My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Dark Prince Prince Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Zappies
Zap
Zappies Dark Prince Prince
Barbarian Barrel
Zappies Dark Prince Executioner
The Log
Zappies Dark Prince Prince
Earthquake
Zappies
Arrows
Zappies
Royal Delivery
Zappies Dark Prince Prince Executioner P.E.K.K.A
Fireball
Zappies Executioner
Poison
Zappies Executioner
Lightning
Dark Prince Prince Executioner
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison Prince Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Zappies Dark Prince Poison Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Zappies Dark Prince

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Prince P.E.K.K.A Zappies Dark Prince Poison Executioner
Zappies
Zap Dark Prince Prince P.E.K.K.A
Tornado
Zap Executioner P.E.K.K.A Dark Prince Poison
Dark Prince
Prince Zap Zappies Tornado Poison Executioner
Poison
P.E.K.K.A Zap Tornado Dark Prince Prince
Prince
Zap Dark Prince Zappies Poison
Executioner
Tornado Zap Dark Prince P.E.K.K.A
P.E.K.K.A
Zap Tornado Poison Zappies Executioner

Defense Synergies 2 17

Zap
Zappies Tornado Dark Prince Poison Prince Executioner P.E.K.K.A
Zappies
Zap Tornado Prince P.E.K.K.A
Tornado
Executioner P.E.K.K.A Zap Zappies Dark Prince Poison Prince
Dark Prince
Zap Tornado Poison Prince Executioner
Poison
Zap Tornado Dark Prince
Prince
Zap Zappies Tornado Dark Prince Executioner
Executioner
Tornado Zap Dark Prince Prince
P.E.K.K.A
Tornado Zap Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies Executioner
P.E.K.K.A Zap Zappies Dark Prince Prince Executioner
Tornado Prince P.E.K.K.A Zappies Dark Prince Executioner
Prince P.E.K.K.A Zappies Dark Prince
Tornado Dark Prince Poison Prince P.E.K.K.A
Tornado Zap Zappies Dark Prince Executioner
Tornado Zap Zappies Poison Executioner
Zap Poison P.E.K.K.A
Zappies P.E.K.K.A Tornado Prince
Tornado Zappies Dark Prince Prince
Poison Executioner Zap Zappies Tornado Dark Prince
Executioner Zap Zappies Tornado Poison
Prince P.E.K.K.A Zap Zappies Dark Prince
Executioner Zap Zappies Tornado Dark Prince Poison Prince P.E.K.K.A
P.E.K.K.A Zappies Prince
Tornado Zap Zappies Prince P.E.K.K.A
Zappies Tornado Dark Prince Poison Prince Executioner P.E.K.K.A
Zap Zappies Tornado Dark Prince Prince Executioner
Zap Tornado Poison Executioner Zappies Dark Prince
P.E.K.K.A Zappies Tornado Prince
Dark Prince Zappies Poison Prince Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Zappies Dark Prince Prince P.E.K.K.A
Poison Zap Prince Executioner
Zappies P.E.K.K.A Zap Dark Prince Prince
Dark Prince Prince P.E.K.K.A Zap Zappies Tornado
P.E.K.K.A Zappies Dark Prince Prince Executioner
Poison Executioner Zap Zappies Tornado
Dark Prince Prince P.E.K.K.A Zappies
P.E.K.K.A Zappies Dark Prince Prince
Zap P.E.K.K.A Zappies Tornado Dark Prince Poison Prince
P.E.K.K.A Zappies
P.E.K.K.A Zappies Dark Prince Prince
P.E.K.K.A Zap Tornado Dark Prince Poison Prince
Dark Prince Prince P.E.K.K.A Zappies Executioner
Zappies Executioner
Zappies Zap Tornado Dark Prince Poison Prince Executioner P.E.K.K.A
Poison Executioner Zap Zappies Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Tornado Executioner
Poison
Dark Prince Poison Prince
Poison Executioner Zap Dark Prince
Poison Executioner Zap Tornado
Tornado Poison Executioner
Poison Zap Tornado Executioner
Poison Zap Tornado
Tornado Poison Prince
Poison Zap Tornado Dark Prince Prince
Poison Zap Tornado Executioner
Poison Executioner
Poison
Zap Poison Prince
Zap Poison Executioner
Poison Executioner
Tornado Poison
Zap Dark Prince Poison Prince Executioner
Zap Tornado Poison
Poison Prince
Tornado Poison
Tornado Prince
Zap Poison
Zap Tornado Poison Dark Prince Executioner
Poison Zap Tornado Executioner
Zap Tornado Poison Prince
Poison Zap Tornado
Poison Zap Tornado Executioner
Zap Zappies Poison
Poison Zap
Zap Zappies Poison
P.E.K.K.A Prince
Poison
Zap Zappies Dark Prince Prince
Poison Zap Zappies Tornado Executioner
Poison Dark Prince Prince Executioner
Zap Poison Executioner
Zap Tornado Poison
Dark Prince Prince Executioner P.E.K.K.A
Zap Zappies Tornado Poison
Zap Zappies Tornado Poison Executioner
Poison Zap Tornado Dark Prince Prince Executioner

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