarians
Rocket
Rocket Royal Giant
Rocket Elite Barbarians Minion Horde Wizard Skeleton Army
Elite Barbarians Minion Horde Wizard Skeleton Army
Skeleton Army Wizard Minion Horde
Skeleton Army Minion Horde Wizard
Wizard Skeleton Army
Minion Horde Wizard
Wizard Minion Horde
Rocket Wizard
Skeleton Army Minion Horde
Skeleton Army Elite Barbarians Minion Horde Rocket
Elite Barbarians Rocket Wizard
Minion Horde Wizard Rocket
Skeleton Army Elite Barbarians Minion Horde Rocket
Skeleton Army Minion Horde Elite Barbarians Rocket
Rocket Minion Horde Wizard
Elite Barbarians Skeleton Army Rocket
Minion Horde Elite Barbarians Skeleton Army
Royal Giant Skeleton Army Minion Horde Rocket Wizard Elite Barbarians Hog Rider
Minion Horde Elite Barbarians
Minion Horde Skeleton Army Elite Barbarians
Skeleton Army Minion Horde Elite Barbarians
Skeleton Army
Wizard
Skeleton Army Elite Barbarians Minion Horde
Skeleton Army Wizard Elite Barbarians Rocket Minion Horde
Wizard Elite Barbarians Skeleton Army
Rocket Minion Horde Skeleton Army Elite Barbarians Wizard
Minion Horde Rocket Skeleton Army Wizard
Skeleton Army Minion Horde Elite Barbarians Wizard
Skeleton Army Elite Barbarians Minion Horde Rocket
Skeleton Army Rocket Minion Horde Elite Barbarians Wizard
Skeleton Army Minion Horde Wizard
Elite Barbarians Rocket Minion Horde Skeleton Army
Minion Horde Wizard
Wizard Elite Barbarians Minion Horde

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Wizard Skeleton Army
Wizard
Wizard Skeleton Army Minion Horde
Wizard
Minion Horde Wizard
Wizard
Wizard
Skeleton Army Wizard Minion Horde Elite Barbarians
Wizard Minion Horde
Royal Giant Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Royal Giant Minion Horde
Wizard
Elite Barbarians
Royal Giant