My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Guards
Giant Snowball
Flying Machine Furnace Three Musketeers Guards
Zap
Flying Machine Furnace Three Musketeers Guards
Barbarian Barrel
Furnace Three Musketeers Guards
The Log
Furnace Three Musketeers Guards
Earthquake
Furnace Guards
Arrows
Flying Machine Furnace Guards
Royal Delivery
Flying Machine Three Musketeers Guards P.E.K.K.A
Fireball
Flying Machine Furnace Three Musketeers
Poison
Flying Machine Furnace Three Musketeers Guards
Lightning
Furnace Three Musketeers
Rocket
Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Guards Fireball Flying Machine Furnace P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Guards Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mirror P.E.K.K.A
Fireball
Arrows Mirror
Flying Machine
Furnace Three Musketeers Mirror P.E.K.K.A
Furnace
Flying Machine Mirror P.E.K.K.A
Three Musketeers
Flying Machine Mirror Guards
Mirror
Arrows Fireball Flying Machine Furnace Three Musketeers
Guards
Three Musketeers
P.E.K.K.A
Arrows Flying Machine Furnace

Defense Synergies 3 8

Arrows
Mirror Fireball Furnace P.E.K.K.A
Fireball
Mirror Arrows
Flying Machine
Furnace Mirror Guards P.E.K.K.A
Furnace
Mirror Arrows Flying Machine Guards
Three Musketeers
Mirror
Arrows Fireball Furnace Flying Machine
Guards
Flying Machine Furnace
P.E.K.K.A
Arrows Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine
P.E.K.K.A Flying Machine Furnace Three Musketeers
Furnace Three Musketeers P.E.K.K.A
Three Musketeers P.E.K.K.A Furnace Guards
Arrows Fireball P.E.K.K.A
Arrows Fireball Flying Machine Furnace Guards
Furnace Three Musketeers Arrows Fireball Flying Machine
Arrows Fireball Flying Machine P.E.K.K.A
Three Musketeers P.E.K.K.A Furnace
Guards
Guards Arrows Fireball Flying Machine Furnace
Arrows Three Musketeers Fireball Flying Machine Furnace
Furnace P.E.K.K.A Fireball Flying Machine Three Musketeers Guards
Fireball Three Musketeers Arrows Furnace Guards P.E.K.K.A
P.E.K.K.A Furnace Three Musketeers
Fireball Furnace Three Musketeers P.E.K.K.A
Three Musketeers Arrows Fireball Furnace P.E.K.K.A
Arrows Fireball Flying Machine Furnace Three Musketeers Guards
Arrows Furnace Fireball Flying Machine Guards
P.E.K.K.A Three Musketeers
Arrows Fireball Flying Machine Furnace Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Furnace P.E.K.K.A
Fireball Arrows Flying Machine
Guards P.E.K.K.A Furnace
Guards P.E.K.K.A Fireball
P.E.K.K.A Three Musketeers Guards
Arrows Fireball Furnace Flying Machine Three Musketeers
Guards P.E.K.K.A Fireball Flying Machine Furnace
P.E.K.K.A
P.E.K.K.A Fireball Flying Machine
P.E.K.K.A Three Musketeers Guards
P.E.K.K.A Flying Machine Guards
P.E.K.K.A Arrows Fireball Guards
P.E.K.K.A Fireball Three Musketeers Guards
Fireball Flying Machine Furnace Three Musketeers
Guards Fireball Flying Machine Furnace Three Musketeers P.E.K.K.A
Arrows Fireball Flying Machine P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Flying Machine Guards
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine Guards
Fireball Arrows Furnace
Arrows Fireball Flying Machine Furnace
Arrows Flying Machine Furnace
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Fireball Three Musketeers Guards
Arrows Fireball Flying Machine
Fireball Arrows Flying Machine
Flying Machine Fireball Three Musketeers
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine Furnace
Arrows Fireball Flying Machine Furnace Three Musketeers
Arrows Fireball Flying Machine Furnace Three Musketeers
Arrows Fireball Three Musketeers
Arrows Fireball Flying Machine Three Musketeers
Arrows Fireball Flying Machine
Fireball
Arrows Fireball
Arrows Fireball Flying Machine
Arrows Fireball Furnace
Arrows Fireball Flying Machine
Fireball Arrows Flying Machine
Fireball Arrows
Arrows Fireball Flying Machine Furnace
Fireball Flying Machine Guards
Fireball
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Fireball Flying Machine Guards
Fireball Arrows Flying Machine Three Musketeers
Arrows Fireball
Fireball Flying Machine Three Musketeers
Arrows Fireball Flying Machine
Arrows Fireball
Flying Machine Three Musketeers P.E.K.K.A
Fireball Flying Machine Guards
Fireball Flying Machine
Fireball Flying Machine

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