My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Three Musketeers Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Three Musketeers Skeleton Army
Giant Snowball
Minions Three Musketeers Skeleton Army Witch
Zap
Minions Three Musketeers Skeleton Army Witch
Barbarian Barrel
Valkyrie Three Musketeers Skeleton Army Witch
The Log
Mini P.E.K.K.A Three Musketeers Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Battle Healer Three Musketeers Skeleton Army Witch
Fireball
Minions Battle Healer Three Musketeers Skeleton Army Witch
Poison
Minions Battle Healer Three Musketeers Skeleton Army Witch
Lightning
Mini P.E.K.K.A Valkyrie Battle Healer Three Musketeers Witch
Rocket
Valkyrie Battle Healer Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Healer Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Fireball Mini P.E.K.K.A Valkyrie Battle Healer Witch Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A Valkyrie Battle Healer
Fireball
Mini P.E.K.K.A
Minions Valkyrie Battle Healer
Valkyrie
Minions Mini P.E.K.K.A Battle Healer Three Musketeers Witch
Battle Healer
Minions Mini P.E.K.K.A Valkyrie Three Musketeers Witch
Three Musketeers
Valkyrie Battle Healer
Skeleton Army
Witch
Valkyrie Battle Healer

Defense Synergies 1 11

Minions
Valkyrie Battle Healer
Fireball
Mini P.E.K.K.A Valkyrie Battle Healer
Mini P.E.K.K.A
Fireball Valkyrie Battle Healer Skeleton Army Witch
Valkyrie
Minions Fireball Mini P.E.K.K.A Battle Healer Witch
Battle Healer
Minions Fireball Mini P.E.K.K.A Valkyrie Witch
Three Musketeers
Skeleton Army
Mini P.E.K.K.A
Witch
Mini P.E.K.K.A Valkyrie Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Minions Valkyrie Battle Healer Three Musketeers Witch
Mini P.E.K.K.A Three Musketeers Skeleton Army Witch Minions Valkyrie
Mini P.E.K.K.A Three Musketeers Skeleton Army Witch Minions Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Battle Healer Skeleton Army
Fireball Skeleton Army Minions Valkyrie
Minions Three Musketeers Fireball Witch
Fireball Valkyrie Battle Healer
Mini P.E.K.K.A Three Musketeers Witch Minions Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie Battle Healer
Minions Valkyrie Skeleton Army Witch Fireball
Minions Three Musketeers Fireball Witch
Mini P.E.K.K.A Skeleton Army Minions Fireball Valkyrie Battle Healer Three Musketeers Witch
Fireball Valkyrie Three Musketeers Skeleton Army Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Three Musketeers
Skeleton Army Fireball Mini P.E.K.K.A Three Musketeers
Three Musketeers Minions Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Fireball Minions Valkyrie Battle Healer Three Musketeers Skeleton Army Witch
Valkyrie Witch Minions Fireball Battle Healer
Mini P.E.K.K.A Three Musketeers
Valkyrie Skeleton Army Minions Fireball Mini P.E.K.K.A Battle Healer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Fireball Battle Healer Witch
Fireball Mini P.E.K.K.A Valkyrie Battle Healer
Skeleton Army Minions Mini P.E.K.K.A Valkyrie Battle Healer Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Fireball Battle Healer
Mini P.E.K.K.A Valkyrie Battle Healer Three Musketeers Skeleton Army Witch
Fireball Minions Three Musketeers Witch
Mini P.E.K.K.A Skeleton Army Minions Fireball Valkyrie Battle Healer Witch
Mini P.E.K.K.A Valkyrie Battle Healer Skeleton Army
Minions Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Three Musketeers Skeleton Army
Minions Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Fireball Valkyrie Three Musketeers Witch
Fireball Valkyrie Three Musketeers Skeleton Army Witch
Skeleton Army Witch Minions Fireball Mini P.E.K.K.A Valkyrie Battle Healer Three Musketeers
Minions Valkyrie Fireball Mini P.E.K.K.A Battle Healer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Minions Witch
Witch
Fireball
Fireball
Minions Fireball Mini P.E.K.K.A Three Musketeers
Fireball Valkyrie
Fireball
Fireball Three Musketeers
Minions Fireball
Fireball
Fireball Three Musketeers Witch
Fireball Three Musketeers
Fireball Three Musketeers
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Three Musketeers
Fireball Valkyrie Witch
Minions Fireball
Fireball
Fireball
Fireball Valkyrie Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Fireball Witch
Minions Fireball Witch
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Minions Fireball Skeleton Army Witch
Fireball Three Musketeers Witch
Fireball
Fireball Mini P.E.K.K.A Valkyrie Three Musketeers
Fireball
Fireball
Three Musketeers
Minions Fireball Witch
Fireball Witch
Fireball Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: