My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Furnace
Zap
Goblin Gang Royal Giant Furnace
Barbarian Barrel
Goblin Gang Furnace Electro Wizard
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Mini P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Furnace Electro Wizard
Poison
Goblin Gang Furnace Electro Wizard
Lightning
Mini P.E.K.K.A Furnace Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Mini P.E.K.K.A Furnace Poison Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Mini P.E.K.K.A

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Royal Giant Mini P.E.K.K.A Furnace Poison The Log
Goblin Gang
Royal Giant Mini P.E.K.K.A
Royal Giant
Furnace Poison Zap Goblin Gang The Log Electro Wizard
Mini P.E.K.K.A
Zap Goblin Gang Furnace The Log Electro Wizard
Furnace
Royal Giant Zap Mini P.E.K.K.A
Poison
Royal Giant Zap The Log
The Log
Zap Royal Giant Mini P.E.K.K.A Poison
Electro Wizard
Zap Royal Giant Mini P.E.K.K.A

Defense Synergies 4 13

Zap
Mini P.E.K.K.A Electro Wizard Goblin Gang Furnace Poison The Log
Goblin Gang
Zap Mini P.E.K.K.A Furnace The Log Electro Wizard
Royal Giant
Mini P.E.K.K.A
Zap The Log Electro Wizard Goblin Gang Furnace
Furnace
Zap Goblin Gang Mini P.E.K.K.A Electro Wizard
Poison
Zap The Log Electro Wizard
The Log
Mini P.E.K.K.A Zap Goblin Gang Poison Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Goblin Gang Furnace Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log Electro Wizard
Mini P.E.K.K.A Zap Goblin Gang Furnace The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A Goblin Gang Furnace Electro Wizard
Mini P.E.K.K.A Poison The Log
Goblin Gang The Log Zap Furnace Electro Wizard
Furnace Electro Wizard Zap Goblin Gang Poison
Zap Poison The Log Electro Wizard
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Mini P.E.K.K.A Electro Wizard
Goblin Gang Poison Electro Wizard Zap Furnace The Log
Zap Goblin Gang Furnace Poison Electro Wizard
Mini P.E.K.K.A Furnace Zap Goblin Gang The Log Electro Wizard
Zap Goblin Gang Mini P.E.K.K.A Furnace Poison The Log Electro Wizard
Mini P.E.K.K.A Goblin Gang Furnace Electro Wizard
Zap Goblin Gang Mini P.E.K.K.A Furnace The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Furnace Poison Electro Wizard
Zap Goblin Gang Furnace The Log Electro Wizard
Zap Furnace Poison The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Furnace Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Furnace Electro Wizard
Poison Electro Wizard Zap Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Zap Mini P.E.K.K.A Furnace The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Zap The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A
Furnace Poison Zap Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Furnace Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Mini P.E.K.K.A Poison The Log
Goblin Gang
Mini P.E.K.K.A
Zap Poison The Log Electro Wizard
Mini P.E.K.K.A Goblin Gang
Furnace
Goblin Gang Electro Wizard Zap Mini P.E.K.K.A Furnace Poison The Log
Poison Zap Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Zap The Log Electro Wizard
Poison The Log
Poison The Log
Poison Zap Furnace The Log
Poison Zap Furnace
Furnace Poison The Log
Poison The Log Zap
Poison The Log Zap
Goblin Gang Mini P.E.K.K.A Poison Electro Wizard
Poison Zap The Log Electro Wizard
Poison Zap
Poison The Log
Poison
Zap Furnace Poison The Log
Zap Furnace Poison The Log
Furnace Poison The Log
Poison
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Poison The Log Electro Wizard
Zap Poison The Log
Poison The Log
Poison
The Log
Zap Poison The Log
Zap Poison The Log Furnace
Poison The Log Zap Electro Wizard
Zap Poison The Log
Poison Zap The Log
Poison Zap Furnace Electro Wizard
Zap Electro Wizard Poison
Mini P.E.K.K.A
Poison Zap The Log
Zap Poison Electro Wizard
Poison The Log
Zap Electro Wizard Goblin Gang
Poison Zap Electro Wizard
The Log
Poison Goblin Gang Mini P.E.K.K.A Electro Wizard
The Log Zap Poison
Zap Poison
Zap Goblin Gang Poison The Log Electro Wizard
Zap Poison Electro Wizard
Poison Zap The Log Electro Wizard

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