My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Hunter Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Musketeer Skeleton Army Witch Balloon
Zap
Skeleton Army Witch Balloon
Barbarian Barrel
Musketeer Valkyrie Skeleton Army Hunter Witch
The Log
Musketeer Skeleton Army Hunter Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Musketeer Valkyrie Skeleton Army Hunter Witch Balloon
Fireball
Musketeer Skeleton Army Hunter Witch Balloon
Poison
Musketeer Skeleton Army Hunter Witch Balloon
Lightning
Musketeer Valkyrie Hunter Witch Balloon
Rocket
Musketeer Valkyrie Hunter Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Musketeer Valkyrie Hunter Witch Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Musketeer Valkyrie

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Balloon
Valkyrie
Musketeer Balloon Hunter Witch
Rage
Witch Balloon
Skeleton Army
Hunter
Valkyrie Balloon
Witch
Rage Valkyrie
Balloon
Valkyrie Rage Musketeer Hunter
Lightning

Defense Synergies 1 3

Musketeer
Valkyrie Skeleton Army
Valkyrie
Musketeer Hunter Witch
Rage
Skeleton Army
Musketeer
Hunter
Valkyrie
Witch
Valkyrie
Balloon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Musketeer Valkyrie
Skeleton Army Hunter Musketeer Valkyrie Witch
Skeleton Army Hunter Witch Musketeer Valkyrie Lightning
Skeleton Army Hunter Witch Musketeer Valkyrie
Lightning Valkyrie Skeleton Army
Skeleton Army Musketeer Valkyrie Hunter
Musketeer Hunter Lightning Witch
Lightning Musketeer Valkyrie
Hunter Witch Musketeer Skeleton Army
Skeleton Army Musketeer Valkyrie Hunter
Valkyrie Skeleton Army Witch Musketeer Hunter
Musketeer Hunter Witch
Skeleton Army Hunter Musketeer Valkyrie Witch Lightning
Valkyrie Skeleton Army Hunter Witch
Skeleton Army Hunter
Skeleton Army Hunter Lightning
Musketeer Valkyrie Skeleton Army Hunter Witch
Musketeer Valkyrie Skeleton Army Hunter Witch
Valkyrie Hunter Witch Musketeer
Musketeer Hunter
Valkyrie Skeleton Army Musketeer Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Musketeer Valkyrie Hunter Lightning
Skeleton Army Musketeer Valkyrie Hunter Witch Lightning
Valkyrie Skeleton Army Hunter Lightning Musketeer
Musketeer Valkyrie Skeleton Army Hunter Witch
Musketeer Hunter Witch
Skeleton Army Musketeer Valkyrie Hunter Witch Lightning
Valkyrie Skeleton Army Hunter
Lightning Valkyrie Skeleton Army Witch
Witch Musketeer Skeleton Army
Musketeer Valkyrie Hunter Witch
Skeleton Army Lightning Valkyrie
Skeleton Army Lightning Valkyrie Hunter Witch
Musketeer Valkyrie Skeleton Army Witch
Skeleton Army Witch Musketeer Valkyrie Hunter Lightning
Valkyrie Musketeer Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Valkyrie
Musketeer
Lightning
Lightning Musketeer Valkyrie
Valkyrie
Musketeer Hunter Witch
Musketeer Witch
Hunter Lightning
Lightning
Lightning Musketeer
Lightning Musketeer Valkyrie
Lightning Musketeer
Lightning Musketeer Hunter
Lightning Musketeer
Lightning Musketeer
Lightning Musketeer Hunter Witch
Lightning Musketeer
Lightning
Lightning
Lightning Musketeer Hunter
Lightning Valkyrie Witch
Lightning Musketeer
Lightning
Musketeer Lightning
Lightning Musketeer
Valkyrie Hunter Witch
Witch
Musketeer Hunter Witch Lightning
Lightning Musketeer Witch
Lightning Musketeer
Lightning Musketeer Hunter Witch
Lightning Musketeer Witch
Lightning
Lightning Musketeer Hunter
Lightning
Lightning
Lightning Musketeer Skeleton Army Witch
Lightning Musketeer Hunter Witch
Lightning Musketeer Valkyrie Hunter
Musketeer Lightning
Lightning
Musketeer
Musketeer Witch Lightning
Musketeer Witch Lightning
Lightning Musketeer Witch

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