My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel
Giant Snowball
Zappies Royal Hogs Goblin Barrel Lumberjack
Zap
Zappies Royal Hogs Goblin Barrel
Barbarian Barrel
Valkyrie Zappies Royal Hogs Goblin Barrel Lumberjack
The Log
Zappies Royal Hogs Goblin Barrel Lumberjack
Earthquake
Zappies Royal Hogs Goblin Barrel
Arrows
Zappies Royal Hogs Goblin Barrel
Royal Delivery
Valkyrie Zappies Royal Hogs Goblin Barrel P.E.K.K.A Lumberjack
Fireball
Zappies Royal Hogs Goblin Barrel Lumberjack
Poison
Zappies Royal Hogs
Lightning
Valkyrie Lumberjack
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Valkyrie Zappies Poison Lumberjack Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Valkyrie Zappies

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Goblin Barrel Lumberjack Zappies Royal Hogs P.E.K.K.A
Zappies
Valkyrie Royal Hogs Goblin Barrel P.E.K.K.A Lumberjack
Royal Hogs
Valkyrie Zappies Goblin Barrel Poison The Log Lumberjack
Goblin Barrel
Valkyrie Zappies Royal Hogs P.E.K.K.A Lumberjack
Poison
P.E.K.K.A Royal Hogs The Log
P.E.K.K.A
Poison Valkyrie Zappies Goblin Barrel The Log Lumberjack
The Log
Royal Hogs Poison P.E.K.K.A Lumberjack
Lumberjack
Valkyrie Zappies Royal Hogs Goblin Barrel P.E.K.K.A The Log

Defense Synergies 1 9

Valkyrie
Zappies P.E.K.K.A The Log Lumberjack
Zappies
Valkyrie P.E.K.K.A The Log Lumberjack
Royal Hogs
Goblin Barrel
Poison
The Log
P.E.K.K.A
The Log Valkyrie Zappies
The Log
P.E.K.K.A Valkyrie Zappies Poison Lumberjack
Lumberjack
Valkyrie Zappies The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Zappies The Log
P.E.K.K.A Lumberjack Valkyrie Zappies The Log
P.E.K.K.A Lumberjack Valkyrie Zappies
P.E.K.K.A Lumberjack Valkyrie Zappies
Valkyrie Poison P.E.K.K.A The Log Lumberjack
The Log Valkyrie Zappies Lumberjack
Zappies Poison
Valkyrie Poison P.E.K.K.A The Log
Zappies P.E.K.K.A Lumberjack
Valkyrie Zappies Lumberjack
Valkyrie Poison Zappies The Log Lumberjack
Zappies Poison
P.E.K.K.A Lumberjack Valkyrie Zappies The Log
Valkyrie Zappies Poison P.E.K.K.A The Log Lumberjack
P.E.K.K.A Zappies Lumberjack
Zappies P.E.K.K.A The Log Lumberjack
Valkyrie Zappies Poison P.E.K.K.A Lumberjack
Valkyrie Zappies The Log Lumberjack
Valkyrie Poison The Log Zappies Lumberjack
P.E.K.K.A Zappies Lumberjack
Valkyrie Zappies Poison P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zappies P.E.K.K.A
Poison Valkyrie The Log Lumberjack
Zappies P.E.K.K.A Lumberjack Valkyrie The Log
Valkyrie P.E.K.K.A Lumberjack Zappies The Log
P.E.K.K.A Valkyrie Zappies Lumberjack
Poison Zappies
P.E.K.K.A Valkyrie Zappies Lumberjack
P.E.K.K.A Valkyrie Zappies Lumberjack
P.E.K.K.A Valkyrie Zappies Poison The Log
P.E.K.K.A Zappies
P.E.K.K.A Valkyrie Zappies Lumberjack
P.E.K.K.A Valkyrie Poison The Log
P.E.K.K.A Valkyrie Zappies Lumberjack
Valkyrie Zappies
Zappies Valkyrie Poison P.E.K.K.A The Log Lumberjack
Valkyrie Poison Zappies P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie The Log
Poison The Log
Poison The Log
Valkyrie Poison The Log
Poison Valkyrie The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Poison Lumberjack
Poison Valkyrie The Log
Poison
Poison The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
Poison The Log
Valkyrie Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Valkyrie
Poison The Log
Poison The Log
Poison The Log
Poison
Zappies Poison
Poison The Log
Zappies Poison
P.E.K.K.A
Poison The Log
Zappies
Poison Zappies
The Log
Poison Valkyrie Lumberjack
The Log Poison
Poison
P.E.K.K.A
Zappies Poison The Log
Zappies Poison
Poison The Log

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