My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Giant Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Barrel
Giant Snowball
Minions Goblin Barrel Witch Lumberjack
Zap
Minions Goblin Barrel Witch
Barbarian Barrel
Tesla Valkyrie Goblin Barrel Witch Lumberjack
The Log
Goblin Barrel Witch Lumberjack
Earthquake
Tesla Goblin Barrel Witch
Arrows
Minions Goblin Barrel Witch
Royal Delivery
Minions Valkyrie Goblin Barrel Witch Lumberjack
Fireball
Minions Tesla Goblin Barrel Witch Lumberjack
Poison
Minions Witch
Lightning
Tesla Valkyrie Witch Lumberjack
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Barrel Tesla Fireball Valkyrie Lumberjack Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Barrel Tesla Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Valkyrie Lumberjack
Tesla
Fireball
Giant
Valkyrie
Goblin Barrel Lumberjack Minions Giant Witch
Giant
Minions Goblin Barrel Fireball Valkyrie Witch Lumberjack
Goblin Barrel
Valkyrie Giant Lumberjack
Witch
Valkyrie Giant Lumberjack
Lumberjack
Valkyrie Minions Giant Goblin Barrel Witch

Defense Synergies 1 9

Minions
Valkyrie Tesla Lumberjack
Tesla
Minions Fireball Valkyrie
Fireball
Tesla Valkyrie Lumberjack
Valkyrie
Minions Tesla Fireball Witch Lumberjack
Giant
Goblin Barrel
Witch
Valkyrie Lumberjack
Lumberjack
Minions Fireball Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Valkyrie
Lumberjack Minions Tesla Valkyrie Witch
Tesla Witch Lumberjack Minions Valkyrie
Tesla Witch Lumberjack Minions Valkyrie
Fireball Valkyrie Lumberjack
Fireball Minions Tesla Valkyrie Lumberjack
Minions Tesla Fireball Witch
Tesla Fireball Valkyrie
Tesla Witch Minions Lumberjack
Tesla Valkyrie Lumberjack
Minions Valkyrie Witch Tesla Fireball Lumberjack
Minions Tesla Fireball Witch
Tesla Lumberjack Minions Fireball Valkyrie Witch
Fireball Valkyrie Minions Tesla Witch Lumberjack
Tesla Lumberjack
Tesla Fireball Lumberjack
Tesla Minions Fireball Valkyrie Witch Lumberjack
Tesla Fireball Minions Valkyrie Witch Lumberjack
Valkyrie Witch Minions Tesla Fireball Lumberjack
Tesla Lumberjack
Valkyrie Minions Tesla Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tesla Fireball Witch
Fireball Tesla Valkyrie Lumberjack
Lumberjack Minions Valkyrie Witch
Valkyrie Lumberjack Tesla Fireball
Tesla Valkyrie Witch Lumberjack
Fireball Minions Tesla Witch
Minions Tesla Fireball Valkyrie Witch Lumberjack
Tesla Valkyrie Lumberjack
Minions Fireball Valkyrie Witch
Witch Tesla
Minions Tesla Valkyrie Witch Lumberjack
Fireball Valkyrie
Tesla Fireball Valkyrie Witch Lumberjack
Tesla Fireball Valkyrie Witch
Tesla Witch Minions Fireball Valkyrie Lumberjack
Minions Valkyrie Tesla Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Minions Witch
Witch
Fireball
Fireball
Minions Fireball Lumberjack
Fireball Valkyrie
Fireball
Fireball
Minions Fireball
Fireball
Fireball Witch
Fireball
Fireball
Minions
Fireball
Fireball Valkyrie Witch
Minions Fireball
Fireball
Fireball
Fireball Valkyrie Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Fireball Witch
Minions Fireball Witch
Fireball
Fireball
Fireball
Fireball
Minions Fireball Witch
Fireball Witch
Fireball
Fireball Valkyrie Lumberjack
Fireball
Fireball
Minions Fireball Witch
Fireball Witch
Fireball Witch

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