My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Hunter Prince P.E.K.K.A Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Zap
Inferno Tower Prince
Barbarian Barrel
Knight Inferno Tower Hunter Electro Wizard
The Log
Hunter Prince
Earthquake
Inferno Tower
Arrows
Royal Delivery
Knight Hunter Prince P.E.K.K.A Electro Wizard
Fireball
Inferno Tower Hunter Electro Wizard
Poison
Inferno Tower Hunter Electro Wizard
Lightning
Knight Inferno Tower Hunter Prince Electro Wizard
Rocket
Inferno Tower Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Prince P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Hunter Electro Wizard Inferno Tower Prince P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Hunter Electro Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Golem Knight Prince
Knight
Arrows Hunter Prince Electro Wizard
Inferno Tower
Hunter
Knight Prince P.E.K.K.A Golem
Prince
Arrows Knight Hunter Golem Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Hunter
Golem
Arrows Hunter Prince Electro Wizard
Electro Wizard
P.E.K.K.A Knight Prince Golem

Defense Synergies 4 10

Arrows
Knight Inferno Tower Prince P.E.K.K.A
Knight
Inferno Tower Hunter Electro Wizard Arrows
Inferno Tower
Knight Electro Wizard Arrows Prince
Hunter
Knight Prince P.E.K.K.A Electro Wizard
Prince
Arrows Inferno Tower Hunter Electro Wizard
P.E.K.K.A
Arrows Hunter Electro Wizard
Golem
Electro Wizard
Knight Inferno Tower Hunter Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower Electro Wizard
Inferno Tower Hunter P.E.K.K.A Knight Prince Electro Wizard
Inferno Tower Hunter Prince P.E.K.K.A Knight Electro Wizard
Inferno Tower Hunter Prince P.E.K.K.A Knight Electro Wizard
Arrows Prince P.E.K.K.A
Arrows Hunter Electro Wizard
Inferno Tower Hunter Electro Wizard Arrows
Arrows Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Hunter P.E.K.K.A Prince
Knight Inferno Tower Hunter Prince Electro Wizard
Electro Wizard Arrows Knight Hunter
Arrows Inferno Tower Hunter Electro Wizard
Inferno Tower Hunter Prince P.E.K.K.A Knight Electro Wizard
Arrows Hunter Prince P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Knight Hunter Prince Electro Wizard
Inferno Tower Hunter Prince P.E.K.K.A Electro Wizard
Arrows Knight Inferno Tower Hunter Prince P.E.K.K.A Electro Wizard
Arrows Knight Hunter Prince Electro Wizard
Arrows Hunter Knight Electro Wizard
P.E.K.K.A Inferno Tower Hunter Prince Electro Wizard
Arrows Knight Hunter Prince P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower Prince P.E.K.K.A Electro Wizard
Electro Wizard Arrows Knight Hunter Prince
P.E.K.K.A Knight Inferno Tower Hunter Prince Electro Wizard
Hunter Prince P.E.K.K.A Knight Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Knight Hunter Prince
Arrows Hunter Electro Wizard
Prince P.E.K.K.A Knight Inferno Tower Hunter Electro Wizard
Inferno Tower P.E.K.K.A Knight Hunter Prince
P.E.K.K.A Electro Wizard Knight Inferno Tower Prince
Inferno Tower P.E.K.K.A
P.E.K.K.A Knight Inferno Tower Hunter Prince
P.E.K.K.A Arrows Prince Electro Wizard
Prince P.E.K.K.A Knight Inferno Tower Hunter
Inferno Tower Electro Wizard Knight Hunter Prince P.E.K.K.A
Arrows Inferno Tower Hunter P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Electro Wizard
Arrows
Arrows Knight Prince
Arrows
Arrows Hunter
Arrows
Arrows Hunter
Arrows
Prince Electro Wizard
Arrows Knight Prince Electro Wizard
Arrows
Knight Hunter
Arrows
Arrows Prince
Arrows Hunter
Arrows
Arrows
Arrows Hunter Prince Electro Wizard
Arrows
Prince
Arrows
Prince
Arrows
Arrows Hunter
Arrows Hunter Electro Wizard
Arrows Prince
Arrows
Arrows Hunter Electro Wizard
Electro Wizard
Arrows Hunter
Arrows Electro Wizard
P.E.K.K.A Prince
Arrows
Electro Wizard Prince
Arrows Hunter Electro Wizard
Arrows
Knight Hunter Prince Electro Wizard
Arrows
Arrows
Prince P.E.K.K.A
Electro Wizard
Electro Wizard
Prince Electro Wizard

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