My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Barbarian Barrel Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Goblins Hog Rider
Zap
Goblins Dark Prince
Barbarian Barrel
Goblins Dark Prince Electro Wizard
The Log
Goblins Hog Rider Dark Prince
Earthquake
Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Hog Rider Dark Prince P.E.K.K.A Electro Wizard
Fireball
Hog Rider Electro Wizard
Poison
Electro Wizard
Lightning
Dark Prince Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Tornado Fireball Hog Rider Dark Prince Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Barbarian Barrel Tornado Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Fireball
Hog Rider Tornado Dark Prince Electro Wizard
Hog Rider
Goblins Fireball Barbarian Barrel Tornado Dark Prince Electro Wizard
Barbarian Barrel
Hog Rider Tornado Dark Prince P.E.K.K.A
Tornado
Fireball P.E.K.K.A Hog Rider Barbarian Barrel Dark Prince
Dark Prince
Fireball Hog Rider Barbarian Barrel Tornado Electro Wizard
P.E.K.K.A
Tornado Electro Wizard Barbarian Barrel
Electro Wizard
P.E.K.K.A Fireball Hog Rider Dark Prince

Defense Synergies 3 12

Goblins
Barbarian Barrel Electro Wizard
Fireball
Barbarian Barrel Tornado Dark Prince Electro Wizard
Hog Rider
Barbarian Barrel
Fireball Goblins Tornado Dark Prince P.E.K.K.A Electro Wizard
Tornado
Fireball P.E.K.K.A Barbarian Barrel Dark Prince Electro Wizard
Dark Prince
Fireball Barbarian Barrel Tornado Electro Wizard
P.E.K.K.A
Tornado Barbarian Barrel Electro Wizard
Electro Wizard
Goblins Fireball Barbarian Barrel Tornado Dark Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Electro Wizard
P.E.K.K.A Goblins Dark Prince Electro Wizard
Tornado P.E.K.K.A Goblins Dark Prince Electro Wizard
P.E.K.K.A Goblins Dark Prince Electro Wizard
Fireball Barbarian Barrel Tornado Dark Prince P.E.K.K.A
Fireball Barbarian Barrel Tornado Goblins Dark Prince Electro Wizard
Tornado Electro Wizard Fireball
Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Goblins Tornado
Tornado Goblins Barbarian Barrel Dark Prince Electro Wizard
Goblins Electro Wizard Fireball Barbarian Barrel Tornado Dark Prince
Fireball Tornado Electro Wizard
P.E.K.K.A Fireball Dark Prince Electro Wizard
Fireball Goblins Barbarian Barrel Tornado Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Tornado Fireball P.E.K.K.A Electro Wizard
Goblins Fireball Tornado Dark Prince P.E.K.K.A Electro Wizard
Fireball Goblins Barbarian Barrel Tornado Dark Prince Electro Wizard
Barbarian Barrel Tornado Fireball Dark Prince Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Dark Prince Goblins Fireball Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Barbarian Barrel Dark Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Barbarian Barrel
P.E.K.K.A Goblins Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Fireball Barbarian Barrel Tornado Electro Wizard
P.E.K.K.A Dark Prince
Fireball Tornado Electro Wizard
Dark Prince P.E.K.K.A Goblins Fireball Electro Wizard
P.E.K.K.A Dark Prince
P.E.K.K.A Electro Wizard Goblins Fireball Barbarian Barrel Tornado Dark Prince
P.E.K.K.A
P.E.K.K.A Dark Prince
P.E.K.K.A Fireball Tornado Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Fireball
Fireball
Electro Wizard Goblins Fireball Barbarian Barrel Tornado Dark Prince P.E.K.K.A
Fireball Barbarian Barrel Dark Prince P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel Tornado Electro Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel Dark Prince
Fireball Barbarian Barrel Dark Prince
Fireball Tornado
Tornado
Fireball Barbarian Barrel Tornado
Fireball Tornado
Goblins Fireball Tornado Electro Wizard
Fireball Barbarian Barrel Tornado Dark Prince Electro Wizard
Fireball Tornado
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Tornado
Fireball Barbarian Barrel Dark Prince Electro Wizard
Fireball Barbarian Barrel Tornado
Fireball
Fireball Tornado
Tornado
Fireball Barbarian Barrel
Tornado Fireball Barbarian Barrel Dark Prince
Fireball Barbarian Barrel Tornado Electro Wizard
Fireball Tornado
Fireball Barbarian Barrel Tornado
Fireball Tornado Electro Wizard
Electro Wizard Fireball
Fireball
Fireball
Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Fireball Barbarian Barrel Dark Prince
Fireball Tornado Electro Wizard
Fireball Barbarian Barrel
Fireball Dark Prince Electro Wizard
Fireball
Fireball Tornado
Dark Prince P.E.K.K.A
Fireball Tornado Electro Wizard
Fireball Tornado Electro Wizard
Fireball Barbarian Barrel Tornado Dark Prince Electro Wizard

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