My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Clone Giant Skeleton
Giant Snowball
Minions Dart Goblin Battle Ram Clone Baby Dragon
Zap
Minions Dart Goblin Battle Ram Clone
Barbarian Barrel
Dart Goblin Battle Ram Wizard Clone Giant Skeleton
The Log
Dart Goblin Battle Ram Clone Giant Skeleton
Earthquake
Clone
Arrows
Minions Dart Goblin Clone
Royal Delivery
Minions Dart Goblin Battle Ram Wizard Clone Baby Dragon Giant Skeleton
Fireball
Minions Dart Goblin Battle Ram Wizard Clone Baby Dragon
Poison
Minions Dart Goblin Wizard Clone
Lightning
Battle Ram Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Clone Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Dart Goblin Clone Fireball Battle Ram Baby Dragon Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Dart Goblin Clone Fireball

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Battle Ram Clone Baby Dragon Giant Skeleton
Dart Goblin
Battle Ram Baby Dragon Giant Skeleton
Fireball
Battle Ram Baby Dragon
Battle Ram
Minions Dart Goblin Fireball Baby Dragon
Wizard
Giant Skeleton
Clone
Giant Skeleton Minions Baby Dragon
Baby Dragon
Minions Dart Goblin Fireball Battle Ram Clone Giant Skeleton
Giant Skeleton
Clone Minions Dart Goblin Wizard Baby Dragon

Defense Synergies 0 7

Minions
Dart Goblin Baby Dragon Giant Skeleton
Dart Goblin
Minions Baby Dragon Giant Skeleton
Fireball
Battle Ram
Wizard
Giant Skeleton
Clone
Baby Dragon
Minions Dart Goblin Giant Skeleton
Giant Skeleton
Minions Dart Goblin Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Fireball Wizard Baby Dragon
Minions Dart Goblin
Minions Dart Goblin Giant Skeleton
Minions Dart Goblin
Fireball Giant Skeleton
Fireball Minions Dart Goblin Baby Dragon
Minions Dart Goblin Fireball Wizard Baby Dragon
Dart Goblin Fireball Baby Dragon Giant Skeleton
Minions
Dart Goblin Giant Skeleton
Minions Dart Goblin Fireball Wizard Baby Dragon Giant Skeleton
Minions Dart Goblin Fireball Wizard Baby Dragon
Minions Fireball Wizard Giant Skeleton
Fireball Wizard Minions Dart Goblin Baby Dragon
Fireball
Wizard Minions Fireball
Fireball Minions Dart Goblin Wizard Baby Dragon
Wizard Baby Dragon Minions Dart Goblin Fireball Giant Skeleton
Dart Goblin
Wizard Minions Dart Goblin Fireball Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Giant Skeleton
Fireball Wizard Baby Dragon
Giant Skeleton Minions
Giant Skeleton Fireball
Giant Skeleton
Fireball Wizard Minions Dart Goblin Baby Dragon
Minions Dart Goblin Fireball Giant Skeleton
Giant Skeleton
Giant Skeleton Minions Fireball Baby Dragon
Dart Goblin
Minions Dart Goblin Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Fireball Wizard
Wizard Dart Goblin Fireball Baby Dragon
Minions Dart Goblin Fireball Baby Dragon Giant Skeleton
Minions Dart Goblin Fireball Wizard Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Baby Dragon Giant Skeleton
Fireball Dart Goblin Baby Dragon
Dart Goblin Fireball Baby Dragon Giant Skeleton
Dart Goblin Fireball Giant Skeleton
Fireball Wizard Baby Dragon
Fireball Wizard Minions Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon
Fireball Dart Goblin Wizard Baby Dragon
Fireball Dart Goblin Wizard
Minions Fireball
Dart Goblin Fireball Wizard
Fireball Dart Goblin Wizard Baby Dragon
Dart Goblin Fireball Baby Dragon
Minions Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Wizard Baby Dragon
Dart Goblin Fireball Wizard Baby Dragon
Fireball
Minions
Dart Goblin Fireball Wizard Baby Dragon
Dart Goblin Fireball Wizard Baby Dragon
Minions Fireball Baby Dragon Giant Skeleton
Fireball Wizard
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Dart Goblin Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Dart Goblin Baby Dragon
Dart Goblin Fireball Wizard Baby Dragon
Minions Dart Goblin Fireball Wizard
Fireball
Dart Goblin Fireball Wizard
Fireball
Giant Skeleton
Fireball Wizard
Minions Dart Goblin Fireball
Fireball Dart Goblin Wizard Baby Dragon
Fireball
Fireball Dart Goblin Wizard Baby Dragon
Dart Goblin Fireball Wizard Baby Dragon
Fireball Giant Skeleton
Dart Goblin
Minions Dart Goblin Fireball Baby Dragon Giant Skeleton
Dart Goblin Fireball
Dart Goblin Fireball Baby Dragon Giant Skeleton

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