My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Cannon Cart Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Cannon Cart Inferno Dragon Night Witch
Giant Snowball
Minions Inferno Dragon Night Witch
Zap
Minions Cannon Cart Inferno Dragon Night Witch
Barbarian Barrel
Cannon Cart Night Witch
The Log
Mini P.E.K.K.A Cannon Cart
Earthquake
Arrows
Minions Night Witch
Royal Delivery
Minions Mini P.E.K.K.A Cannon Cart Inferno Dragon Night Witch
Fireball
Minions Cannon Cart Inferno Dragon Night Witch
Poison
Minions Night Witch
Lightning
Mini P.E.K.K.A Cannon Cart Inferno Dragon Night Witch
Rocket
Cannon Cart Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Poison Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Mini P.E.K.K.A Poison Inferno Dragon Night Witch Giant Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Mini P.E.K.K.A Poison

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Mini P.E.K.K.A Cannon Cart Night Witch
Minions
Giant Mini P.E.K.K.A Cannon Cart Inferno Dragon
Mini P.E.K.K.A
Giant Arrows Minions
Giant
Arrows Minions Mini P.E.K.K.A Poison Night Witch Cannon Cart
Poison
Giant Cannon Cart Night Witch
Cannon Cart
Arrows Minions Giant Poison
Inferno Dragon
Minions
Night Witch
Giant Arrows Poison

Defense Synergies 0 5

Arrows
Mini P.E.K.K.A Cannon Cart
Minions
Cannon Cart
Mini P.E.K.K.A
Arrows Cannon Cart
Giant
Poison
Cannon Cart
Arrows Minions Mini P.E.K.K.A Night Witch
Inferno Dragon
Night Witch
Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions
Mini P.E.K.K.A Inferno Dragon Minions Cannon Cart Night Witch
Mini P.E.K.K.A Minions Cannon Cart Inferno Dragon Night Witch
Mini P.E.K.K.A Inferno Dragon Night Witch Minions Cannon Cart
Arrows Mini P.E.K.K.A Poison
Arrows Minions Cannon Cart Night Witch
Minions Inferno Dragon Arrows Poison Night Witch
Arrows Poison Cannon Cart
Mini P.E.K.K.A Inferno Dragon Minions Night Witch
Mini P.E.K.K.A Cannon Cart Night Witch
Minions Poison Arrows Cannon Cart Night Witch
Arrows Minions Inferno Dragon Poison Night Witch
Mini P.E.K.K.A Night Witch Minions Cannon Cart
Arrows Minions Mini P.E.K.K.A Poison Cannon Cart Night Witch
Mini P.E.K.K.A Inferno Dragon Cannon Cart
Mini P.E.K.K.A Inferno Dragon
Arrows Minions Mini P.E.K.K.A Poison Cannon Cart Night Witch
Arrows Minions Cannon Cart Night Witch
Arrows Poison Minions Cannon Cart Inferno Dragon
Mini P.E.K.K.A Cannon Cart Inferno Dragon
Arrows Minions Mini P.E.K.K.A Poison Cannon Cart Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Cannon Cart
Poison Arrows Mini P.E.K.K.A Cannon Cart Inferno Dragon
Minions Mini P.E.K.K.A Cannon Cart
Mini P.E.K.K.A Cannon Cart Night Witch
Mini P.E.K.K.A Cannon Cart Inferno Dragon Night Witch
Arrows Poison Minions
Mini P.E.K.K.A Minions Cannon Cart Night Witch
Mini P.E.K.K.A Cannon Cart Inferno Dragon
Minions Mini P.E.K.K.A Poison Cannon Cart Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Mini P.E.K.K.A Cannon Cart
Arrows Poison
Mini P.E.K.K.A Cannon Cart Night Witch
Cannon Cart
Minions Mini P.E.K.K.A Poison Cannon Cart Inferno Dragon Night Witch
Arrows Minions Poison Mini P.E.K.K.A Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows
Arrows Poison
Arrows Poison Cannon Cart
Cannon Cart Arrows Poison
Poison Arrows
Arrows Poison Minions
Arrows Poison
Arrows Poison
Arrows Poison
Minions Mini P.E.K.K.A Poison Night Witch
Poison Arrows Cannon Cart
Poison Arrows
Poison Cannon Cart
Arrows Minions Poison Cannon Cart
Arrows Poison Cannon Cart
Arrows Poison Cannon Cart
Arrows Poison Cannon Cart
Arrows Poison
Minions Mini P.E.K.K.A Night Witch
Arrows Mini P.E.K.K.A Poison
Arrows Poison
Minions Poison Night Witch
Arrows Poison
Arrows Poison Cannon Cart
Arrows Poison
Inferno Dragon
Arrows Poison
Arrows Poison
Poison Arrows
Poison Arrows Night Witch
Minions Poison
Mini P.E.K.K.A Night Witch
Poison Arrows Night Witch
Arrows Poison
Arrows Poison
Minions Cannon Cart Night Witch
Poison Arrows
Arrows
Poison Mini P.E.K.K.A Cannon Cart
Arrows Poison
Arrows Poison
Cannon Cart
Minions Poison
Poison
Poison Cannon Cart

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