My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Princess Bandit Electro Wizard Inferno Dragon Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon Sparky
Giant Snowball
Princess Inferno Dragon Lumberjack
Zap
Princess Bandit Inferno Dragon Sparky
Barbarian Barrel
Princess Bandit Electro Wizard Lumberjack Sparky
The Log
Princess Bandit Lumberjack Sparky
Earthquake
Arrows
Princess
Royal Delivery
P.E.K.K.A Princess Bandit Electro Wizard Inferno Dragon Lumberjack Sparky
Fireball
Princess Bandit Electro Wizard Inferno Dragon Lumberjack Sparky
Poison
Princess Electro Wizard Sparky
Lightning
Bandit Electro Wizard Inferno Dragon Lumberjack Sparky
Rocket
Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Princess Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Princess Bandit Electro Wizard Inferno Dragon Lumberjack Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Princess Bandit Electro Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Sparky Bandit Lumberjack
P.E.K.K.A
Arrows Electro Wizard Princess Lumberjack
Princess
P.E.K.K.A Sparky
Bandit
Arrows Electro Wizard Lumberjack
Electro Wizard
P.E.K.K.A Bandit Lumberjack Sparky
Inferno Dragon
Lumberjack
Arrows P.E.K.K.A Bandit Electro Wizard Sparky
Sparky
Arrows Princess Electro Wizard Lumberjack

Defense Synergies 0 11

Arrows
P.E.K.K.A Bandit Lumberjack Sparky
P.E.K.K.A
Arrows Princess Electro Wizard
Princess
P.E.K.K.A Bandit
Bandit
Arrows Princess Electro Wizard Lumberjack
Electro Wizard
P.E.K.K.A Bandit Inferno Dragon Lumberjack
Inferno Dragon
Electro Wizard
Lumberjack
Arrows Bandit Electro Wizard
Sparky
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard Sparky
P.E.K.K.A Inferno Dragon Lumberjack Sparky Bandit Electro Wizard
P.E.K.K.A Lumberjack Sparky Bandit Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Lumberjack Sparky Bandit Electro Wizard
Arrows P.E.K.K.A Princess Lumberjack Sparky
Arrows Bandit Electro Wizard Lumberjack
Electro Wizard Inferno Dragon Arrows Princess
Arrows P.E.K.K.A Bandit Electro Wizard Sparky
P.E.K.K.A Inferno Dragon Sparky Princess Lumberjack
Bandit Electro Wizard Lumberjack Sparky
Electro Wizard Arrows Princess Bandit Lumberjack
Arrows Inferno Dragon Princess Electro Wizard
P.E.K.K.A Lumberjack Sparky Bandit Electro Wizard
Sparky Arrows P.E.K.K.A Princess Electro Wizard Lumberjack
P.E.K.K.A Inferno Dragon Sparky Bandit Electro Wizard Lumberjack
P.E.K.K.A Bandit Electro Wizard Inferno Dragon Lumberjack Sparky
Sparky Arrows P.E.K.K.A Electro Wizard Lumberjack
Arrows Bandit Electro Wizard Lumberjack
Arrows Princess Bandit Electro Wizard Inferno Dragon Lumberjack
P.E.K.K.A Sparky Electro Wizard Inferno Dragon Lumberjack
Arrows P.E.K.K.A Bandit Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack P.E.K.K.A Bandit Electro Wizard Sparky
Bandit Electro Wizard Arrows Inferno Dragon Lumberjack
P.E.K.K.A Bandit Lumberjack Electro Wizard Sparky
P.E.K.K.A Lumberjack Bandit Electro Wizard Sparky
P.E.K.K.A Bandit Inferno Dragon Lumberjack Sparky
Arrows Princess Electro Wizard
P.E.K.K.A Sparky Bandit Electro Wizard Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack Sparky
P.E.K.K.A Electro Wizard Bandit Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Lumberjack Sparky
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Bandit Lumberjack Sparky
Princess Sparky
Electro Wizard Sparky P.E.K.K.A Inferno Dragon Lumberjack
Arrows P.E.K.K.A Princess Electro Wizard Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Bandit Sparky
Arrows Princess Bandit Electro Wizard
Arrows Bandit Sparky
Arrows Sparky
Arrows Sparky
Arrows Princess
Arrows Princess Sparky
Arrows Princess
Arrows Bandit
Electro Wizard Lumberjack Sparky
Arrows Princess Bandit Electro Wizard Sparky
Arrows Princess
Princess Bandit Sparky
Arrows Princess Bandit
Princess Arrows Sparky
Arrows Princess Bandit Sparky
Arrows Princess Bandit Sparky
Arrows Sparky
Sparky
Arrows Princess Bandit Electro Wizard Sparky
Arrows Princess
Sparky
Arrows Princess
Sparky
Arrows
Arrows Princess Sparky
Inferno Dragon
Arrows Princess Bandit Electro Wizard Sparky
Arrows Princess Bandit Sparky
Arrows Bandit Sparky
Arrows Princess Electro Wizard Sparky
Electro Wizard
Sparky
Arrows Bandit Sparky
Arrows Princess Electro Wizard Sparky
P.E.K.K.A Sparky
Arrows Princess Sparky
Electro Wizard Princess Bandit
Arrows Princess Electro Wizard
Arrows
Princess Electro Wizard Lumberjack Sparky
Arrows Princess
Arrows Sparky
P.E.K.K.A Sparky
Princess Electro Wizard Sparky
Princess Electro Wizard
Princess Bandit Electro Wizard Sparky

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