My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Baby Dragon Balloon
Zap
Minions Balloon
Barbarian Barrel
Valkyrie Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Baby Dragon Balloon Electro Wizard
Fireball
Minions Baby Dragon Balloon Electro Wizard
Poison
Minions Balloon Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Balloon Electro Wizard
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Minions Mini P.E.K.K.A Valkyrie

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Mini P.E.K.K.A Valkyrie Baby Dragon Balloon
Mini P.E.K.K.A
Minions Valkyrie Rage Baby Dragon Lightning Electro Wizard
Valkyrie
Balloon Minions Mini P.E.K.K.A Baby Dragon Electro Wizard
Rage
Minions Balloon Mini P.E.K.K.A Electro Wizard
Baby Dragon
Minions Mini P.E.K.K.A Valkyrie Balloon Lightning Electro Wizard
Balloon
Valkyrie Rage Minions Baby Dragon Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon
Electro Wizard
Mini P.E.K.K.A Valkyrie Rage Baby Dragon Balloon

Defense Synergies 2 6

Minions
Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A
Electro Wizard Valkyrie Baby Dragon
Valkyrie
Minions Mini P.E.K.K.A Baby Dragon Electro Wizard
Rage
Baby Dragon
Minions Mini P.E.K.K.A Valkyrie
Balloon
Lightning
Electro Wizard
Mini P.E.K.K.A Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Lightning Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Electro Wizard
Lightning Mini P.E.K.K.A Valkyrie
Minions Valkyrie Baby Dragon Electro Wizard
Minions Lightning Electro Wizard Baby Dragon
Lightning Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A Minions
Mini P.E.K.K.A Valkyrie Electro Wizard
Minions Valkyrie Electro Wizard Baby Dragon
Minions Baby Dragon Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Lightning Electro Wizard
Valkyrie Minions Mini P.E.K.K.A Baby Dragon Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Lightning Electro Wizard
Minions Mini P.E.K.K.A Valkyrie Electro Wizard
Minions Valkyrie Baby Dragon Electro Wizard
Valkyrie Baby Dragon Minions Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Minions Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard Mini P.E.K.K.A Valkyrie Baby Dragon Lightning
Minions Mini P.E.K.K.A Valkyrie Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie
Minions Baby Dragon Electro Wizard
Mini P.E.K.K.A Minions Valkyrie Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie
Lightning Electro Wizard Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Minions Mini P.E.K.K.A Valkyrie
Lightning Valkyrie Electro Wizard
Mini P.E.K.K.A Lightning Valkyrie
Valkyrie Baby Dragon
Electro Wizard Minions Mini P.E.K.K.A Valkyrie Baby Dragon Lightning
Minions Valkyrie Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon
Baby Dragon Electro Wizard
Lightning Baby Dragon
Lightning Valkyrie
Valkyrie Baby Dragon
Minions Baby Dragon
Baby Dragon
Baby Dragon Lightning
Lightning
Lightning Minions Mini P.E.K.K.A Electro Wizard
Lightning Valkyrie Electro Wizard
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Minions Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Minions Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Baby Dragon Electro Wizard
Lightning Valkyrie Baby Dragon
Lightning Minions Baby Dragon
Lightning
Lightning
Lightning Baby Dragon
Valkyrie Baby Dragon
Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon Electro Wizard
Lightning Electro Wizard Minions
Lightning Mini P.E.K.K.A
Lightning
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Minions
Lightning Baby Dragon Electro Wizard
Lightning Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard
Baby Dragon Lightning
Lightning
Minions Baby Dragon Lightning Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon Electro Wizard

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